Updated OGL documentation and tidied up some code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@714 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -14,47 +14,6 @@ housekeeping logic required to get it up and running. OGLEdit also provides
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a demonstration of the Undo/Redo capability supported by the document/view classes,
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and how a typical application might implement this feature.
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{\it Note:} A bug in the wxWindows document/view implementation before
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version 1.66C may cause Do/Undo to misbehave and get out of sync. If this is the case,
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please replace wxCommandProcessor::Submit with the following in wx\_doc.cpp.
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{\small
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\begin{verbatim}
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Bool wxCommandProcessor::Submit(wxCommand *command, Bool storeIt)
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{
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Bool success = command->Do();
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if (success && storeIt)
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{
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if (commands.Number() == maxNoCommands)
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{
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wxNode *firstNode = commands.First();
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wxCommand *firstCommand = (wxCommand *)firstNode->Data();
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delete firstCommand;
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delete firstNode;
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}
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// Correct a bug: we must chop off the current 'branch'
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// so that we're at the end of the command list.
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if (currentCommand)
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{
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wxNode *node = currentCommand->Next();
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while (node)
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{
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wxNode *next = node->Next();
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delete node;
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node = next;
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}
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}
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commands.Append(command);
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currentCommand = commands.Last();
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SetMenuStrings();
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}
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return success;
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}
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\end{verbatim}
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}
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\section{OGLEdit files}
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OGLEdit comprises the following source files.
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