check whether unicows.dll works correctly instead of just crashing if we linked it in wrong order (i.e. not before wx libs)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35236 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
117
src/msw/main.cpp
117
src/msw/main.cpp
@@ -253,6 +253,84 @@ int wxEntry(int& argc, wxChar **argv)
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#if wxUSE_GUI && defined(__WXMSW__)
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#if wxUSE_GUI && defined(__WXMSW__)
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#if wxUSE_UNICODE && !defined(__WXWINCE__)
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#define NEED_UNICODE_CHECK
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#endif
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#ifdef NEED_UNICODE_CHECK
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// check whether Unicode is available
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static bool wxIsUnicodeAvailable()
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{
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static const wchar_t *ERROR_STRING = L"wxWidgets Fatal Error";
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if ( wxGetOsVersion() != wxWINDOWS_NT )
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{
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// we need to be built with MSLU support
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#if !wxUSE_UNICODE_MSLU
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// note that we can use MessageBoxW() as it's implemented even under
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// Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
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// used by wxLocale are not
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::MessageBox
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(
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NULL,
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L"This program uses Unicode and requires Windows NT/2000/XP.\n"
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L"\n"
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L"Program aborted.",
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ERROR_STRING,
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MB_ICONERROR | MB_OK
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);
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return false;
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#endif // !wxUSE_UNICODE_MSLU
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// and the MSLU DLL must also be available
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HMODULE hmod = ::LoadLibraryA("unicows.dll");
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if ( !hmod )
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{
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::MessageBox
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(
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NULL,
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L"This program uses Unicode and requires unicows.dll to work "
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L"under current operating system.\n"
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L"\n"
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L"Please install unicows.dll and relaunch the program.",
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ERROR_STRING,
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MB_ICONERROR | MB_OK
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);
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return false;
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}
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// this is not really necessary but be tidy
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::FreeLibrary(hmod);
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// finally do the last check: has unicows.lib initialized correctly?
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hmod = ::LoadLibraryW(L"unicows.dll");
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if ( !hmod )
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{
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::MessageBox
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(
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NULL,
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L"This program uses Unicode but is not using unicows.dll\n"
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L"correctly and so cannot work under current operating system.\n"
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L"Please contact the program author for an updated version.\n"
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L"\n"
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L"Program aborted.",
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ERROR_STRING,
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MB_ICONERROR | MB_OK
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);
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return false;
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}
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::FreeLibrary(hmod);
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}
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return true;
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}
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#endif // NEED_UNICODE_CHECK
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Windows-specific wxEntry
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// Windows-specific wxEntry
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -265,43 +343,10 @@ WXDLLEXPORT int wxEntry(HINSTANCE hInstance,
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// the first thing to do is to check if we're trying to run an Unicode
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// the first thing to do is to check if we're trying to run an Unicode
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// program under Win9x w/o MSLU emulation layer - if so, abort right now
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// program under Win9x w/o MSLU emulation layer - if so, abort right now
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// as it has no chance to work and has all chances to crash
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// as it has no chance to work and has all chances to crash
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#if wxUSE_UNICODE && !defined(__WXWINCE__)
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#ifdef NEED_UNICODE_CHECK
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if ( wxGetOsVersion() != wxWINDOWS_NT )
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if ( !wxIsUnicodeAvailable() )
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{
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// we need to be built with MSLU support
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#if !wxUSE_UNICODE_MSLU
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// note that we can use MessageBoxW() as it's implemented even under
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// Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
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// used by wxLocale are not
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::MessageBox
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(
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NULL,
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_T("This program uses Unicode and requires Windows NT/2000/XP.\n\nProgram aborted."),
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_T("wxWidgets Fatal Error"),
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MB_ICONERROR | MB_OK
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);
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return -1;
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return -1;
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#endif // !wxUSE_UNICODE_MSLU
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#endif // NEED_UNICODE_CHECK
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// and the MSLU DLL must also be available
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HMODULE hmod = ::LoadLibraryA("unicows.dll");
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if ( !hmod )
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{
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::MessageBox
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(
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NULL,
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_T("This program uses Unicode and requires unicows.dll to work under current operating system.\n\nPlease install unicows.dll and relaunch the program."),
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_T("wxWidgets Fatal Error"),
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MB_ICONERROR | MB_OK
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);
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return -1;
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}
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// this is not really necessary but be tidy
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::FreeLibrary(hmod);
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}
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#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
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// remember the parameters Windows gave us
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// remember the parameters Windows gave us
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