have TryValidator even if wxUSE_VALIDATORS=1, so that wxBase library can be used by GUI ports
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22953 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2324,11 +2324,15 @@ protected:
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// hooks for wxWindow used by ProcessEvent()
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// hooks for wxWindow used by ProcessEvent()
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// -----------------------------------------
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// -----------------------------------------
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// this one is called before trying our own event table to allow plugging
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// This one is called before trying our own event table to allow plugging
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// in the validators
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// in the validators.
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#if wxUSE_VALIDATORS
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//
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// NB: This method is intentionally *not* inside wxUSE_VALIDATORS!
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// It is part of wxBase which doesn't use validators and the code
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// is compiled out when building wxBase w/o GUI classes, which affects
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// binary compatiblity and wxBase library can't be used by GUI
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// ports.
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virtual bool TryValidator(wxEvent& WXUNUSED(event)) { return false; }
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virtual bool TryValidator(wxEvent& WXUNUSED(event)) { return false; }
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#endif // wxUSE_VALIDATORS
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// this one is called after failing to find the event handle in our own
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// this one is called after failing to find the event handle in our own
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// table to give a chance to the other windows to process it
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// table to give a chance to the other windows to process it
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@@ -914,9 +914,7 @@ public:
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protected:
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protected:
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// event handling specific to wxWindow
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// event handling specific to wxWindow
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#if wxUSE_VALIDATORS
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virtual bool TryValidator(wxEvent& event);
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virtual bool TryValidator(wxEvent& event);
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#endif // wxUSE_VALIDATORS
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virtual bool TryParent(wxEvent& event);
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virtual bool TryParent(wxEvent& event);
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@@ -1107,10 +1107,8 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
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{
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{
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// if we have a validator, it has higher priority than our own event
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// if we have a validator, it has higher priority than our own event
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// table
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// table
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#if wxUSE_VALIDATORS
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if ( TryValidator(event) )
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if ( TryValidator(event) )
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return TRUE;
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return TRUE;
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#endif // wxUSE_VALIDATORS
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// Handle per-instance dynamic event tables first
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// Handle per-instance dynamic event tables first
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if ( m_dynamicEvents && SearchDynamicEventTable(event) )
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if ( m_dynamicEvents && SearchDynamicEventTable(event) )
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@@ -2152,10 +2152,9 @@ void wxWindowBase::SendDestroyEvent()
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// event processing
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// event processing
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#if wxUSE_VALIDATORS
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bool wxWindowBase::TryValidator(wxEvent& event)
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bool wxWindowBase::TryValidator(wxEvent& event)
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{
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{
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#if wxUSE_VALIDATORS
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// Can only use the validator of the window which
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// Can only use the validator of the window which
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// is receiving the event
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// is receiving the event
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if ( event.GetEventObject() == this )
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if ( event.GetEventObject() == this )
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@@ -2163,15 +2162,14 @@ bool wxWindowBase::TryValidator(wxEvent& event)
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wxValidator *validator = GetValidator();
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wxValidator *validator = GetValidator();
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if ( validator && validator->ProcessEvent(event) )
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if ( validator && validator->ProcessEvent(event) )
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{
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{
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return TRUE;
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return true;
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}
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}
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}
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}
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return FALSE;
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}
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#endif // wxUSE_VALIDATORS
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#endif // wxUSE_VALIDATORS
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return false;
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}
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bool wxWindowBase::TryParent(wxEvent& event)
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bool wxWindowBase::TryParent(wxEvent& event)
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{
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{
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// carry on up the parent-child hierarchy if the propgation count hasn't
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// carry on up the parent-child hierarchy if the propgation count hasn't
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