Rename wxRendererNative::DrawRadioButton() to DrawRadioBitmap().
This old name function conflicted with the one in wxRenderer in wxUniv and also was misleading as this function draws only a bitmap and not the entire wxRadioButton control. The old workaround for the warnings about the function names conflict was ugly and unmaintainable, as proven by the fact that wxRenderer method signature already became different from the wxRendererNative one. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61715 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -409,22 +409,22 @@ public:
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/**
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Draw a native wxChoice
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*/
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virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
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virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
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/**
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Draw a native wxComboBox
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*/
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virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
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virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
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/**
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Draw a native wxTextCtrl frame
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*/
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virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
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virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
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/**
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Draw a native wxRadioButton (just the button image, not the text)
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Draw a native wxRadioButton bitmap.
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*/
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virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
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virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
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/**
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Return the currently used renderer.
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