Fixed image sample, dsp files etc.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4389 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-11-06 10:39:19 +00:00
parent 0a2017e01e
commit 6e47faf150
11 changed files with 116 additions and 37 deletions

View File

@@ -96,6 +96,7 @@ MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
my_horse_gif = (wxBitmap*) NULL;
my_horse_bmp = (wxBitmap*) NULL;
my_horse_pcx = (wxBitmap*) NULL;
my_horse_pnm = (wxBitmap*) NULL;
my_square = (wxBitmap*) NULL;
my_anti = (wxBitmap*) NULL;
@@ -133,26 +134,32 @@ MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
wxLogError("Can't load JPG image");
else
my_horse_jpeg = new wxBitmap( image.ConvertToBitmap() );
#if wxUSE_GIF
if ( !image.LoadFile( dir + wxString("horse.gif") ) )
wxLogError("Can't load GIF image");
else
my_horse_gif = new wxBitmap( image.ConvertToBitmap() );
#endif
#if wxUSE_PCX
if ( !image.LoadFile( dir + wxString("horse.pcx"), wxBITMAP_TYPE_PCX ) )
wxLogError("Can't load PCX image");
else
my_horse_pcx = new wxBitmap( image.ConvertToBitmap() );
#endif
if ( !image.LoadFile( dir + wxString("horse.bmp"), wxBITMAP_TYPE_BMP ) )
wxLogError("Can't load BMP image");
else
my_horse_bmp = new wxBitmap( image.ConvertToBitmap() );
#if wxUSE_PNM
if ( !image.LoadFile( dir + wxString("horse.pnm"), wxBITMAP_TYPE_PNM ) )
wxLogError("Can't load PNM image");
else
my_horse_pnm = new wxBitmap( image.ConvertToBitmap() );
#endif
image.LoadFile( dir + wxString("test.png") );
my_square = new wxBitmap( image.ConvertToBitmap() );
@@ -216,7 +223,7 @@ void MyCanvas::CreateAntiAliasedBitmap()
dc.Clear();
dc.SetFont( wxFont( 24, wxDECORATIVE, wxDEFAULT, wxDEFAULT ) );
dc.SetFont( wxFont( 24, wxDECORATIVE, wxNORMAL, wxNORMAL) );
dc.SetTextForeground( "RED" );
dc.DrawText( "This is anti-aliased Text.", 20, 20 );
dc.DrawText( "And a Rectangle.", 20, 60 );
@@ -317,9 +324,17 @@ bool MyApp::OnInit()
wxImage::AddHandler( new wxJPEGHandler );
#endif
#if wxUSE_GIF
wxImage::AddHandler( new wxGIFHandler );
#endif
#if wxUSE_PCX
wxImage::AddHandler( new wxPCXHandler );
#endif
#if wxUSE_PNM
wxImage::AddHandler( new wxPNMHandler );
#endif
wxFrame *frame = new MyFrame();
frame->Show( TRUE );