Added wxRadioButton (not tested)

Added wxValidator to constructros
  Added resource.cpp
  Added parser stuff
  Added the coolest Makefile.in
  Added callbacks to Menu
  Changed parser.y to include lexer.c for wxGTK
    (Is that right?)
  Can't remeber havning changed the printing stuff.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@530 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
1998-08-14 10:07:38 +00:00
parent 3ebece2bda
commit 6de97a3b94
74 changed files with 1347 additions and 926 deletions

View File

@@ -44,34 +44,34 @@ class wxGauge: public wxControl
public:
inline wxGauge(void) { m_rangeMax = 0; m_gaugePos = 0; m_useProgressBar = TRUE; }
inline wxGauge(wxWindow *parent, wxWindowID id,
inline wxGauge( wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxString& name = wxGaugeNameStr)
{
Create(parent, id, range, pos, size, style, name);
};
bool Create(wxWindow *parent, wxWindowID id,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr )
{
Create(parent, id, range, pos, size, style, validator, name);
}
bool Create( wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr );
void SetShadowWidth( int WXUNUSED(w) ) {};
void SetBezelFace( int WXUNUSED(w) ) {};
void SetRange( int r );
void SetValue( int pos );
int GetShadowWidth(void) const { return 0; };
int GetBezelFace(void) const { return 0; };
int GetRange(void) const;
int GetValue(void) const;
void SetShadowWidth( int WXUNUSED(w) ) {};
void SetBezelFace( int WXUNUSED(w) ) {};
void SetRange( int r );
void SetValue( int pos );
int GetShadowWidth(void) const { return 0; };
int GetBezelFace(void) const { return 0; };
int GetRange(void) const;
int GetValue(void) const;
// Are we a Win95/GTK progress bar, or a normal gauge?
inline bool GetProgressBar(void) const { return m_useProgressBar; }
// Are we a Win95/GTK progress bar, or a normal gauge?
inline bool GetProgressBar(void) const { return m_useProgressBar; }
protected: