Remove all mentions of wxGauge shadow width and bezel face.

The shadow width was only used by wxMotif and bezel face not used at all since
a very, very long time, so just remove these methods from the ports which still
had them (just doing nothing) and remove support of the corresponding XRC
attributes.
This commit is contained in:
Vadim Zeitlin
2015-04-20 18:43:43 +02:00
parent 13946f977d
commit 6d92f45385
9 changed files with 15 additions and 105 deletions

View File

@@ -122,15 +122,6 @@ public:
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
/**
Returns the width of the 3D bezel face.
@remarks This method is not implemented (returns 0) for most platforms.
@see SetBezelFace()
*/
int GetBezelFace() const;
/**
Returns the maximum position of the gauge.
@@ -138,15 +129,6 @@ public:
*/
int GetRange() const;
/**
Returns the 3D shadow margin width.
@remarks This method is not implemented (returns 0) for most platforms.
@see SetShadowWidth()
*/
int GetShadowWidth() const;
/**
Returns the current position of the gauge.
@@ -170,16 +152,6 @@ public:
*/
virtual void Pulse();
/**
Sets the 3D bezel face width.
@remarks This method is not implemented (doesn't do anything) for most
platforms.
@see GetBezelFace()
*/
void SetBezelFace(int width);
/**
Sets the range (maximum value) of the gauge. This function makes the
gauge switch to determinate mode, if it's not already.
@@ -192,14 +164,6 @@ public:
*/
void SetRange(int range);
/**
Sets the 3D shadow width.
@remarks This method is not implemented (doesn't do anything) for most
platforms.
*/
void SetShadowWidth(int width);
/**
Sets the position of the gauge. The @a pos must be between 0 and the
gauge range as returned by GetRange(), inclusive.