Remove all mentions of wxGauge shadow width and bezel face.
The shadow width was only used by wxMotif and bezel face not used at all since a very, very long time, so just remove these methods from the ports which still had them (just doing nothing) and remove support of the corresponding XRC attributes.
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@@ -40,12 +40,8 @@ public:
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr );
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void SetShadowWidth( int WXUNUSED(w) ) { }
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void SetBezelFace( int WXUNUSED(w) ) { }
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void SetRange( int r );
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void SetValue( int pos );
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int GetShadowWidth() const { return 0; }
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int GetBezelFace() const { return 0; }
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int GetRange() const;
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int GetValue() const;
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