Remove all mentions of wxGauge shadow width and bezel face.
The shadow width was only used by wxMotif and bezel face not used at all since a very, very long time, so just remove these methods from the ports which still had them (just doing nothing) and remove support of the corresponding XRC attributes.
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@@ -80,16 +80,22 @@ public:
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// simple accessors
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bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
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// appearance params (not implemented for most ports)
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virtual void SetShadowWidth(int w);
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virtual int GetShadowWidth() const;
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virtual void SetBezelFace(int w);
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virtual int GetBezelFace() const;
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// overridden base class virtuals
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virtual bool AcceptsFocus() const wxOVERRIDE { return false; }
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// Deprecated methods not doing anything since a long time.
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wxDEPRECATED_MSG("Remove calls to this method, it doesn't do anything")
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void SetShadowWidth(int WXUNUSED(w)) { }
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wxDEPRECATED_MSG("Remove calls to this method, it always returns 0")
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int GetShadowWidth() const { return 0; }
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wxDEPRECATED_MSG("Remove calls to this method, it doesn't do anything")
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void SetBezelFace(int WXUNUSED(w)) { }
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wxDEPRECATED_MSG("Remove calls to this method, it always returns 0")
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int GetBezelFace() const { return 0; }
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protected:
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virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; }
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