Added DrawFocusRect to wxRenderer

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48125 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2007-08-16 12:15:15 +00:00
parent 4346581b7c
commit 6d78998725
11 changed files with 114 additions and 28 deletions

View File

@@ -199,7 +199,7 @@ void wxStdRenderer::DrawButtonSurface(wxDC& dc,
// ----------------------------------------------------------------------------
void
wxStdRenderer::DrawFocusRect(wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
wxStdRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags))
{
// draw the pixels manually because the "dots" in wxPen with wxDOT style
// may be short traits and not really dots
@@ -290,7 +290,7 @@ void wxStdRenderer::DrawButtonLabel(wxDC& dc,
{
rectLabel.Inflate(-1);
DrawFocusRect(dc, rectLabel);
DrawFocusRect(NULL, dc, rectLabel);
}
}
@@ -632,7 +632,7 @@ void wxStdRenderer::DrawItem(wxDC& dc,
if ( flags & wxCONTROL_FOCUSED )
{
DrawFocusRect(dc, rect, flags);
DrawFocusRect(NULL, dc, rect, flags);
}
}