Added DrawFocusRect to wxRenderer

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@48125 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2007-08-16 12:15:15 +00:00
parent 4346581b7c
commit 6d78998725
11 changed files with 114 additions and 28 deletions

View File

@@ -247,6 +247,11 @@ public:
const wxRect& rect,
int flags = 0) = 0;
// draw the focus rectangle around the label contained in the given rect
//
// only wxCONTROL_SELECTED makes sense in flags here
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
// geometry functions
// ------------------
@@ -380,6 +385,9 @@ public:
int flags = 0 )
{ m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
{ m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
{ return m_rendererNative.GetSplitterParams(win); }