1. wxIcon/wxCursor change, wxGDIImage class added

2. wxCriticalSection doesn't alloc memory any more
3. many minor fixes in bitmap/icon code


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-11-24 12:30:56 +00:00
parent 162999bfb7
commit 6d167489bd
19 changed files with 906 additions and 900 deletions

View File

@@ -1,5 +1,5 @@
/////////////////////////////////////////////////////////////////////////////
// Name: icon.h
// Name: wx/msw/icon.h
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
@@ -16,34 +16,49 @@
#pragma interface "icon.h"
#endif
#include "wx/bitmap.h"
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// compatible (even if incorrect) behaviour by default: derive wxIcon from
// wxBitmap
#ifndef wxICON_IS_BITMAP
#define wxICON_IS_BITMAP 1
#endif
#if wxICON_IS_BITMAP
#include "wx/bitmap.h"
#define wxIconRefDataBase wxBitmapRefData
#define wxIconBase wxBitmap
#else
#include "wx/msw/gdiimage.h"
#define wxIconRefDataBase wxGDIImageRefData
#define wxIconBase wxGDIImage
#endif
// ---------------------------------------------------------------------------
// icon data
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
// notice that although wxIconRefData inherits from wxBitmapRefData, it is not
// a valid wxBitmapRefData
class WXDLLEXPORT wxIconRefData : public wxIconRefDataBase
{
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxIcon;
public:
wxIconRefData();
~wxIconRefData();
wxIconRefData() { }
virtual ~wxIconRefData() { Free(); }
public:
WXHICON m_hIcon;
virtual void Free();
};
#define M_ICONDATA ((wxIconRefData *)m_refData)
#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
// ---------------------------------------------------------------------------
// Icon
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxIcon : public wxBitmap
{
DECLARE_DYNAMIC_CLASS(wxIcon)
class WXDLLEXPORT wxIcon : public wxIconBase
{
public:
wxIcon();
@@ -51,61 +66,35 @@ public:
wxIcon(const wxIcon& icon) { Ref(icon); }
wxIcon(const char bits[], int width, int height);
wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
wxIcon(const wxString& name,
long type = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
~wxIcon();
virtual ~wxIcon();
bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
virtual bool LoadFile(const wxString& name,
long type = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon& operator = (const wxIcon& icon)
{ if (*this == icon) return (*this); Ref(icon); return *this; }
{ if ( *this != icon ) Ref(icon); return *this; }
bool operator == (const wxIcon& icon) const
{ return m_refData == icon.m_refData; }
bool operator != (const wxIcon& icon) const
{ return m_refData != icon.m_refData; }
void SetHICON(WXHICON ico);
WXHICON GetHICON() const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
wxIconRefData *GetIconData() const { return (wxIconRefData *)m_refData; }
bool Ok() const { return (m_refData != NULL && M_ICONDATA->m_hIcon != 0) ; }
void SetHICON(WXHICON icon) { SetHandle((WXHANDLE)icon); }
WXHICON GetHICON() const { return (WXHICON)GetHandle(); }
bool FreeResource(bool force = FALSE);
};
// TODO: Put these in separate, private header
class WXDLLEXPORT wxICOFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxICOFileHandler)
public:
wxICOFileHandler()
protected:
virtual wxGDIImageRefData *CreateData() const
{
m_name = "ICO icon file";
m_extension = "ico";
m_type = wxBITMAP_TYPE_ICO;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
};
class WXDLLEXPORT wxICOResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxICOResourceHandler)
public:
wxICOResourceHandler()
{
m_name = "ICO resource";
m_extension = "ico";
m_type = wxBITMAP_TYPE_ICO_RESOURCE;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
return new wxIconRefData;
}
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
};
#endif