fixes and missing files from the first wxComboControl patch (update of patch 1479938)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39126 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-05-09 16:18:19 +00:00
parent 65b977e5b3
commit 6d0ce565ff
9 changed files with 389 additions and 344 deletions

View File

@@ -9,198 +9,23 @@
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/*
A few words about all the classes defined in this file are probably in
order: why do we need extra wxComboControl and wxComboPopup classes?
This is because a traditional combobox is a combination of a text control
(with a button allowing to open the pop down list) with a listbox and
wxComboBox class is exactly such control, however we want to also have other
combinations - in fact, we want to allow anything at all to be used as pop
down list, not just a wxListBox.
So we define a base wxComboControl which can use any control as pop down
list and wxComboBox deriving from it which implements the standard wxWidgets
combobox API. wxComboControl needs to be told somehow which control to use
and this is done by SetPopupControl(). However, we need something more than
just a wxControl in this method as, for example, we need to call
SetSelection("initial text value") and wxControl doesn't have such method.
So we also need a wxComboPopup which is just a very simple interface which
must be implemented by a control to be usable as a popup.
We couldn't derive wxComboPopup from wxControl as this would make it
impossible to have a class deriving from both wxListBx and from it, so
instead it is just a mix-in.
*/
#ifndef _WX_UNIV_COMBOBOX_H_
#define _WX_UNIV_COMBOBOX_H_
class WXDLLEXPORT wxComboControl;
#include "wx/combo.h"
class WXDLLEXPORT wxListBox;
class WXDLLEXPORT wxPopupComboWindow;
class WXDLLEXPORT wxTextCtrl;
class WXDLLEXPORT wxButton;
// ----------------------------------------------------------------------------
// the actions supported by this control
// NB: some actions supported by this control are in wx/generic/combo.h
// ----------------------------------------------------------------------------
// all actions of single line text controls are supported
// popup/dismiss the choice window
#define wxACTION_COMBOBOX_POPUP _T("popup")
#define wxACTION_COMBOBOX_DISMISS _T("dismiss")
// choose the next/prev/specified (by numArg) item
#define wxACTION_COMBOBOX_SELECT_NEXT _T("next")
#define wxACTION_COMBOBOX_SELECT_PREV _T("prev")
#define wxACTION_COMBOBOX_SELECT _T("select")
// ----------------------------------------------------------------------------
// wxComboPopup is the interface which must be implemented by a control to be
// used as a popup by wxComboControl
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxComboPopup
{
public:
wxComboPopup(wxComboControl *combo) { m_combo = combo; }
virtual ~wxComboPopup() {}
// we must have an associated control which is subclassed by the combobox
virtual wxControl *GetControl() = 0;
// called before showing the control to set the initial selection - notice
// that the text passed to this method might not correspond to any valid
// item (if the user edited it directly), in which case the method should
// just return false but not emit any errors
virtual bool SetSelection(const wxString& value) = 0;
// called immediately after the control is shown
virtual void OnShow() = 0;
virtual wxCoord GetBestWidth() const {return 0; }
protected:
wxComboControl *m_combo;
};
// ----------------------------------------------------------------------------
// wxComboControl: a combination of a (single line) text control with a button
// opening a popup window which contains the control from which the user can
// choose the value directly.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxComboControl : public wxControl
{
public:
// construction
wxComboControl()
{
Init();
}
wxComboControl(wxWindow *parent,
wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxComboBoxNameStr)
{
Init();
(void)Create(parent, id, value, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxComboBoxNameStr);
virtual ~wxComboControl();
// a combo control needs a control for popup window it displays
void SetPopupControl(wxComboPopup *popup);
wxComboPopup *GetPopupControl() const { return m_popup; }
// show/hide popup window
void ShowPopup();
void HidePopup();
// return true if the popup is currently shown
bool IsPopupShown() const { return m_isPopupShown; }
// get the popup window containing the popup control
wxPopupComboWindow *GetPopupWindow() const { return m_winPopup; }
// get the text control which is part of the combobox
wxTextCtrl *GetText() const { return m_text; }
// implementation only from now on
// -------------------------------
// notifications from wxComboPopup (shouldn't be called by anybody else)
// called when the user selects something in the popup: this normally hides
// the popup and sets the text to the new value
virtual void OnSelect(const wxString& value);
// called when the user dismisses the popup
virtual void OnDismiss();
// forward these functions to all subcontrols
virtual bool Enable(bool enable = true);
virtual bool Show(bool show = true);
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
// we have our own input handler and our own actions
virtual bool PerformAction(const wxControlAction& action,
long numArg = 0l,
const wxString& strArg = wxEmptyString);
protected:
// override the base class virtuals involved into geometry calculations
virtual wxSize DoGetBestClientSize() const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
// event handlers
void OnKey(wxKeyEvent& event);
// common part of all ctors
void Init();
private:
// the text control and button we show all the time
wxTextCtrl *m_text;
wxButton *m_btn;
// the popup control
wxComboPopup *m_popup;
// and the popup window containing it
wxPopupComboWindow *m_winPopup;
// the height of the combobox popup as calculated in Create()
wxCoord m_heightPopup;
// is the popup window currenty shown?
bool m_isPopupShown;
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// wxComboBox: a combination of text control and a listbox
@@ -303,6 +128,14 @@ public:
wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST
// we have our own input handler and our own actions
// (but wxComboControl already handled Popup/Dismiss)
/*
virtual bool PerformAction(const wxControlAction& action,
long numArg = 0l,
const wxString& strArg = wxEmptyString);
*/
protected:
virtual int DoAppend(const wxString& item);
virtual int DoInsert(const wxString& item, unsigned int pos);
@@ -325,6 +158,7 @@ private:
DECLARE_DYNAMIC_CLASS(wxComboBox)
};
// ----------------------------------------------------------------------------
// wxStdComboBoxInputHandler: allows the user to open/close the combo from kbd
// ----------------------------------------------------------------------------
@@ -339,4 +173,5 @@ public:
bool pressed);
};
#endif // _WX_UNIV_COMBOBOX_H_