switched to using a real class instead of a namespace because of Mac base/GUI problems

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30004 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-10-19 18:49:02 +00:00
parent b36d022a0d
commit 6cb5e50b0d
2 changed files with 87 additions and 24 deletions

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@@ -12,33 +12,25 @@
#ifndef _WX_STDPATHS_H_
#define _WX_STDPATHS_H_
#include "wx/string.h"
class WXDLLIMPEXP_BASE wxStandardPaths;
// ----------------------------------------------------------------------------
// wxStandardPaths returns the standard locations in the file system
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxStandardPaths
class WXDLLIMPEXP_BASE wxStandardPathsBase
{
public:
#ifdef __UNIX_LIKE__
// set the program installation directory which is /usr/local by default
//
// under some systems (currently only Linux) the program directory can be
// determined automatically but for portable programs you should always set
// it explicitely
static void SetInstallPrefix(const wxString& prefix);
// get the program installation prefix
//
// if the prefix had been previously by SetInstallPrefix, returns that
// value, otherwise tries to determine it automatically (Linux only right
// now) and returns /usr/local if it failed
static wxString GetInstallPrefix();
#endif // __UNIX_LIKE__
// return the global standard paths object
static wxStandardPaths& Get();
// return the directory with system config files:
// /etc under Unix, c:\Windows under Windows, /Library/Preferences for Mac
static wxString GetConfigDir();
// /etc under Unix, c:\Documents and Settings\All Users\Application Data
// under Windows, /Library/Preferences for Mac
virtual wxString GetConfigDir() const = 0;
// return the directory for the user config files:
// $HOME under Unix, c:\Documents and Settings\username under Windows,
@@ -46,40 +38,52 @@ public:
//
// only use this if you have a single file to put there, otherwise
// GetUserDataDir() is more appropriate
static wxString GetUserConfigDir();
virtual wxString GetUserConfigDir() const = 0;
// return the location of the applications global, i.e. not user-specific,
// data files
//
// prefix/share/appname under Unix, c:\Program Files\appname under Windows,
// appname.app/Contents/SharedSupport app bundle directory under Mac
static wxString GetDataDir();
virtual wxString GetDataDir() const = 0;
// return the location for application data files which are host-specific
//
// same as GetDataDir() except under Unix where it is /etc/appname
static wxString GetLocalDataDir();
virtual wxString GetLocalDataDir() const;
// return the directory for the user-dependent application data files
//
// $HOME/.appname under Unix,
// c:\Documents and Settings\username\Application Data\appname under Windows
// and ~/Library/Application Support/appname under Mac
static wxString GetUserDataDir();
virtual wxString GetUserDataDir() const = 0;
// return the directory for user data files which shouldn't be shared with
// the other machines
//
// same as GetUserDataDir() for all platforms except Windows where it is
// the "Local Settings\Application Data\appname" directory
static wxString GetUserLocalDataDir();
virtual wxString GetUserLocalDataDir() const;
// return the directory where the loadable modules (plugins) live
//
// prefix/lib/appname under Unix, program directory under Windows and
// Contents/Plugins app bundle subdirectory under Mac
static wxString GetPluginsDir();
virtual wxString GetPluginsDir() const = 0;
// virtual dtor for the base class
virtual ~wxStandardPathsBase();
};
#if defined(__WXMSW__)
#include "wx/msw/stdpaths.h"
#elif defined(__WXMAC_OSX__) || defined(__WXCOCOA__)
#include "wx/mac/stdpaths.h"
#elif defined(__UNIX__)
#include "wx/unix/stdpaths.h"
#endif
#endif // _WX_STDPATHS_H_

59
src/common/stdpbase.cpp Normal file
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@@ -0,0 +1,59 @@
///////////////////////////////////////////////////////////////////////////////
// Name: common/stdpbase.cpp
// Purpose: wxStandardPathsBase methods common to all ports
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-10-19
// RCS-ID: $Id$
// Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
// License: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/stdpaths.h"
// ----------------------------------------------------------------------------
// module globals
// ----------------------------------------------------------------------------
static wxStandardPaths gs_stdPaths;
// ============================================================================
// implementation
// ============================================================================
/* static */
wxStandardPaths& wxStandardPathsBase::Get()
{
return gs_stdPaths;
}
wxStandardPathsBase::~wxStandardPathsBase()
{
// nothing to do here
}
wxString wxStandardPathsBase::GetLocalDataDir() const
{
return GetDataDir();
}
wxString wxStandardPathsBase::GetUserLocalDataDir() const
{
return GetUserDataDir();
}