switched to using a real class instead of a namespace because of Mac base/GUI problems
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30004 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,33 +12,25 @@
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#ifndef _WX_STDPATHS_H_
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#define _WX_STDPATHS_H_
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#include "wx/string.h"
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class WXDLLIMPEXP_BASE wxStandardPaths;
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// ----------------------------------------------------------------------------
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// wxStandardPaths returns the standard locations in the file system
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxStandardPaths
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class WXDLLIMPEXP_BASE wxStandardPathsBase
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{
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public:
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#ifdef __UNIX_LIKE__
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// set the program installation directory which is /usr/local by default
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//
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// under some systems (currently only Linux) the program directory can be
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// determined automatically but for portable programs you should always set
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// it explicitely
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static void SetInstallPrefix(const wxString& prefix);
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// get the program installation prefix
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//
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// if the prefix had been previously by SetInstallPrefix, returns that
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// value, otherwise tries to determine it automatically (Linux only right
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// now) and returns /usr/local if it failed
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static wxString GetInstallPrefix();
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#endif // __UNIX_LIKE__
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// return the global standard paths object
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static wxStandardPaths& Get();
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// return the directory with system config files:
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// /etc under Unix, c:\Windows under Windows, /Library/Preferences for Mac
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static wxString GetConfigDir();
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// /etc under Unix, c:\Documents and Settings\All Users\Application Data
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// under Windows, /Library/Preferences for Mac
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virtual wxString GetConfigDir() const = 0;
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// return the directory for the user config files:
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// $HOME under Unix, c:\Documents and Settings\username under Windows,
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@@ -46,40 +38,52 @@ public:
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//
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// only use this if you have a single file to put there, otherwise
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// GetUserDataDir() is more appropriate
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static wxString GetUserConfigDir();
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virtual wxString GetUserConfigDir() const = 0;
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// return the location of the applications global, i.e. not user-specific,
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// data files
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//
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// prefix/share/appname under Unix, c:\Program Files\appname under Windows,
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// appname.app/Contents/SharedSupport app bundle directory under Mac
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static wxString GetDataDir();
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virtual wxString GetDataDir() const = 0;
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// return the location for application data files which are host-specific
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//
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// same as GetDataDir() except under Unix where it is /etc/appname
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static wxString GetLocalDataDir();
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virtual wxString GetLocalDataDir() const;
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// return the directory for the user-dependent application data files
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//
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// $HOME/.appname under Unix,
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// c:\Documents and Settings\username\Application Data\appname under Windows
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// and ~/Library/Application Support/appname under Mac
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static wxString GetUserDataDir();
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virtual wxString GetUserDataDir() const = 0;
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// return the directory for user data files which shouldn't be shared with
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// the other machines
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//
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// same as GetUserDataDir() for all platforms except Windows where it is
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// the "Local Settings\Application Data\appname" directory
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static wxString GetUserLocalDataDir();
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virtual wxString GetUserLocalDataDir() const;
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// return the directory where the loadable modules (plugins) live
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//
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// prefix/lib/appname under Unix, program directory under Windows and
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// Contents/Plugins app bundle subdirectory under Mac
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static wxString GetPluginsDir();
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virtual wxString GetPluginsDir() const = 0;
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// virtual dtor for the base class
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virtual ~wxStandardPathsBase();
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};
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#if defined(__WXMSW__)
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#include "wx/msw/stdpaths.h"
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#elif defined(__WXMAC_OSX__) || defined(__WXCOCOA__)
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#include "wx/mac/stdpaths.h"
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#elif defined(__UNIX__)
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#include "wx/unix/stdpaths.h"
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#endif
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#endif // _WX_STDPATHS_H_
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