modernize the sample removing global C-style functions; partially fix loading of the .dat.gz file
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57294 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -27,112 +27,367 @@
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#include "wx/timer.h"
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#include "wx/glcanvas.h"
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#include "wx/math.h"
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#if defined(__WXMAC__) || defined(__WXCOCOA__)
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# ifdef __DARWIN__
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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# else
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# include <gl.h>
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# include <glu.h>
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# endif
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#else
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# include <GL/gl.h>
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# include <GL/glu.h>
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#endif
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// disabled because this has apparently changed in OpenGL 1.2, so doesn't link
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// correctly if this is on...
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#ifdef GL_EXT_vertex_array
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#undef GL_EXT_vertex_array
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#endif
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#include <fstream>
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#include "wx/log.h"
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#include "wx/cmdline.h"
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#include "wx/archive.h"
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#include "wx/wfstream.h"
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#include "wx/zstream.h"
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#include "isosurf.h"
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#include "../../sample.xpm"
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// The following part is taken largely unchanged from the original C Version
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GLboolean speed_test = GL_FALSE;
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GLboolean use_vertex_arrays = GL_FALSE;
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GLboolean doubleBuffer = GL_TRUE;
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GLboolean smooth = GL_TRUE;
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GLboolean lighting = GL_TRUE;
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// global options which can be set through command-line options
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GLboolean g_speed_test = GL_FALSE;
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GLboolean g_use_vertex_arrays = GL_FALSE;
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GLboolean g_doubleBuffer = GL_TRUE;
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GLboolean g_smooth = GL_TRUE;
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GLboolean g_lighting = GL_TRUE;
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#define MAXVERTS 10000
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static GLfloat verts[MAXVERTS][3];
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static GLfloat norms[MAXVERTS][3];
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static GLint numverts;
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//---------------------------------------------------------------------------
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// MyApp
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//---------------------------------------------------------------------------
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static GLfloat xrot;
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static GLfloat yrot;
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IMPLEMENT_APP(MyApp)
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static void read_surface(const char *filename)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit()
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{
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std::ifstream inFile(filename);
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numverts = 0;
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if ( !wxApp::OnInit() )
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return false;
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if ( !inFile )
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// Create the main frame window
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SetTopWindow(new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample"),
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wxDefaultPosition, wxDefaultSize));
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return true;
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}
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void MyApp::OnInitCmdLine(wxCmdLineParser& parser)
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{
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parser.AddSwitch("", "-sb");
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parser.AddSwitch("", "-db");
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parser.AddSwitch("", "-speed");
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parser.AddSwitch("", "-va");
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wxApp::OnInitCmdLine(parser);
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}
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bool MyApp::OnCmdLineParsed(wxCmdLineParser& parser)
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{
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if (parser.Found("-sb"))
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g_doubleBuffer = GL_FALSE;
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else if (parser.Found("-db"))
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g_doubleBuffer = GL_TRUE;
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if (parser.Found("-speed"))
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{
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wxLogError("Couldn't read \"%s\"", filename);
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g_speed_test = GL_TRUE;
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g_doubleBuffer = GL_TRUE;
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}
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if (parser.Found("-va"))
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g_use_vertex_arrays = GL_TRUE;
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return wxApp::OnCmdLineParsed(parser);
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}
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//---------------------------------------------------------------------------
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// MyFrame
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//---------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(wxID_EXIT, MyFrame::OnExit)
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END_EVENT_TABLE()
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// My frame constructor
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MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
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const wxSize& size, long style)
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: wxFrame(frame, wxID_ANY, title, pos, size, style),
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m_canvas(NULL)
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{
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SetIcon(wxICON(sample));
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// Make a menubar
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wxMenu *fileMenu = new wxMenu;
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fileMenu->Append(wxID_EXIT, _T("E&xit"));
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wxMenuBar *menuBar = new wxMenuBar;
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menuBar->Append(fileMenu, _T("&File"));
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SetMenuBar(menuBar);
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// Make a TestGLCanvas
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// JACS
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#ifdef __WXMSW__
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int *gl_attrib = NULL;
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#else
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int gl_attrib[20] =
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{ WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1,
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WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1,
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WX_GL_DOUBLEBUFFER,
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# if defined(__WXMAC__) || defined(__WXCOCOA__)
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GL_NONE };
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# else
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None };
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# endif
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#endif
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if (!g_doubleBuffer)
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{
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wxLogWarning("don't have double buffer, disabling\n");
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#ifdef __WXGTK__
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gl_attrib[9] = None;
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#endif
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g_doubleBuffer = GL_FALSE;
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}
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// Show the frame
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Show(true);
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m_canvas = new TestGLCanvas(this, wxID_ANY, wxDefaultPosition,
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GetClientSize(), 0, _T("TestGLCanvas"), gl_attrib);
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}
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MyFrame::~MyFrame()
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{
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delete m_canvas;
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}
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// Intercept menu commands
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void MyFrame::OnExit( wxCommandEvent& WXUNUSED(event) )
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{
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// true is to force the frame to close
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Close(true);
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}
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//---------------------------------------------------------------------------
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// TestGLCanvas
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//---------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
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EVT_SIZE(TestGLCanvas::OnSize)
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EVT_PAINT(TestGLCanvas::OnPaint)
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EVT_CHAR(TestGLCanvas::OnChar)
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EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent)
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END_EVENT_TABLE()
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TestGLCanvas::TestGLCanvas(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name,
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int* gl_attrib)
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: wxGLCanvas(parent, id, gl_attrib, pos, size,
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style | wxFULL_REPAINT_ON_RESIZE, name)
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{
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// Explicitly create a new rendering context instance for this canvas.
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m_glRC = new wxGLContext(this);
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// Make the new context current (activate it for use) with this canvas.
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SetCurrent(*m_glRC);
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InitGL();
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InitMaterials();
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LoadSurface("isosurf.dat.gz");
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}
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TestGLCanvas::~TestGLCanvas()
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{
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delete m_glRC;
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}
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void TestGLCanvas::LoadSurface(const wxString& filename)
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{
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wxZlibInputStream* stream =
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new wxZlibInputStream(new wxFFileInputStream(filename));
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if (!stream || !stream->IsOk())
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{
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wxLogError("Cannot load '%s' type of files!", filename.c_str());
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delete stream;
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return;
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}
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while ((inFile >> verts[numverts][0] >> verts[numverts][1] >> verts[numverts][2]
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>> norms[numverts][0] >> norms[numverts][1] >> norms[numverts][2]) && numverts<MAXVERTS)
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m_numverts = 0;
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const size_t sz = sizeof(GLfloat);
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while (!stream->Eof() && m_numverts < MAXVERTS)
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{
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numverts++;
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// read a vertex
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for (int i=0; i<3; i++)
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if (stream->Read(&m_verts[m_numverts][i], sz).LastRead() != sz)
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{
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wxLogError("Cannot read the %d-th vertex in '%s'!",
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m_numverts, filename.c_str());
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delete stream;
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return;
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}
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// read its normal
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for (int i=0; i<3; i++)
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if (stream->Read(&m_norms[m_numverts][i], sz).LastRead() != sz)
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{
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wxLogError("Cannot read the %d-th vertex in '%s'!",
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m_numverts, filename.c_str());
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delete stream;
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return;
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}
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m_numverts++;
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}
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wxPrintf(_T("%d vertices, %d triangles\n"), numverts, numverts-2);
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delete stream;
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wxLogMessage(_T("Loaded %d vertices, %d triangles from '%s'"),
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m_numverts, m_numverts-2, filename.c_str());
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}
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static void draw_surface()
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void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) )
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{
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GLint i;
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// This is a dummy, to avoid an endless succession of paint messages.
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// OnPaint handlers must always create a wxPaintDC.
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wxPaintDC dc(this);
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#ifdef GL_EXT_vertex_array
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if (use_vertex_arrays)
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{
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glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts );
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}
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else
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#endif
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{
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glBegin( GL_TRIANGLE_STRIP );
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for (i=0;i<numverts;i++)
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{
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glNormal3fv( norms[i] );
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glVertex3fv( verts[i] );
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}
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glEnd();
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}
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}
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// This is normally only necessary if there is more than one wxGLCanvas
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// or more than one wxGLContext in the application.
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SetCurrent(*m_glRC);
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static void draw1()
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{
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glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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glPushMatrix();
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glRotatef( yrot, 0.0f, 1.0f, 0.0f );
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glRotatef( xrot, 1.0f, 0.0f, 0.0f );
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glRotatef( m_yrot, 0.0f, 1.0f, 0.0f );
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glRotatef( m_xrot, 1.0f, 0.0f, 0.0f );
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draw_surface();
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// draw the surface
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/* if (g_use_vertex_arrays)
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{
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glDrawArrays( GL_TRIANGLE_STRIP, 0, m_numverts );
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}
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else*/
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{
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glBegin( GL_TRIANGLE_STRIP );
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for (int i=0;i<m_numverts;i++)
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{
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glNormal3fv( m_norms[i] );
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glVertex3fv( m_verts[i] );
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}
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glEnd();
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}
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glPopMatrix();
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glFlush(); // Not really necessary: buffer swapping below implies glFlush()
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SwapBuffers();
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}
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void TestGLCanvas::OnSize(wxSizeEvent& event)
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{
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// This is normally only necessary if there is more than one wxGLCanvas
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// or more than one wxGLContext in the application.
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SetCurrent(*m_glRC);
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static void InitMaterials()
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// It's up to the application code to update the OpenGL viewport settings.
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// This is OK here only because there is only one canvas that uses the
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// context. See the cube sample for that case that multiple canvases are
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// made current with one context.
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glViewport(0, 0, event.GetSize().x, event.GetSize().y);
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}
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void TestGLCanvas::OnChar(wxKeyEvent& event)
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{
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switch( event.GetKeyCode() )
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{
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case WXK_ESCAPE:
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wxTheApp->ExitMainLoop();
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return;
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case WXK_LEFT:
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m_yrot -= 15.0;
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break;
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case WXK_RIGHT:
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m_yrot += 15.0;
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break;
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case WXK_UP:
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m_xrot += 15.0;
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break;
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case WXK_DOWN:
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m_xrot -= 15.0;
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break;
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case 's': case 'S':
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g_smooth = !g_smooth;
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if (g_smooth)
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{
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glShadeModel(GL_SMOOTH);
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}
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else
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{
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glShadeModel(GL_FLAT);
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}
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break;
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case 'l': case 'L':
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g_lighting = !g_lighting;
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if (g_lighting)
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{
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glEnable(GL_LIGHTING);
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}
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else
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{
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glDisable(GL_LIGHTING);
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}
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break;
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default:
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event.Skip();
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return;
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}
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Refresh(false);
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}
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void TestGLCanvas::OnMouseEvent(wxMouseEvent& event)
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{
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static int dragging = 0;
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static float last_x, last_y;
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// Allow default processing to happen, or else the canvas cannot gain focus
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// (for key events).
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event.Skip();
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if(event.LeftIsDown())
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{
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if(!dragging)
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{
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dragging = 1;
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}
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else
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{
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m_yrot += (event.GetX() - last_x)*1.0;
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m_xrot += (event.GetY() - last_y)*1.0;
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Refresh(false);
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}
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last_x = event.GetX();
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last_y = event.GetY();
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}
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else
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{
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dragging = 0;
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}
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}
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void TestGLCanvas::InitMaterials()
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{
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static const GLfloat ambient[4] = {0.1f, 0.1f, 0.1f, 1.0f};
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static const GLfloat diffuse[4] = {0.5f, 1.0f, 1.0f, 1.0f};
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@@ -168,8 +423,7 @@ static void InitMaterials()
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glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, front_mat_diffuse);
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}
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static void Init(void)
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void TestGLCanvas::InitGL()
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{
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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@@ -186,290 +440,12 @@ static void Init(void)
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glLoadIdentity();
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glTranslatef( 0.0, 0.0, -6.0 );
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#ifdef GL_EXT_vertex_array
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if (use_vertex_arrays)
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if (g_use_vertex_arrays)
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{
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glVertexPointerEXT( 3, GL_FLOAT, 0, numverts, verts );
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glNormalPointerEXT( GL_FLOAT, 0, numverts, norms );
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glVertexPointer( 3, GL_FLOAT, 0, m_verts );
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glNormalPointer( GL_FLOAT, 0, m_norms );
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glEnable( GL_VERTEX_ARRAY_EXT );
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glEnable( GL_NORMAL_ARRAY_EXT );
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}
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#endif
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}
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static GLenum Args(int argc, wxChar **argv)
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{
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GLint i;
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for (i = 1; i < argc; i++)
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{
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if (wxStrcmp(argv[i], _T("-sb")) == 0)
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{
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doubleBuffer = GL_FALSE;
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}
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else if (wxStrcmp(argv[i], _T("-db")) == 0)
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{
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doubleBuffer = GL_TRUE;
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}
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else if (wxStrcmp(argv[i], _T("-speed")) == 0)
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{
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speed_test = GL_TRUE;
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doubleBuffer = GL_TRUE;
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}
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else if (wxStrcmp(argv[i], _T("-va")) == 0)
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{
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use_vertex_arrays = GL_TRUE;
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}
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else
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{
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wxString msg = _T("Bad option: ");
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msg += argv[i];
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wxMessageBox(msg);
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return GL_FALSE;
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}
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}
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return GL_TRUE;
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}
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IMPLEMENT_APP(MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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||||
bool MyApp::OnInit()
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{
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if ( !wxApp::OnInit() )
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return false;
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Args(argc, argv);
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// Create the main frame window
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new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample"),
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wxDefaultPosition, wxDefaultSize);
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read_surface("isosurf.dat");
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Init();
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return true;
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(wxID_EXIT, MyFrame::OnExit)
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END_EVENT_TABLE()
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// My frame constructor
|
||||
MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos,
|
||||
const wxSize& size, long style)
|
||||
: wxFrame(frame, wxID_ANY, title, pos, size, style),
|
||||
m_canvas(NULL)
|
||||
{
|
||||
SetIcon(wxICON(sample));
|
||||
|
||||
|
||||
// Make a menubar
|
||||
wxMenu *fileMenu = new wxMenu;
|
||||
|
||||
fileMenu->Append(wxID_EXIT, _T("E&xit"));
|
||||
wxMenuBar *menuBar = new wxMenuBar;
|
||||
menuBar->Append(fileMenu, _T("&File"));
|
||||
SetMenuBar(menuBar);
|
||||
|
||||
|
||||
// Make a TestGLCanvas
|
||||
|
||||
// JACS
|
||||
#ifdef __WXMSW__
|
||||
int *gl_attrib = NULL;
|
||||
#else
|
||||
int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1,
|
||||
WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1,
|
||||
WX_GL_DOUBLEBUFFER,
|
||||
# if defined(__WXMAC__) || defined(__WXCOCOA__)
|
||||
GL_NONE };
|
||||
# else
|
||||
None };
|
||||
# endif
|
||||
#endif
|
||||
|
||||
if(!doubleBuffer)
|
||||
{
|
||||
printf("don't have double buffer, disabling\n");
|
||||
#ifdef __WXGTK__
|
||||
gl_attrib[9] = None;
|
||||
#endif
|
||||
doubleBuffer = GL_FALSE;
|
||||
}
|
||||
|
||||
// Show the frame
|
||||
Show(true);
|
||||
|
||||
m_canvas = new TestGLCanvas(this, wxID_ANY, wxDefaultPosition,
|
||||
GetClientSize(), 0, _T("TestGLCanvas"), gl_attrib );
|
||||
}
|
||||
|
||||
MyFrame::~MyFrame()
|
||||
{
|
||||
delete m_canvas;
|
||||
}
|
||||
|
||||
// Intercept menu commands
|
||||
void MyFrame::OnExit( wxCommandEvent& WXUNUSED(event) )
|
||||
{
|
||||
// true is to force the frame to close
|
||||
Close(true);
|
||||
}
|
||||
|
||||
/*
|
||||
* TestGLCanvas implementation
|
||||
*/
|
||||
|
||||
BEGIN_EVENT_TABLE(TestGLCanvas, wxGLCanvas)
|
||||
EVT_SIZE(TestGLCanvas::OnSize)
|
||||
EVT_PAINT(TestGLCanvas::OnPaint)
|
||||
EVT_CHAR(TestGLCanvas::OnChar)
|
||||
EVT_MOUSE_EVENTS(TestGLCanvas::OnMouseEvent)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
TestGLCanvas::TestGLCanvas(wxWindow *parent,
|
||||
wxWindowID id,
|
||||
const wxPoint& pos,
|
||||
const wxSize& size,
|
||||
long style,
|
||||
const wxString& name,
|
||||
int* gl_attrib)
|
||||
: wxGLCanvas(parent, id, gl_attrib, pos, size,
|
||||
style | wxFULL_REPAINT_ON_RESIZE, name)
|
||||
{
|
||||
// Explicitly create a new rendering context instance for this canvas.
|
||||
m_glRC = new wxGLContext(this);
|
||||
|
||||
// Make the new context current (activate it for use) with this canvas.
|
||||
SetCurrent(*m_glRC);
|
||||
|
||||
/* Make sure server supports the vertex array extension */
|
||||
char* extensions = (char *) glGetString( GL_EXTENSIONS );
|
||||
if (!extensions || !strstr( extensions, "GL_EXT_vertex_array" ))
|
||||
{
|
||||
use_vertex_arrays = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
TestGLCanvas::~TestGLCanvas()
|
||||
{
|
||||
delete m_glRC;
|
||||
}
|
||||
|
||||
void TestGLCanvas::OnPaint( wxPaintEvent& WXUNUSED(event) )
|
||||
{
|
||||
// This is a dummy, to avoid an endless succession of paint messages.
|
||||
// OnPaint handlers must always create a wxPaintDC.
|
||||
wxPaintDC dc(this);
|
||||
|
||||
// This is normally only necessary if there is more than one wxGLCanvas
|
||||
// or more than one wxGLContext in the application.
|
||||
SetCurrent(*m_glRC);
|
||||
|
||||
draw1();
|
||||
SwapBuffers();
|
||||
}
|
||||
|
||||
void TestGLCanvas::OnSize(wxSizeEvent& event)
|
||||
{
|
||||
// This is normally only necessary if there is more than one wxGLCanvas
|
||||
// or more than one wxGLContext in the application.
|
||||
SetCurrent(*m_glRC);
|
||||
|
||||
// It's up to the application code to update the OpenGL viewport settings.
|
||||
// This is OK here only because there is only one canvas that uses the
|
||||
// context. See the cube sample for that case that multiple canvases are
|
||||
// made current with one context.
|
||||
glViewport(0, 0, event.GetSize().x, event.GetSize().y);
|
||||
}
|
||||
|
||||
void TestGLCanvas::OnChar(wxKeyEvent& event)
|
||||
{
|
||||
switch( event.GetKeyCode() )
|
||||
{
|
||||
case WXK_ESCAPE:
|
||||
wxTheApp->ExitMainLoop();
|
||||
return;
|
||||
|
||||
case WXK_LEFT:
|
||||
yrot -= 15.0;
|
||||
break;
|
||||
|
||||
case WXK_RIGHT:
|
||||
yrot += 15.0;
|
||||
break;
|
||||
|
||||
case WXK_UP:
|
||||
xrot += 15.0;
|
||||
break;
|
||||
|
||||
case WXK_DOWN:
|
||||
xrot -= 15.0;
|
||||
break;
|
||||
|
||||
case 's': case 'S':
|
||||
smooth = !smooth;
|
||||
if (smooth)
|
||||
{
|
||||
glShadeModel(GL_SMOOTH);
|
||||
}
|
||||
else
|
||||
{
|
||||
glShadeModel(GL_FLAT);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'l': case 'L':
|
||||
lighting = !lighting;
|
||||
if (lighting)
|
||||
{
|
||||
glEnable(GL_LIGHTING);
|
||||
}
|
||||
else
|
||||
{
|
||||
glDisable(GL_LIGHTING);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
event.Skip();
|
||||
return;
|
||||
}
|
||||
|
||||
Refresh(false);
|
||||
}
|
||||
|
||||
void TestGLCanvas::OnMouseEvent(wxMouseEvent& event)
|
||||
{
|
||||
static int dragging = 0;
|
||||
static float last_x, last_y;
|
||||
|
||||
// Allow default processing to happen, or else the canvas cannot gain focus
|
||||
// (for key events).
|
||||
event.Skip();
|
||||
|
||||
if(event.LeftIsDown())
|
||||
{
|
||||
if(!dragging)
|
||||
{
|
||||
dragging = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
yrot += (event.GetX() - last_x)*1.0;
|
||||
xrot += (event.GetY() - last_y)*1.0;
|
||||
Refresh(false);
|
||||
}
|
||||
last_x = event.GetX();
|
||||
last_y = event.GetY();
|
||||
}
|
||||
else
|
||||
{
|
||||
dragging = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -12,14 +12,36 @@
|
||||
#ifndef _WX_ISOSURF_H_
|
||||
#define _WX_ISOSURF_H_
|
||||
|
||||
// we need OpenGL headers for GLfloat/GLint types used below
|
||||
#if defined(__WXMAC__) || defined(__WXCOCOA__)
|
||||
# ifdef __DARWIN__
|
||||
# include <OpenGL/gl.h>
|
||||
# include <OpenGL/glu.h>
|
||||
# else
|
||||
# include <gl.h>
|
||||
# include <glu.h>
|
||||
# endif
|
||||
#else
|
||||
# include <GL/gl.h>
|
||||
# include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
// the maximum number of vertex in the loaded .dat file
|
||||
#define MAXVERTS 10000
|
||||
|
||||
|
||||
// Define a new application type
|
||||
class MyApp : public wxApp
|
||||
{
|
||||
public:
|
||||
virtual bool OnInit();
|
||||
|
||||
virtual void OnInitCmdLine(wxCmdLineParser& parser);
|
||||
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
|
||||
};
|
||||
|
||||
|
||||
// The OpenGL-enabled canvas
|
||||
class TestGLCanvas : public wxGLCanvas
|
||||
{
|
||||
public:
|
||||
@@ -38,15 +60,26 @@ public:
|
||||
void OnChar(wxKeyEvent& event);
|
||||
void OnMouseEvent(wxMouseEvent& event);
|
||||
|
||||
void LoadSurface(const wxString& filename);
|
||||
void InitMaterials();
|
||||
void InitGL();
|
||||
|
||||
private:
|
||||
wxGLContext* m_glRC;
|
||||
|
||||
GLfloat m_verts[MAXVERTS][3];
|
||||
GLfloat m_norms[MAXVERTS][3];
|
||||
GLint m_numverts;
|
||||
|
||||
GLfloat m_xrot;
|
||||
GLfloat m_yrot;
|
||||
|
||||
DECLARE_NO_COPY_CLASS(TestGLCanvas)
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
|
||||
// The frame containing the GL canvas
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
@@ -66,5 +99,6 @@ private :
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
|
||||
#endif // _WX_ISOSURF_H_
|
||||
|
||||
|
Reference in New Issue
Block a user