More docstrings.
Fixed wxWave compilation on Linux. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24612 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -59,96 +59,133 @@ public:
|
||||
|
||||
void _setCallbackInfo(PyObject* self, PyObject* _class);
|
||||
|
||||
// set/get the application name
|
||||
wxString GetAppName() const;
|
||||
void SetAppName(const wxString& name);
|
||||
|
||||
// set/get the app class name
|
||||
wxString GetClassName() const;
|
||||
void SetClassName(const wxString& name);
|
||||
DocDeclStr(
|
||||
wxString, GetAppName() const,
|
||||
"Get the application name.");
|
||||
DocDeclStr(
|
||||
void, SetAppName(const wxString& name),
|
||||
"Set the application name. This value may be used automatically\n"
|
||||
"by wxConfig and such.");
|
||||
|
||||
// set/get the vendor name
|
||||
const wxString& GetVendorName() const;
|
||||
void SetVendorName(const wxString& name);
|
||||
DocDeclStr(
|
||||
wxString, GetClassName() const,
|
||||
"Get the application's class name.");
|
||||
DocDeclStr(
|
||||
void, SetClassName(const wxString& name),
|
||||
"Set the application's class name. This value may be used for X-resources if\n"
|
||||
"applicable for the platform");
|
||||
|
||||
// create the app traits object to which we delegate for everything which
|
||||
// either should be configurable by the user (then he can change the
|
||||
// default behaviour simply by overriding CreateTraits() and returning his
|
||||
// own traits object) or which is GUI/console dependent as then wxAppTraits
|
||||
// allows us to abstract the differences behind the common fa<EFBFBD>ade
|
||||
wxAppTraits *GetTraits();
|
||||
|
||||
// process all events in the wxPendingEvents list -- it is necessary to
|
||||
// call this function to process posted events. This happens during each
|
||||
// event loop iteration.
|
||||
virtual void ProcessPendingEvents();
|
||||
|
||||
// process all currently pending events right now
|
||||
//
|
||||
// it is an error to call Yield() recursively unless the value of
|
||||
// onlyIfNeeded is True
|
||||
//
|
||||
// WARNING: this function is dangerous as it can lead to unexpected
|
||||
// reentrancies (i.e. when called from an event handler it
|
||||
// may result in calling the same event handler again), use
|
||||
// with _extreme_ care or, better, don't use at all!
|
||||
virtual bool Yield(bool onlyIfNeeded = False);
|
||||
|
||||
// make sure that idle events are sent again
|
||||
virtual void WakeUpIdle();
|
||||
DocDeclStr(
|
||||
const wxString&, GetVendorName() const,
|
||||
"Get the application's vendor name.");
|
||||
DocDeclStr(
|
||||
void, SetVendorName(const wxString& name),
|
||||
"Set the application's vendor name. This value may be used automatically\n"
|
||||
"by wxConfig and such.");
|
||||
|
||||
|
||||
// execute the main GUI loop, the function returns when the loop ends
|
||||
virtual int MainLoop();
|
||||
|
||||
// exit the main loop thus terminating the application
|
||||
virtual void Exit();
|
||||
|
||||
// exit the main GUI loop during the next iteration (i.e. it does not
|
||||
// stop the program immediately!)
|
||||
virtual void ExitMainLoop();
|
||||
|
||||
// returns True if there are unprocessed events in the event queue
|
||||
virtual bool Pending();
|
||||
|
||||
// process the first event in the event queue (blocks until an event
|
||||
// apperas if there are none currently)
|
||||
virtual bool Dispatch();
|
||||
DocDeclStr(
|
||||
wxAppTraits*, GetTraits(),
|
||||
"Create the app traits object to which we delegate for everything which either\n"
|
||||
"should be configurable by the user (then he can change the default behaviour\n"
|
||||
"simply by overriding CreateTraits() and returning his own traits object) or\n"
|
||||
"which is GUI/console dependent as then wxAppTraits allows us to abstract the\n"
|
||||
"differences behind the common facade");
|
||||
|
||||
|
||||
// this virtual function is called in the GUI mode when the application
|
||||
// becomes idle and normally just sends wxIdleEvent to all interested
|
||||
// parties
|
||||
//
|
||||
// it should return True if more idle events are needed, False if not
|
||||
virtual bool ProcessIdle() ;
|
||||
|
||||
// Send idle event to window and all subwindows
|
||||
// Returns True if more idle time is requested.
|
||||
virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
|
||||
|
||||
// Perform standard OnIdle behaviour: call from port's OnIdle
|
||||
void OnIdle(wxIdleEvent& event);
|
||||
DocDeclStr(
|
||||
virtual void, ProcessPendingEvents(),
|
||||
"Process all events in the wxPendingEvents list -- it is necessary to call this\n"
|
||||
"function to process posted events. This happens during each event loop\n"
|
||||
"iteration.");
|
||||
|
||||
|
||||
// return True if our app has focus
|
||||
virtual bool IsActive() const;
|
||||
DocDeclStr(
|
||||
virtual bool, Yield(bool onlyIfNeeded = False),
|
||||
"Process all currently pending events right now, instead of waiting until\n"
|
||||
"return to the event loop. It is an error to call Yield() recursively unless\n"
|
||||
"the value of onlyIfNeeded is True.\n"
|
||||
"\n"
|
||||
"WARNING: This function is dangerous as it can lead to unexpected\n"
|
||||
" reentrancies (i.e. when called from an event handler it\n"
|
||||
" may result in calling the same event handler again), use\n"
|
||||
" with _extreme_ care or, better, don't use at all!\n");
|
||||
|
||||
// set the "main" top level window
|
||||
void SetTopWindow(wxWindow *win);
|
||||
|
||||
DocDeclStr(
|
||||
virtual void, WakeUpIdle(),
|
||||
"Make sure that idle events are sent again");
|
||||
|
||||
// return the "main" top level window (if it hadn't been set previously
|
||||
// with SetTopWindow(), will return just some top level window and, if
|
||||
// there are none, will return NULL)
|
||||
virtual wxWindow *GetTopWindow() const;
|
||||
|
||||
// control the exit behaviour: by default, the program will exit the
|
||||
// main loop (and so, usually, terminate) when the last top-level
|
||||
// program window is deleted. Beware that if you disable this behaviour
|
||||
// (with SetExitOnFrameDelete(False)), you'll have to call
|
||||
// ExitMainLoop() explicitly from somewhere.
|
||||
void SetExitOnFrameDelete(bool flag);
|
||||
bool GetExitOnFrameDelete() const;
|
||||
DocDeclStr(
|
||||
virtual int, MainLoop(),
|
||||
"Execute the main GUI loop, the function returns when the loop ends.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual void, Exit(),
|
||||
"Exit the main loop thus terminating the application.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual void, ExitMainLoop(),
|
||||
"Exit the main GUI loop during the next iteration (i.e. it does not\n"
|
||||
"stop the program immediately!)");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual bool, Pending(),
|
||||
"Returns True if there are unprocessed events in the event queue.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual bool, Dispatch(),
|
||||
"Process the first event in the event queue (blocks until an event\n"
|
||||
"appears if there are none currently)");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual bool, ProcessIdle(),
|
||||
"Called from the MainLoop when the application becomes idle and sends an\n"
|
||||
"IdleEvent to all interested parties. Returns True is more idle events are\n"
|
||||
"needed, False if not.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual bool, SendIdleEvents(wxWindow* win, wxIdleEvent& event),
|
||||
"Send idle event to window and all subwindows. Returns True if more idle time\n"
|
||||
"is requested.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
virtual bool, IsActive() const,
|
||||
"Return True if our app has focus.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
void, SetTopWindow(wxWindow *win),
|
||||
"Set the \"main\" top level window");
|
||||
|
||||
DocDeclStr(
|
||||
virtual wxWindow*, GetTopWindow() const,
|
||||
"Return the \"main\" top level window (if it hadn't been set previously with\n"
|
||||
"SetTopWindow(), will return just some top level window and, if there not any,\n"
|
||||
"will return None)");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
void, SetExitOnFrameDelete(bool flag),
|
||||
"Control the exit behaviour: by default, the program will exit the main loop\n"
|
||||
"(and so, usually, terminate) when the last top-level program window is\n"
|
||||
"deleted. Beware that if you disable this behaviour (with\n"
|
||||
"SetExitOnFrameDelete(False)), you'll have to call ExitMainLoop() explicitly\n"
|
||||
"from somewhere.\n");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
bool, GetExitOnFrameDelete() const,
|
||||
"Get the current exit behaviour setting.");
|
||||
|
||||
#if 0
|
||||
// Get display mode that is used use. This is only used in framebuffer
|
||||
@@ -161,9 +198,16 @@ public:
|
||||
virtual bool SetDisplayMode(const wxVideoMode& info);
|
||||
#endif
|
||||
|
||||
// set use of best visual flag (see below)
|
||||
void SetUseBestVisual( bool flag );
|
||||
bool GetUseBestVisual() const;
|
||||
|
||||
DocDeclStr(
|
||||
void, SetUseBestVisual( bool flag ),
|
||||
"Set whether the app should try to use the best available visual on systems\n"
|
||||
"where more than one is available, (Sun, SGI, XFree86 4, etc.)");
|
||||
|
||||
DocDeclStr(
|
||||
bool, GetUseBestVisual() const,
|
||||
"Get current UseBestVisual setting.");
|
||||
|
||||
|
||||
// set/get printing mode: see wxPRINT_XXX constants.
|
||||
//
|
||||
@@ -172,14 +216,20 @@ public:
|
||||
virtual void SetPrintMode(int mode);
|
||||
int GetPrintMode() const;
|
||||
|
||||
// Get/Set OnAssert behaviour. The following flags may be or'd together:
|
||||
//
|
||||
// wxPYAPP_ASSERT_SUPPRESS Don't do anything
|
||||
// wxPYAPP_ASSERT_EXCEPTION Turn it into a Python exception if possible
|
||||
// wxPYAPP_ASSERT_DIALOG Display a message dialog
|
||||
// wxPYAPP_ASSERT_LOG Write the assertion info to the wxLog
|
||||
int GetAssertMode();
|
||||
void SetAssertMode(int mode);
|
||||
|
||||
DocDeclStr(
|
||||
void, SetAssertMode(int mode),
|
||||
"Set the OnAssert behaviour for debug and hybrid builds. The following flags\n"
|
||||
"may be or'd together:\n"
|
||||
"\n"
|
||||
" wxPYAPP_ASSERT_SUPPRESS Don't do anything\n"
|
||||
" wxPYAPP_ASSERT_EXCEPTION Turn it into a Python exception if possible (default)\n"
|
||||
" wxPYAPP_ASSERT_DIALOG Display a message dialog\n"
|
||||
" wxPYAPP_ASSERT_LOG Write the assertion info to the wxLog\n");
|
||||
|
||||
DocDeclStr(
|
||||
int, GetAssertMode(),
|
||||
"Get the current OnAssert behaviour setting.");
|
||||
|
||||
|
||||
static bool GetMacSupportPCMenuShortcuts();
|
||||
@@ -194,12 +244,15 @@ public:
|
||||
static void SetMacExitMenuItemId(long val);
|
||||
static void SetMacHelpMenuTitleName(const wxString& val);
|
||||
|
||||
// For internal use only
|
||||
void _BootstrapApp();
|
||||
|
||||
DocDeclStr(
|
||||
void, _BootstrapApp(),
|
||||
"For internal use only");
|
||||
|
||||
DocStr(GetComCtl32Version,
|
||||
"Returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it\n"
|
||||
"wasn't found at all. Raises an exception on non-Windows platforms.");
|
||||
#ifdef __WXMSW__
|
||||
// returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
|
||||
// wasn't found at all
|
||||
static int GetComCtl32Version();
|
||||
#else
|
||||
%extend {
|
||||
@@ -214,28 +267,52 @@ public:
|
||||
//---------------------------------------------------------------------------
|
||||
%newgroup;
|
||||
|
||||
// Force an exit from main loop
|
||||
void wxExit();
|
||||
|
||||
// Yield to other apps/messages
|
||||
bool wxYield();
|
||||
bool wxYieldIfNeeded();
|
||||
bool wxSafeYield(wxWindow* win=NULL, bool onlyIfNeeded=False);
|
||||
DocDeclStr(
|
||||
void, wxExit(),
|
||||
"Force an exit of the application. Convenience for wx.GetApp().Exit()");
|
||||
|
||||
// Cause the message queue to become empty again
|
||||
void wxWakeUpIdle();
|
||||
|
||||
// Send an event to be processed later
|
||||
void wxPostEvent(wxEvtHandler *dest, wxEvent& event);
|
||||
DocDeclStr(
|
||||
bool, wxYield(),
|
||||
"Yield to other apps/messages. Convenience for wx.GetApp().Yield()");
|
||||
|
||||
// This is used to cleanup after wxWindows when Python shuts down.
|
||||
DocDeclStr(
|
||||
bool, wxYieldIfNeeded(),
|
||||
"Yield to other apps/messages. Convenience for wx.GetApp().Yield(True)");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
bool, wxSafeYield(wxWindow* win=NULL, bool onlyIfNeeded=False),
|
||||
"This function is similar to wx.Yield, except that it disables the user input\n"
|
||||
"to all program windows before calling wx.Yield and re-enables it again\n"
|
||||
"afterwards. If win is not None, this window will remain enabled, allowing the\n"
|
||||
"implementation of some limited user interaction.\n"
|
||||
"\n"
|
||||
"Returns the result of the call to wx.Yield.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
void, wxWakeUpIdle(),
|
||||
"Cause the message queue to become empty again, so idle events will be sent.");
|
||||
|
||||
|
||||
DocDeclStr(
|
||||
void, wxPostEvent(wxEvtHandler *dest, wxEvent& event),
|
||||
"Send an event to a window or other wx.EvtHandler to be processed later.");
|
||||
|
||||
|
||||
DocStr(wxApp_CleanUp,
|
||||
"For internal use only, it is used to cleanup after wxWindows when Python shuts down.");
|
||||
%inline %{
|
||||
void wxApp_CleanUp() {
|
||||
__wxPyCleanup();
|
||||
}
|
||||
%}
|
||||
|
||||
// Return a reference to the current wxApp object.
|
||||
|
||||
DocStr(wxGetApp,
|
||||
"Return a reference to the current wxApp object.");
|
||||
%inline %{
|
||||
wxPyApp* wxGetApp() {
|
||||
return (wxPyApp*)wxTheApp;
|
||||
|
Reference in New Issue
Block a user