moved some headers inside #ifndef WX_PRECOMP

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10965 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-07-11 12:35:33 +00:00
parent 0cd7d9b235
commit 6c0e8b4ea5

View File

@@ -29,11 +29,11 @@
#endif #endif
#ifndef WX_PRECOMP #ifndef WX_PRECOMP
#include "wx/window.h"
#include "wx/app.h"
#endif //WX_PRECOMP #endif //WX_PRECOMP
#include "wx/evtloop.h" #include "wx/evtloop.h"
#include "wx/window.h"
#include "wx/app.h"
#include "wx/tooltip.h" #include "wx/tooltip.h"
#include "wx/msw/private.h" #include "wx/msw/private.h"
@@ -43,7 +43,7 @@
WX_DECLARE_OBJARRAY(MSG, wxMsgArray); WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
// VS: this is a bit dirty - it duplicates same declaration in app.cpp // VS: this is a bit dirty - it duplicates same declaration in app.cpp
// (and there's no WX_DEFINE_OBJARRAY for that reason - it is already // (and there's no WX_DEFINE_OBJARRAY for that reason - it is already
// defined in app.cpp). // defined in app.cpp).
#endif #endif
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -251,8 +251,7 @@ bool wxEventLoop::Dispatch()
// leave out WM_COMMAND messages: too dangerous, sometimes // leave out WM_COMMAND messages: too dangerous, sometimes
// the message will be processed twice // the message will be processed twice
if ( !wxIsWaitingForThread() || if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND )
msg.message != WM_COMMAND )
{ {
s_aSavedMessages.Add(msg); s_aSavedMessages.Add(msg);
} }