no changes, just some cleanup (patch 1918720)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53042 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -9,8 +9,8 @@
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __DOCSAMPLEH__
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#define __DOCSAMPLEH__
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#ifndef __DOC_H__
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#define __DOC_H__
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#include "wx/docview.h"
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#include "wx/cmdproc.h"
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@@ -18,88 +18,89 @@
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// Plots a line from one point to the other
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class DoodleLine: public wxObject
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{
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public:
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wxInt32 x1;
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wxInt32 y1;
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wxInt32 x2;
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wxInt32 y2;
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public:
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wxInt32 x1;
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wxInt32 y1;
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wxInt32 x2;
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wxInt32 y2;
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};
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// Contains a list of lines: represents a mouse-down doodle
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class DoodleSegment: public wxObject
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{
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public:
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wxList lines;
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public:
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wxList m_lines;
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DoodleSegment(void){};
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DoodleSegment(const DoodleSegment& seg);
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~DoodleSegment(void);
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DoodleSegment() : wxObject() {}
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DoodleSegment(const DoodleSegment&);
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virtual ~DoodleSegment();
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void Draw(wxDC *dc);
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void Draw(wxDC* dc);
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#if wxUSE_STD_IOSTREAM
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wxSTD ostream& SaveObject(wxSTD ostream& text_stream);
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wxSTD istream& LoadObject(wxSTD istream& text_stream);
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wxSTD ostream& SaveObject(wxSTD ostream&);
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wxSTD istream& LoadObject(wxSTD istream&);
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#else
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wxOutputStream& SaveObject(wxOutputStream& stream);
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wxInputStream& LoadObject(wxInputStream& stream);
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wxOutputStream& SaveObject(wxOutputStream&);
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wxInputStream& LoadObject(wxInputStream&);
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#endif
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};
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class DrawingDocument: public wxDocument
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{
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DECLARE_DYNAMIC_CLASS(DrawingDocument)
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private:
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public:
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wxList doodleSegments;
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DECLARE_DYNAMIC_CLASS(DrawingDocument)
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public:
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wxList m_doodleSegments;
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DrawingDocument(void){};
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~DrawingDocument(void);
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DrawingDocument() : wxDocument() {}
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virtual ~DrawingDocument();
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#if wxUSE_STD_IOSTREAM
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wxSTD ostream& SaveObject(wxSTD ostream& text_stream);
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wxSTD istream& LoadObject(wxSTD istream& text_stream);
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wxSTD ostream& SaveObject(wxSTD ostream&);
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wxSTD istream& LoadObject(wxSTD istream&);
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#else
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wxOutputStream& SaveObject(wxOutputStream& stream);
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wxInputStream& LoadObject(wxInputStream& stream);
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wxOutputStream& SaveObject(wxOutputStream&);
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wxInputStream& LoadObject(wxInputStream&);
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#endif
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inline wxList& GetDoodleSegments(void) const { return (wxList&) doodleSegments; };
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inline wxList& GetDoodleSegments() const { return (wxList&) m_doodleSegments; };
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};
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#define DOODLE_CUT 1
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#define DOODLE_ADD 2
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class DrawingCommand: public wxCommand
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class DrawingCommand : public wxCommand
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{
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protected:
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DoodleSegment *segment;
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DrawingDocument *doc;
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int cmd;
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public:
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DrawingCommand(const wxString& name, int cmd, DrawingDocument *ddoc, DoodleSegment *seg);
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~DrawingCommand(void);
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protected:
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DoodleSegment* m_segment;
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DrawingDocument* m_doc;
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int m_cmd;
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public:
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DrawingCommand(const wxString& name, int cmd, DrawingDocument*, DoodleSegment*);
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virtual ~DrawingCommand();
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bool Do(void);
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bool Undo(void);
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bool Do();
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bool Undo();
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};
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class TextEditDocument: public wxDocument
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class TextEditView;
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class TextEditDocument : public wxDocument
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{
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DECLARE_DYNAMIC_CLASS(TextEditDocument)
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private:
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public:
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public:
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/*
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wxSTD ostream& SaveObject(wxSTD ostream& stream);
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wxSTD istream& LoadObject(wxSTD istream& stream);
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wxSTD ostream& SaveObject(wxSTD ostream&);
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wxSTD istream& LoadObject(wxSTD istream&);
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*/
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virtual bool OnSaveDocument(const wxString& filename);
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virtual bool OnOpenDocument(const wxString& filename);
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virtual bool IsModified(void) const;
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virtual void Modify(bool mod);
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TextEditView* GetFirstView() const;
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TextEditDocument(void) {}
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~TextEditDocument(void) {}
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virtual bool OnSaveDocument(const wxString& filename);
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virtual bool OnOpenDocument(const wxString& filename);
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virtual bool IsModified() const;
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virtual void Modify(bool mod);
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TextEditDocument() {}
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virtual ~TextEditDocument() {}
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};
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