Merge branch 'master' into web-request
Merge with the latest master in preparation for merging into master. Rebake to resolve conflicts in generated files.
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@@ -183,7 +183,7 @@
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// Unicode support
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// ----------------------------------------------------------------------------
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// These settings are obsolete: the library is always built in Unicode mode
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// This option is deprecated: the library should be always built in Unicode mode
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// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
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// absolutely necessary -- updating it is strongly recommended as the ANSI mode
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// will disappear completely in future wxWidgets releases.
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@@ -191,9 +191,6 @@
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#define wxUSE_UNICODE 1
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#endif
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// wxUSE_WCHAR_T is required by wxWidgets now, don't change.
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#define wxUSE_WCHAR_T 1
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// ----------------------------------------------------------------------------
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// global features
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// ----------------------------------------------------------------------------
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@@ -391,18 +388,6 @@
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// wxWidgets.
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#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
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// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
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// them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
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//
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// Note that newer compilers (including VC++ 7.1 and later) don't support
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// wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
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//
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// Default is 0.
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//
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// Recommended setting: 0, only set to 1 if you use a really old compiler
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#define wxUSE_IOSTREAMH 0
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// ----------------------------------------------------------------------------
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// non GUI features selection
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// ----------------------------------------------------------------------------
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@@ -821,6 +806,13 @@
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#define wxUSE_WEBVIEW_IE 0
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#endif
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// Use the Edge (Chromium) wxWebView backend (Requires WebView2 SDK)
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//
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// Default is 0 because WebView2 is not always available, set it to 1 if you do have it.
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//
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// Recommended setting: 1 when building for Windows with WebView2 SDK
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#define wxUSE_WEBVIEW_EDGE 0
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// Use the WebKit wxWebView backend
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//
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// Default is 1 on GTK and OSX
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@@ -969,6 +961,14 @@
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#define wxUSE_TREECTRL 1 // wxTreeCtrl
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#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
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// Use generic version of wxDataViewCtrl even if a native one is available?
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//
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// Default is 1.
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//
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// Recommended setting: 1, but can be set to 0 if your program is affected by
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// the native control limitations.
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#define wxUSE_NATIVE_DATAVIEWCTRL 1
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// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
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// below either wxStatusBar95 or a generic wxStatusBar will be used.
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//
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@@ -1176,13 +1176,20 @@
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// depends on it)
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#define wxUSE_INFOBAR 1
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// Use wxMenu, wxMenuBar, wxMenuItem.
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// Use wxMenu, wxMenuItem.
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//
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// Default is 1.
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//
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// Recommended setting: 1 (can't be disabled under MSW)
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#define wxUSE_MENUS 1
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// Use wxMenuBar.
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//
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// Default is 1.
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//
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// Recommended setting: 1 (can't be disabled under MSW)
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#define wxUSE_MENUBAR 1
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// Use wxNotificationMessage.
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//
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// wxNotificationMessage allows to show non-intrusive messages to the user
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@@ -1429,6 +1436,13 @@
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// otherwise.
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#define wxUSE_GLCANVAS 1
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// Setting wxUSE_GLCANVAS_EGL to 1 enables OpenGL EGL backend. This will be
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// automatically enabled if EGL support is detected.
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//
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// Default is 0.
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//
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#define wxUSE_GLCANVAS_EGL 0
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// wxRichTextCtrl allows editing of styled text.
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//
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// Default is 1.
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@@ -1609,7 +1623,6 @@
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#define wxUSE_THEME_MONO 0
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#define wxUSE_THEME_WIN32 0
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/* --- end common options --- */
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/* --- start MSW options --- */
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@@ -1711,6 +1724,13 @@
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// Recommended setting: 0, nobody uses .INI files any more
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#define wxUSE_INICONF 0
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// Set to 1 if you need to include <winsock2.h> over <winsock.h>
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//
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// Default is 0.
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//
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// Recommended setting: 0
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#define wxUSE_WINSOCK2 0
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// ----------------------------------------------------------------------------
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// Generic versions of native controls
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// ----------------------------------------------------------------------------
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