embedded sample compiles again

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26560 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-04-01 18:05:10 +00:00
parent 2e957aaeb1
commit 6b7e0a8639
2 changed files with 25 additions and 23 deletions

View File

@@ -11,6 +11,9 @@
// Licence: wxWindows license
//----------------------------------------------------------------------
#include <Python.h>
// For compilers that support precompilation, includes "wx/wx.h".
#include <wx/wxprec.h>
@@ -29,8 +32,8 @@
#endif
// Import Python and wxPython headers
#include <Python.h>
#include <wxPython.h>
#include <wx/wxPython/wxPython.h>
//----------------------------------------------------------------------
// Class definitions
@@ -41,6 +44,8 @@ public:
virtual bool OnInit();
virtual ~MyApp();
void Init_wxPython();
private:
PyThreadState* m_mainTState;
};
@@ -81,22 +86,16 @@ void MyApp::Init_wxPython()
// module and sets a pointer to a function table located there.
wxPyCoreAPI_IMPORT();
// Ensure that the new classes defined in the wxPython wrappers are
// recognised by the wx RTTI system. (If you don't use wxWindows in
// your C++ app you won't need to do this.)
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
// Save the current Python thread state and release the
// Global Interpreter Lock.
wxPyBeginAllowThreads();
m_mainTState = wxPyBeginAllowThreads();
}
MyApp::~MyApp()
{
// Restore the thread state and tell Python to cleanup after itself.
wxPyEndAllowThreads(true);
wxPyEndAllowThreads(m_mainTState);
Py_Finalize();
}
@@ -126,10 +125,10 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
wxMenuBar* mbar = new wxMenuBar;
wxMenu* menu = new wxMenu;
menu->Append(ID_PYFRAME, "Make wx&Python frame");
menu->Append(ID_PYFRAME, _T("Make wx&Python frame"));
menu->AppendSeparator();
menu->Append(ID_EXIT, "&Close Frame\tAlt-X");
mbar->Append(menu, "&File");
menu->Append(ID_EXIT, _T("&Close Frame\tAlt-X"));
mbar->Append(menu, _T("&File"));
SetMenuBar(mbar);
CreateStatusBar();
@@ -140,7 +139,7 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
wxPanel* p1 = new wxPanel(sp, -1);
p1->SetFont(wxFont(12, wxSWISS, wxNORMAL, wxBOLD));
new wxStaticText(p1, -1,
wxT("The frame, menu, splitter, this panel and this text were created in C++..."),
_T("The frame, menu, splitter, this panel and this text were created in C++..."),
wxPoint(10,10));
// And get a panel from Python
@@ -156,7 +155,7 @@ void MyFrame::OnExit(wxCommandEvent& event)
//----------------------------------------------------------------------
// This is were the fun begins...
// This is where the fun begins...
char* python_code1 = "\
@@ -239,7 +238,7 @@ wxWindow* MyFrame::DoPythonStuff(wxWindow* parent)
// Was there an exception?
if (! result) {
PyErr_Print();
wxPyEndBlockThreads();
wxPyEndBlockThreads(blocked);
return NULL;
}
Py_DECREF(result);
@@ -265,8 +264,8 @@ wxWindow* MyFrame::DoPythonStuff(wxWindow* parent)
else {
// Otherwise, get the returned window out of Python-land and
// into C++-ville...
bool error = SWIG_GetPtrObj(result, (void**)&window, "_wxWindow_p");
wxASSERT_MSG(!error, wxT("Returned object was not a wxWindow!"));
bool success = wxPyConvertSwigPtr(result, (void**)&window, _T("wxWindow"));
wxASSERT_MSG(success, _T("Returned object was not a wxWindow!"));
Py_DECREF(result);
}