Removed 16-bit gauge code (Microsoft)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19734 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -77,9 +77,7 @@ protected:
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#define wxGauge wxGauge95
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#define sm_classwxGauge sm_classwxGauge95
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#else // !__WIN95__
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#include "wx/msw/gaugemsw.h"
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#define wxGauge wxGaugeMSW
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#define sm_classwxGauge sm_classwxGaugeMSW
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// Gauge no longer supported on 16-bit Windows
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#endif
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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@@ -1,79 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: gaugemsw.h
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// Purpose: wxGauge class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _GAUGEMSW_H_
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#define _GAUGEMSW_H_
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#ifdef __GNUG__
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#pragma interface "gaugemsw.h"
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#endif
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#include "wx/control.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr;
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// Group box
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class WXDLLEXPORT wxGaugeMSW: public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxGaugeMSW)
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public:
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wxGaugeMSW(void) { m_rangeMax = 0; m_gaugePos = 0; }
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wxGaugeMSW(wxWindow *parent, wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr)
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{
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Create(parent, id, range, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr);
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void SetShadowWidth(int w);
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void SetBezelFace(int w);
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void SetRange(int r);
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void SetValue(int pos);
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int GetShadowWidth(void) const ;
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int GetBezelFace(void) const ;
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int GetRange(void) const ;
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int GetValue(void) const ;
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bool SetForegroundColour(const wxColour& col);
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bool SetBackgroundColour(const wxColour& col);
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// overriden base class virtuals
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virtual bool AcceptsFocus() const { return FALSE; }
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// Backward compatibility
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#if WXWIN_COMPATIBILITY
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void SetButtonColour(const wxColour& col) { SetForegroundColour(col); }
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#endif
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virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
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protected:
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int m_rangeMax;
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int m_gaugePos;
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};
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#endif
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// _GAUGEMSW_H_
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