Removed redundant auto-setting code in wxDC; corrected utilscmn.cpp pragma;
added inlines using wxPoint/wxSize/wxRect in dc.h. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@189 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -33,25 +33,114 @@ public:
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inline void wxDC::BeginDrawing(void) {}
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inline void wxDC::EndDrawing(void) {}
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virtual void FloodFill(long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE) ;
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virtual void FloodFill(long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE) ;
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inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
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{
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FloodFill(pt.x, pt.y, col, style);
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}
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virtual bool GetPixel(long x1, long y1, wxColour *col) const ;
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inline bool GetPixel(const wxPoint& pt, wxColour *col) const
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{
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return GetPixel(pt.x, pt.y, col);
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}
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virtual void DrawLine(long x1, long y1, long x2, long y2);
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inline void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
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{
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DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
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}
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virtual void CrossHair(long x, long y) ;
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virtual void CrossHair(const wxPoint& pt)
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{
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CrossHair(pt.x, pt.y);
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}
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virtual void DrawArc(long x1,long y1,long x2,long y2,double xc, double yc);
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inline void DrawArc(const wxPoint& pt1, const wxPoint& pt2, double xc, double yc)
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{
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DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, xc, yc);
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}
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virtual void DrawEllipticArc (long x, long y, long w, long h, double sa, double ea);
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virtual void DrawEllipticArc (const wxPoint& pt, const wxSize& sz, double sa, double ea)
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{
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DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea);
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}
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virtual void DrawPoint(long x, long y);
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inline void DrawPoint(const wxPoint& pt)
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{
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DrawPoint(pt.x, pt.y);
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}
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virtual void DrawLines(int n, wxPoint points[], long xoffset = 0, long yoffset = 0);
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virtual void DrawPolygon(int n, wxPoint points[], long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
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virtual void DrawRectangle(long x, long y, long width, long height);
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inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
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{
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DrawRectangle(pt.x, pt.y, sz.x, sz.y);
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}
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inline void DrawRectangle(const wxRect& rect)
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{
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DrawRectangle(rect.x, rect.y, rect.width, rect.height);
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}
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virtual void DrawRoundedRectangle(long x, long y, long width, long height, double radius = 20.0);
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inline void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius = 20.0)
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{
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DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius);
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}
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inline void DrawRoundedRectangle(const wxRect& rect, double radius = 20.0)
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{
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DrawRoundedRectangle(rect.x, rect.y, rect.width, rect.height, radius);
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}
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virtual void DrawEllipse(long x, long y, long width, long height);
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inline void DrawEllipse(const wxPoint& pt, const wxSize& sz)
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{
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DrawEllipse(pt.x, pt.y, sz.x, sz.y);
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}
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inline void DrawEllipse(const wxRect& rect)
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{
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DrawEllipse(rect.x, rect.y, rect.width, rect.height);
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}
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virtual void DrawIcon(const wxIcon& icon, long x, long y);
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inline void DrawIcon(const wxIcon& icon, const wxPoint& pt)
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{
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DrawIcon(icon, pt.x, pt.y);
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}
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inline void DrawPoint(wxPoint& point) { DrawPoint(point.x, point.y); }
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virtual void DrawLines(wxList *list, long xoffset = 0, long yoffset = 0);
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virtual void DrawPolygon(wxList *list, long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
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virtual void DrawText(const wxString& text, long x, long y, bool use16bit = FALSE);
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inline void DrawText(const wxString& text, const wxPoint& pt, bool use16bit = FALSE)
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{
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DrawText(text, pt.x, pt.y, use16bit);
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}
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virtual bool Blit(long xdest, long ydest, long width, long height,
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wxDC *source, long xsrc, long ysrc, int rop = wxCOPY, bool useMask = FALSE);
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inline bool Blit(const wxPoint& destPt, const wxSize& sz,
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wxDC *source, const wxPoint& srcPt, int rop = wxCOPY, bool useMask = FALSE)
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{
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return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
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}
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#if USE_SPLINES
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// Splines
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// 3-point spline
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virtual void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
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// Any number of control points - a list of pointers to wxPoints
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virtual void DrawSpline(wxList *points);
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virtual void DrawSpline(int n, wxPoint points[]);
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#endif
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virtual void Clear(void);
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virtual void SetFont(const wxFont& font);
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virtual void SetPen(const wxPen& pen);
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@@ -59,14 +148,22 @@ public:
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virtual void SetLogicalFunction(int function);
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virtual void SetBackground(const wxBrush& brush);
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virtual void SetBackgroundMode(int mode);
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virtual void SetClippingRegion(long x, long y, long width, long height);
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inline void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
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{
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SetClippingRegion(pt.x, pt.y, sz.x, sz.y);
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}
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inline void SetClippingRegion(const wxRect& rect)
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{
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SetClippingRegion(rect.x, rect.y, rect.width, rect.height);
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}
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virtual void SetPalette(const wxPalette& palette);
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#if WXWIN_COMPATIBILITY
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virtual inline void SetColourMap(const wxPalette& palette) { SetPalette(palette); };
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#endif
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virtual void DestroyClippingRegion(void);
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virtual void DrawText(const wxString& text, long x, long y, bool use16bit = FALSE);
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virtual long GetCharHeight(void) const;
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virtual long GetCharWidth(void) const;
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virtual void GetTextExtent(const wxString& string, long *x, long *y,
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@@ -127,36 +224,9 @@ public:
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long ImplLogicalToDeviceXRel(long x) const;
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long ImplLogicalToDeviceYRel(long y) const;
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virtual bool Blit(long xdest, long ydest, long width, long height,
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wxDC *source, long xsrc, long ysrc, int rop = wxCOPY, bool useMask = FALSE);
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virtual bool CanDrawBitmap(void) const;
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virtual bool CanGetTextExtent(void) const;
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//
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// This function is intended to improves drawing, by avoiding to
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// repeatly call ::SetPen/::SetBrush. If set to FALSE, these functions
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// aren't called when calling ::DrawLine(),...
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// Please note that this is YOUR responsability to use it, and do it
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// only when you KNOWN that pen/brush isn't changed between 2 calls to
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// DrawLine,... !!!
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// Note also that in X, we don't test m_autoSetting on brushes, because they
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// modify Foreground, as pens. So, convention is:
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// - call your SetBrush(), THEN your SetPen, THEN AutoSetTools(FALSE)
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// - call DrawLine,...
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// [mainly coded for Windows]
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inline virtual void AutoSetTools(bool auto_setting) { m_autoSetting = auto_setting ; }
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inline virtual void DrawPoint(wxPoint& point) { DrawPoint(point.x, point.y); }
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virtual void DrawLines(wxList *list, long xoffset = 0, long yoffset = 0);
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virtual void DrawPolygon(wxList *list, long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
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#if USE_SPLINES
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// Splines
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// 3-point spline
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virtual void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
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// Any number of control points - a list of pointers to wxPoints
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virtual void DrawSpline(wxList *points);
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virtual void DrawSpline(int n, wxPoint points[]);
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#endif
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virtual void SetTextForeground(const wxColour& colour);
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virtual void SetTextBackground(const wxColour& colour);
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inline virtual bool Ok(void) const {return m_ok;};
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@@ -185,6 +255,11 @@ public:
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virtual inline bool GetOptimization(void) { return FALSE; }
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virtual void GetClippingBox(long *x,long *y,long *w,long *h) const ;
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inline void GetClippingBox(wxRect& rect) const
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{
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long x, y, w, h;
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GetClippingBox(&x, &y, &w, &h); rect.x = x; rect.y = y; rect.width = w; rect.height = h;
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}
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virtual void SetRop(WXHDC cdc);
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virtual void DoClipping(WXHDC cdc);
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@@ -194,10 +269,6 @@ public:
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inline void SetWindow(wxWindow *win) { m_canvas = win; }
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inline WXHDC GetHDC(void) const { return m_hDC; }
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inline void SetHDC(WXHDC dc, bool bOwnsDC = FALSE) { m_hDC = dc; m_bOwnsDC = bOwnsDC; }
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inline bool GetAutoSetting(void) const { return m_autoSetting; }
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// inline bool GetScaleGDI(void) const { return m_scaleGDI; }
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// inline void SetScaleGDI(bool flag) { m_scaleGDI = flag; }
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protected:
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bool m_colour;
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@@ -238,7 +309,6 @@ protected:
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wxColour m_textBackgroundColour;
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wxFont m_font;
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wxPalette m_palette;
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bool m_autoSetting ;
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int m_clipX1;
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int m_clipY1;
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int m_clipX2;
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