Removed redundant auto-setting code in wxDC; corrected utilscmn.cpp pragma;

added inlines using wxPoint/wxSize/wxRect in dc.h.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@189 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-07-08 15:52:22 +00:00
parent b7346a70cf
commit 6a6c0a8bda
13 changed files with 254 additions and 162 deletions

View File

@@ -65,42 +65,54 @@ typedef enum {
#endif
} _standard_cursors_t;
class WXDLLEXPORT wxSize: public wxObject
class WXDLLEXPORT wxSize
{
public:
long x;
long y;
inline wxSize(void) { x = 0; y = 0; }
inline wxSize() { x = 0; y = 0; }
inline wxSize(long xx, long yy) { x = xx; y = yy; }
inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; }
inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; }
inline wxSize operator + (const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); }
inline wxSize operator - (const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); }
inline void Set(long xx, long yy) { x = xx; y = yy; }
inline long GetX() const { return x; }
inline long GetY() const { return y; }
};
// Point
class WXDLLEXPORT wxRealPoint: public wxObject
class WXDLLEXPORT wxRealPoint
{
DECLARE_DYNAMIC_CLASS(wxRealPoint)
public:
double x;
double y;
inline wxRealPoint(void) { x = 0.0; y = 0.0; };
inline wxRealPoint(double the_x, double the_y) { x = the_x; y = the_y; };
inline wxRealPoint() { x = 0.0; y = 0.0; };
inline wxRealPoint(double _x, double _y) { x = _x; y = _y; };
inline wxRealPoint operator + (const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); }
inline wxRealPoint operator - (const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; }
};
class WXDLLEXPORT wxPoint: public wxObject
class WXDLLEXPORT wxPoint
{
DECLARE_DYNAMIC_CLASS(wxPoint)
public:
#if defined(__WINDOWS__) && !defined(__WIN32__)
int x;
int y;
#else
long x;
long y;
inline wxPoint(void) { x = 0; y = 0; };
#endif
inline wxPoint() { x = 0; y = 0; };
wxPoint(long the_x, long the_y) { x = the_x; y = the_y; };
wxPoint(const wxPoint& pt) { x = pt.x; y = pt.y; };
inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; }
inline wxPoint operator + (const wxPoint& pt) { return wxPoint(x + pt.x, y + pt.y); }
inline wxPoint operator - (const wxPoint& pt) { return wxPoint(x - pt.x, y - pt.y); }
};
#if WXWIN_COMPATIBILITY
@@ -108,31 +120,31 @@ class WXDLLEXPORT wxPoint: public wxObject
#define wxRectangle wxRect
#endif
class WXDLLEXPORT wxRect : public wxObject {
DECLARE_DYNAMIC_CLASS(wxRect)
class WXDLLEXPORT wxRect
{
public:
wxRect(void) ;
wxRect() ;
wxRect(long x, long y, long w, long h);
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRect(const wxPoint& pos, const wxSize& size);
wxRect(const wxRect& rect);
inline long GetX(void) const { return x; }
inline long GetX() const { return x; }
inline void SetX(long X) { x = X; }
inline long GetY(void) const { return y; }
inline long GetY() const { return y; }
inline void SetY(long Y) { y = Y; }
inline long GetWidth() const { return width; }
inline void SetWidth(long w) { width = w; }
inline long GetHeight() const { return height; }
inline void SetHeight(long h) { height = h; }
inline wxPoint GetPosition(void) { return wxPoint(x, y); }
inline wxSize GetSize(void) { return wxSize(width, height); }
inline wxPoint GetPosition() { return wxPoint(x, y); }
inline wxSize GetSize() { return wxSize(width, height); }
inline long GetLeft(void) const { return x; }
inline long GetTop(void) const { return y; }
inline long GetBottom(void) const { return y + height; }
inline long GetRight(void) const { return x + width; }
inline long GetLeft() const { return x; }
inline long GetTop() const { return y; }
inline long GetBottom() const { return y + height; }
inline long GetRight() const { return x + width; }
wxRect& operator = (const wxRect& rect);
bool operator == (const wxRect& rect);
@@ -184,9 +196,9 @@ class WXDLLEXPORT wxPenList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxPenList)
public:
inline wxPenList(void)
inline wxPenList()
{ }
~wxPenList(void);
~wxPenList();
void AddPen(wxPen *pen);
void RemovePen(wxPen *pen);
wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
@@ -197,9 +209,9 @@ class WXDLLEXPORT wxBrushList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxBrushList)
public:
inline wxBrushList(void)
inline wxBrushList()
{ }
~wxBrushList(void);
~wxBrushList();
void AddBrush(wxBrush *brush);
void RemoveBrush(wxBrush *brush);
wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
@@ -212,9 +224,9 @@ class WXDLLEXPORT wxFontList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxFontList)
public:
inline wxFontList(void)
inline wxFontList()
{ }
~wxFontList(void);
~wxFontList();
void AddFont(wxFont *font);
void RemoveFont(wxFont *font);
wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
@@ -226,19 +238,19 @@ class WXDLLEXPORT wxColourDatabase: public wxList
DECLARE_CLASS(wxColourDatabase)
public:
wxColourDatabase(int type);
~wxColourDatabase(void) ;
~wxColourDatabase() ;
// Not const because it may add a name to the database
wxColour *FindColour(const wxString& colour) ;
wxString FindName(const wxColour& colour) const;
void Initialize(void);
void Initialize();
};
class WXDLLEXPORT wxBitmapList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxBitmapList)
public:
wxBitmapList(void);
~wxBitmapList(void);
wxBitmapList();
~wxBitmapList();
void AddBitmap(wxBitmap *bitmap);
void RemoveBitmap(wxBitmap *bitmap);
@@ -302,15 +314,17 @@ WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR;
WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase;
extern void WXDLLEXPORT wxInitializeStockObjects(void);
extern void WXDLLEXPORT wxDeleteStockObjects(void);
extern void WXDLLEXPORT wxInitializeStockObjects();
extern void WXDLLEXPORT wxDeleteStockObjects();
extern bool WXDLLEXPORT wxColourDisplay(void);
extern bool WXDLLEXPORT wxColourDisplay();
// Returns depth of screen
extern int WXDLLEXPORT wxDisplayDepth(void);
extern int WXDLLEXPORT wxDisplayDepth();
#define wxGetDisplayDepth wxDisplayDepth
extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
extern wxSize WXDLLEXPORT wxGetDisplaySize();
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);

View File

@@ -33,25 +33,114 @@ public:
inline void wxDC::BeginDrawing(void) {}
inline void wxDC::EndDrawing(void) {}
virtual void FloodFill(long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE) ;
virtual void FloodFill(long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE) ;
inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
{
FloodFill(pt.x, pt.y, col, style);
}
virtual bool GetPixel(long x1, long y1, wxColour *col) const ;
inline bool GetPixel(const wxPoint& pt, wxColour *col) const
{
return GetPixel(pt.x, pt.y, col);
}
virtual void DrawLine(long x1, long y1, long x2, long y2);
inline void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
{
DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
}
virtual void CrossHair(long x, long y) ;
virtual void CrossHair(const wxPoint& pt)
{
CrossHair(pt.x, pt.y);
}
virtual void DrawArc(long x1,long y1,long x2,long y2,double xc, double yc);
inline void DrawArc(const wxPoint& pt1, const wxPoint& pt2, double xc, double yc)
{
DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, xc, yc);
}
virtual void DrawEllipticArc (long x, long y, long w, long h, double sa, double ea);
virtual void DrawEllipticArc (const wxPoint& pt, const wxSize& sz, double sa, double ea)
{
DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea);
}
virtual void DrawPoint(long x, long y);
inline void DrawPoint(const wxPoint& pt)
{
DrawPoint(pt.x, pt.y);
}
virtual void DrawLines(int n, wxPoint points[], long xoffset = 0, long yoffset = 0);
virtual void DrawPolygon(int n, wxPoint points[], long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
virtual void DrawRectangle(long x, long y, long width, long height);
inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{
DrawRectangle(pt.x, pt.y, sz.x, sz.y);
}
inline void DrawRectangle(const wxRect& rect)
{
DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
virtual void DrawRoundedRectangle(long x, long y, long width, long height, double radius = 20.0);
inline void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius = 20.0)
{
DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius);
}
inline void DrawRoundedRectangle(const wxRect& rect, double radius = 20.0)
{
DrawRoundedRectangle(rect.x, rect.y, rect.width, rect.height, radius);
}
virtual void DrawEllipse(long x, long y, long width, long height);
inline void DrawEllipse(const wxPoint& pt, const wxSize& sz)
{
DrawEllipse(pt.x, pt.y, sz.x, sz.y);
}
inline void DrawEllipse(const wxRect& rect)
{
DrawEllipse(rect.x, rect.y, rect.width, rect.height);
}
virtual void DrawIcon(const wxIcon& icon, long x, long y);
inline void DrawIcon(const wxIcon& icon, const wxPoint& pt)
{
DrawIcon(icon, pt.x, pt.y);
}
inline void DrawPoint(wxPoint& point) { DrawPoint(point.x, point.y); }
virtual void DrawLines(wxList *list, long xoffset = 0, long yoffset = 0);
virtual void DrawPolygon(wxList *list, long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
virtual void DrawText(const wxString& text, long x, long y, bool use16bit = FALSE);
inline void DrawText(const wxString& text, const wxPoint& pt, bool use16bit = FALSE)
{
DrawText(text, pt.x, pt.y, use16bit);
}
virtual bool Blit(long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, int rop = wxCOPY, bool useMask = FALSE);
inline bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt, int rop = wxCOPY, bool useMask = FALSE)
{
return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
}
#if USE_SPLINES
// Splines
// 3-point spline
virtual void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
// Any number of control points - a list of pointers to wxPoints
virtual void DrawSpline(wxList *points);
virtual void DrawSpline(int n, wxPoint points[]);
#endif
virtual void Clear(void);
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
@@ -59,14 +148,22 @@ public:
virtual void SetLogicalFunction(int function);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
virtual void SetClippingRegion(long x, long y, long width, long height);
inline void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
{
SetClippingRegion(pt.x, pt.y, sz.x, sz.y);
}
inline void SetClippingRegion(const wxRect& rect)
{
SetClippingRegion(rect.x, rect.y, rect.width, rect.height);
}
virtual void SetPalette(const wxPalette& palette);
#if WXWIN_COMPATIBILITY
virtual inline void SetColourMap(const wxPalette& palette) { SetPalette(palette); };
#endif
virtual void DestroyClippingRegion(void);
virtual void DrawText(const wxString& text, long x, long y, bool use16bit = FALSE);
virtual long GetCharHeight(void) const;
virtual long GetCharWidth(void) const;
virtual void GetTextExtent(const wxString& string, long *x, long *y,
@@ -127,36 +224,9 @@ public:
long ImplLogicalToDeviceXRel(long x) const;
long ImplLogicalToDeviceYRel(long y) const;
virtual bool Blit(long xdest, long ydest, long width, long height,
wxDC *source, long xsrc, long ysrc, int rop = wxCOPY, bool useMask = FALSE);
virtual bool CanDrawBitmap(void) const;
virtual bool CanGetTextExtent(void) const;
//
// This function is intended to improves drawing, by avoiding to
// repeatly call ::SetPen/::SetBrush. If set to FALSE, these functions
// aren't called when calling ::DrawLine(),...
// Please note that this is YOUR responsability to use it, and do it
// only when you KNOWN that pen/brush isn't changed between 2 calls to
// DrawLine,... !!!
// Note also that in X, we don't test m_autoSetting on brushes, because they
// modify Foreground, as pens. So, convention is:
// - call your SetBrush(), THEN your SetPen, THEN AutoSetTools(FALSE)
// - call DrawLine,...
// [mainly coded for Windows]
inline virtual void AutoSetTools(bool auto_setting) { m_autoSetting = auto_setting ; }
inline virtual void DrawPoint(wxPoint& point) { DrawPoint(point.x, point.y); }
virtual void DrawLines(wxList *list, long xoffset = 0, long yoffset = 0);
virtual void DrawPolygon(wxList *list, long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
#if USE_SPLINES
// Splines
// 3-point spline
virtual void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
// Any number of control points - a list of pointers to wxPoints
virtual void DrawSpline(wxList *points);
virtual void DrawSpline(int n, wxPoint points[]);
#endif
virtual void SetTextForeground(const wxColour& colour);
virtual void SetTextBackground(const wxColour& colour);
inline virtual bool Ok(void) const {return m_ok;};
@@ -185,6 +255,11 @@ public:
virtual inline bool GetOptimization(void) { return FALSE; }
virtual void GetClippingBox(long *x,long *y,long *w,long *h) const ;
inline void GetClippingBox(wxRect& rect) const
{
long x, y, w, h;
GetClippingBox(&x, &y, &w, &h); rect.x = x; rect.y = y; rect.width = w; rect.height = h;
}
virtual void SetRop(WXHDC cdc);
virtual void DoClipping(WXHDC cdc);
@@ -194,10 +269,6 @@ public:
inline void SetWindow(wxWindow *win) { m_canvas = win; }
inline WXHDC GetHDC(void) const { return m_hDC; }
inline void SetHDC(WXHDC dc, bool bOwnsDC = FALSE) { m_hDC = dc; m_bOwnsDC = bOwnsDC; }
inline bool GetAutoSetting(void) const { return m_autoSetting; }
// inline bool GetScaleGDI(void) const { return m_scaleGDI; }
// inline void SetScaleGDI(bool flag) { m_scaleGDI = flag; }
protected:
bool m_colour;
@@ -238,7 +309,6 @@ protected:
wxColour m_textBackgroundColour;
wxFont m_font;
wxPalette m_palette;
bool m_autoSetting ;
int m_clipX1;
int m_clipY1;
int m_clipX2;