Use some wxX11 files (currently pen.cpp and brush.cpp) in wxMotif.
Add src/x11 to VPATH in configure, and add a new flag to filelist.txt indicating a file used in wxMotif but not in wxMotif directory. Modifed VMS makefiles, too (should be checked by someone with VMS, though). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19265 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -4,7 +4,7 @@
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#if defined(__WXMSW__)
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#include "wx/msw/brush.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/brush.h"
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#include "wx/x11/brush.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/brush.h"
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#elif defined(__WXX11__)
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@@ -1,80 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: brush.h
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// Purpose: wxBrush class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BRUSH_H_
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#define _WX_BRUSH_H_
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#ifdef __GNUG__
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#pragma interface "brush.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/gdiobj.h"
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#include "wx/bitmap.h"
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#include "wx/colour.h"
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxBrush;
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public:
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wxBrushRefData();
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wxBrushRefData(const wxBrushRefData& data);
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~wxBrushRefData();
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protected:
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int m_style;
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wxBitmap m_stipple ;
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wxColour m_colour;
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};
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#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
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// Brush
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class WXDLLEXPORT wxBrush: public wxGDIObject
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{
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DECLARE_DYNAMIC_CLASS(wxBrush)
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public:
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wxBrush();
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wxBrush(const wxColour& col, int style);
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wxBrush(const wxBitmap& stipple);
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inline wxBrush(const wxBrush& brush) { Ref(brush); }
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~wxBrush();
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virtual void SetColour(const wxColour& col) ;
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virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
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virtual void SetStyle(int style) ;
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virtual void SetStipple(const wxBitmap& stipple) ;
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inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
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inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
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inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
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inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
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inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
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inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
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virtual bool Ok() const { return (m_refData != NULL) ; }
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// Implementation
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// Useful helper: create the brush resource
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bool RealizeResource();
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// When setting properties, we must make sure we're not changing
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// another object
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void Unshare();
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};
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#endif
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// _WX_BRUSH_H_
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@@ -157,7 +157,7 @@ protected:
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int m_currentPenJoin ;
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int m_currentPenCap ;
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int m_currentPenDashCount ;
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wxMOTIFDash* m_currentPenDash ;
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wxX11Dash* m_currentPenDash ;
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wxBitmap m_currentStipple ;
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int m_currentStyle ;
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int m_currentFill ;
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@@ -1,102 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: pen.h
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// Purpose: wxPen class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PEN_H_
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#define _WX_PEN_H_
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#ifdef __GNUG__
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#pragma interface "pen.h"
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#endif
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#include "wx/gdiobj.h"
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#include "wx/colour.h"
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#include "wx/bitmap.h"
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typedef char wxMOTIFDash;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxPenRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxPen;
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public:
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wxPenRefData();
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wxPenRefData(const wxPenRefData& data);
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~wxPenRefData();
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protected:
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int m_width;
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int m_style;
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int m_join ;
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int m_cap ;
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wxBitmap m_stipple ;
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int m_nbDash ;
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wxMOTIFDash *m_dash ;
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wxColour m_colour;
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};
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#define M_PENDATA ((wxPenRefData *)m_refData)
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// Pen
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class WXDLLEXPORT wxPen: public wxGDIObject
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{
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DECLARE_DYNAMIC_CLASS(wxPen)
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public:
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wxPen();
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wxPen(const wxColour& col, int width, int style);
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wxPen(const wxBitmap& stipple, int width);
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inline wxPen(const wxPen& pen) { Ref(pen); }
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~wxPen();
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inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
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inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; }
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inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; }
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virtual bool Ok() const { return (m_refData != NULL) ; }
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// Override in order to recreate the pen
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void SetColour(const wxColour& col) ;
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void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
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void SetWidth(int width) ;
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void SetStyle(int style) ;
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void SetStipple(const wxBitmap& stipple) ;
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void SetDashes(int nb_dashes, const wxDash *dash) ;
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void SetJoin(int join) ;
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void SetCap(int cap) ;
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inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
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inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
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inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
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inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
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inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
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inline int GetDashes(wxDash **ptr) const
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{
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*ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
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return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
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}
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inline int GetDashCount() const { return (M_PENDATA->m_nbDash); }
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inline wxDash* GetDash() const { return (wxDash*)M_PENDATA->m_dash; }
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inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
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// Implementation
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// Useful helper: create the brush resource
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bool RealizeResource();
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// When setting properties, we must make sure we're not changing
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// another object
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void Unshare();
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};
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#endif
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// _WX_PEN_H_
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@@ -4,7 +4,7 @@
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#if defined(__WXMSW__)
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#include "wx/msw/pen.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/pen.h"
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#include "wx/x11/pen.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/pen.h"
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#elif defined(__WXX11__)
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@@ -16,15 +16,15 @@
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#pragma interface "brush.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/gdiobj.h"
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxBrush;
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class wxColour;
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class wxBitmap;
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//-----------------------------------------------------------------------------
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// wxBrush
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@@ -16,15 +16,16 @@
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#pragma interface "pen.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/gdiobj.h"
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#include "wx/colour.h"
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxPen;
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class wxColour;
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class wxBitmap;
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typedef char wxX11Dash;
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@@ -38,6 +39,7 @@ public:
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wxPen() { }
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wxPen( const wxColour &colour, int width, int style );
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wxPen( const wxBitmap &stipple, int width );
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~wxPen();
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wxPen( const wxPen& pen ) { Ref(pen); }
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@@ -55,7 +57,8 @@ public:
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void SetStyle( int style );
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void SetWidth( int width );
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void SetDashes( int number_of_dashes, const wxDash *dash );
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void SetStipple( wxBitmap *stipple );
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wxColour &GetColour() const;
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int GetCap() const;
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int GetJoin() const;
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@@ -64,6 +67,7 @@ public:
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int GetDashes(wxDash **ptr) const;
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int GetDashCount() const;
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wxDash* GetDash() const;
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wxBitmap* GetStipple() const;
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private:
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// ref counting code
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