Use some wxX11 files (currently pen.cpp and brush.cpp) in wxMotif.

Add src/x11 to VPATH in configure, and add a new flag to filelist.txt
indicating a file used in wxMotif but not in wxMotif directory.
  Modifed VMS makefiles, too (should be checked by someone with VMS,
though).


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19265 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2003-02-20 18:20:47 +00:00
parent e7370dac93
commit 69c4481222
23 changed files with 401 additions and 586 deletions

View File

@@ -4,7 +4,7 @@
#if defined(__WXMSW__)
#include "wx/msw/brush.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/brush.h"
#include "wx/x11/brush.h"
#elif defined(__WXGTK__)
#include "wx/gtk/brush.h"
#elif defined(__WXX11__)

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@@ -1,80 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#ifdef __GNUG__
#pragma interface "brush.h"
#endif
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
#include "wx/colour.h"
class WXDLLEXPORT wxBrush;
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxBrush;
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& data);
~wxBrushRefData();
protected:
int m_style;
wxBitmap m_stipple ;
wxColour m_colour;
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
inline wxBrush(const wxBrush& brush) { Ref(brush); }
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif
// _WX_BRUSH_H_

View File

@@ -157,7 +157,7 @@ protected:
int m_currentPenJoin ;
int m_currentPenCap ;
int m_currentPenDashCount ;
wxMOTIFDash* m_currentPenDash ;
wxX11Dash* m_currentPenDash ;
wxBitmap m_currentStipple ;
int m_currentStyle ;
int m_currentFill ;

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@@ -1,102 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: pen.h
// Purpose: wxPen class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PEN_H_
#define _WX_PEN_H_
#ifdef __GNUG__
#pragma interface "pen.h"
#endif
#include "wx/gdiobj.h"
#include "wx/colour.h"
#include "wx/bitmap.h"
typedef char wxMOTIFDash;
class WXDLLEXPORT wxPen;
class WXDLLEXPORT wxPenRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxPen;
public:
wxPenRefData();
wxPenRefData(const wxPenRefData& data);
~wxPenRefData();
protected:
int m_width;
int m_style;
int m_join ;
int m_cap ;
wxBitmap m_stipple ;
int m_nbDash ;
wxMOTIFDash *m_dash ;
wxColour m_colour;
};
#define M_PENDATA ((wxPenRefData *)m_refData)
// Pen
class WXDLLEXPORT wxPen: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxPen)
public:
wxPen();
wxPen(const wxColour& col, int width, int style);
wxPen(const wxBitmap& stipple, int width);
inline wxPen(const wxPen& pen) { Ref(pen); }
~wxPen();
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; }
inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; }
virtual bool Ok() const { return (m_refData != NULL) ; }
// Override in order to recreate the pen
void SetColour(const wxColour& col) ;
void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
void SetWidth(int width) ;
void SetStyle(int style) ;
void SetStipple(const wxBitmap& stipple) ;
void SetDashes(int nb_dashes, const wxDash *dash) ;
void SetJoin(int join) ;
void SetCap(int cap) ;
inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
inline int GetDashes(wxDash **ptr) const
{
*ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
}
inline int GetDashCount() const { return (M_PENDATA->m_nbDash); }
inline wxDash* GetDash() const { return (wxDash*)M_PENDATA->m_dash; }
inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif
// _WX_PEN_H_

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@@ -4,7 +4,7 @@
#if defined(__WXMSW__)
#include "wx/msw/pen.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/pen.h"
#include "wx/x11/pen.h"
#elif defined(__WXGTK__)
#include "wx/gtk/pen.h"
#elif defined(__WXX11__)

View File

@@ -16,15 +16,15 @@
#pragma interface "brush.h"
#endif
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxBrush;
class wxColour;
class wxBitmap;
//-----------------------------------------------------------------------------
// wxBrush

View File

@@ -16,15 +16,16 @@
#pragma interface "pen.h"
#endif
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
#include "wx/colour.h"
#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxPen;
class wxColour;
class wxBitmap;
typedef char wxX11Dash;
@@ -38,6 +39,7 @@ public:
wxPen() { }
wxPen( const wxColour &colour, int width, int style );
wxPen( const wxBitmap &stipple, int width );
~wxPen();
wxPen( const wxPen& pen ) { Ref(pen); }
@@ -55,7 +57,8 @@ public:
void SetStyle( int style );
void SetWidth( int width );
void SetDashes( int number_of_dashes, const wxDash *dash );
void SetStipple( wxBitmap *stipple );
wxColour &GetColour() const;
int GetCap() const;
int GetJoin() const;
@@ -64,6 +67,7 @@ public:
int GetDashes(wxDash **ptr) const;
int GetDashCount() const;
wxDash* GetDash() const;
wxBitmap* GetStipple() const;
private:
// ref counting code