changed wxHAS_NATIVE_OVERLAY and wxHAS_CARET_USING_OVERLAYS to use #ifdef instead of #if ... == 1
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42397 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -199,17 +199,13 @@ private:
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#include "wx/generic/caret.h"
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#include "wx/generic/caret.h"
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#endif // platform
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#endif // platform
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#ifndef wxHAS_CARET_USING_OVERLAYS
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#define wxHAS_CARET_USING_OVERLAYS 0
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#endif
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// wxCaretSuspend: a simple class which hides the caret in its ctor and
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// wxCaretSuspend: a simple class which hides the caret in its ctor and
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// restores it in the dtor, this should be used when drawing on the screen to
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// restores it in the dtor, this should be used when drawing on the screen to
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// avoid overdrawing the caret
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// avoid overdrawing the caret
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#if wxHAS_CARET_USING_OVERLAYS
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#ifdef wxHAS_CARET_USING_OVERLAYS
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// we don't need to hide the caret if it's rendered using overlays
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// we don't need to hide the caret if it's rendered using overlays
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class WXDLLEXPORT wxCaretSuspend
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class WXDLLEXPORT wxCaretSuspend
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@@ -16,10 +16,8 @@
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#include "wx/dc.h"
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#include "wx/dc.h"
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#include "wx/overlay.h"
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#include "wx/overlay.h"
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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#define wxHAS_CARET_USING_OVERLAYS 1
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#define wxHAS_CARET_USING_OVERLAYS
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#else
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#define wxHAS_CARET_USING_OVERLAYS 0
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#endif
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#endif
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class WXDLLIMPEXP_CORE wxCaret;
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class WXDLLIMPEXP_CORE wxCaret;
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@@ -78,7 +76,7 @@ private:
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// GTK specific initialization
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// GTK specific initialization
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void InitGeneric();
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void InitGeneric();
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#if wxHAS_CARET_USING_OVERLAYS
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#ifdef wxHAS_CARET_USING_OVERLAYS
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// the overlay for displaying the caret
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// the overlay for displaying the caret
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wxOverlay m_overlay;
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wxOverlay m_overlay;
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#else
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#else
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@@ -160,7 +160,7 @@ public:
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// For efficiency, tell wxGenericDragImage to use a bitmap that's already
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// For efficiency, tell wxGenericDragImage to use a bitmap that's already
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// created (e.g. from last drag)
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// created (e.g. from last drag)
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void SetBackingBitmap(wxBitmap* bitmap) {
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void SetBackingBitmap(wxBitmap* bitmap) {
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#if !wxHAS_NATIVE_OVERLAY
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#ifndef wxHAS_NATIVE_OVERLAY
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m_pBackingBitmap = bitmap;
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m_pBackingBitmap = bitmap;
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#endif
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#endif
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}
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}
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@@ -247,7 +247,7 @@ protected:
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wxWindow* m_window;
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wxWindow* m_window;
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wxDC* m_windowDC;
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wxDC* m_windowDC;
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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wxOverlay m_overlay;
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wxOverlay m_overlay;
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wxDCOverlay* m_dcOverlay;
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wxDCOverlay* m_dcOverlay;
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#else
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#else
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@@ -14,14 +14,12 @@
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#include "wx/defs.h"
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#include "wx/defs.h"
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#ifndef wxHAS_NATIVE_OVERLAY
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#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS
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#if defined(wxMAC_USE_CORE_GRAPHICS) && wxMAC_USE_CORE_GRAPHICS
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#define wxHAS_NATIVE_OVERLAY 1
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#define wxHAS_NATIVE_OVERLAY 1
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#elif defined(__WXDFB__)
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#elif defined(__WXDFB__)
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#define wxHAS_NATIVE_OVERLAY 1
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#define wxHAS_NATIVE_OVERLAY 1
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#else
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#else
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#define wxHAS_NATIVE_OVERLAY 0
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// don't define wxHAS_NATIVE_OVERLAY
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#endif
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#endif
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#endif
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -14,7 +14,7 @@
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#include "wx/overlay.h"
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#include "wx/overlay.h"
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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#if defined(__WXMAC__)
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#if defined(__WXMAC__)
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#include "wx/mac/carbon/private/overlay.h"
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#include "wx/mac/carbon/private/overlay.h"
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@@ -125,7 +125,7 @@ void wxDCOverlay::Clear()
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// generic implementation of wxOverlayImpl
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// generic implementation of wxOverlayImpl
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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#if !wxHAS_NATIVE_OVERLAY
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#ifndef wxHAS_NATIVE_OVERLAY
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wxOverlayImpl::wxOverlayImpl()
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wxOverlayImpl::wxOverlayImpl()
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{
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{
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@@ -88,7 +88,7 @@ void wxCaret::InitGeneric()
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{
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{
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m_hasFocus = true;
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m_hasFocus = true;
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m_blinkedOut = true;
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m_blinkedOut = true;
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#if !wxHAS_CARET_USING_OVERLAYS
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#ifndef wxHAS_CARET_USING_OVERLAYS
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m_xOld =
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m_xOld =
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m_yOld = -1;
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m_yOld = -1;
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m_bmpUnderCaret.Create(m_width, m_height);
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m_bmpUnderCaret.Create(m_width, m_height);
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@@ -131,7 +131,7 @@ void wxCaret::DoHide()
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void wxCaret::DoMove()
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void wxCaret::DoMove()
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{
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{
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#if wxHAS_CARET_USING_OVERLAYS
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#ifdef wxHAS_CARET_USING_OVERLAYS
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m_overlay.Reset();
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m_overlay.Reset();
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#endif
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#endif
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if ( IsVisible() )
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if ( IsVisible() )
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@@ -158,7 +158,7 @@ void wxCaret::DoSize()
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m_countVisible = 0;
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m_countVisible = 0;
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DoHide();
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DoHide();
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}
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}
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#if wxHAS_CARET_USING_OVERLAYS
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#ifdef wxHAS_CARET_USING_OVERLAYS
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m_overlay.Reset();
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m_overlay.Reset();
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#else
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#else
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// Change bitmap size
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// Change bitmap size
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@@ -217,7 +217,7 @@ void wxCaret::Refresh()
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{
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{
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wxClientDC dcWin(GetWindow());
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wxClientDC dcWin(GetWindow());
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// this is the new code, switch to 0 if this gives problems
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// this is the new code, switch to 0 if this gives problems
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#if wxHAS_CARET_USING_OVERLAYS
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#ifdef wxHAS_CARET_USING_OVERLAYS
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wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height );
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wxDCOverlay dcOverlay( m_overlay, &dcWin, m_x, m_y, m_width , m_height );
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if ( m_blinkedOut )
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if ( m_blinkedOut )
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{
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{
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@@ -72,7 +72,7 @@ void wxGenericDragImage::Init()
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m_windowDC = (wxDC*) NULL;
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m_windowDC = (wxDC*) NULL;
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m_window = (wxWindow*) NULL;
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m_window = (wxWindow*) NULL;
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m_fullScreen = false;
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m_fullScreen = false;
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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m_dcOverlay = NULL;
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m_dcOverlay = NULL;
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#else
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#else
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m_pBackingBitmap = (wxBitmap*) NULL;
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m_pBackingBitmap = (wxBitmap*) NULL;
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@@ -288,7 +288,7 @@ bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot,
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}
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}
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}
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}
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#if !wxHAS_NATIVE_OVERLAY
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#ifndef wxHAS_NATIVE_OVERLAY
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wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
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wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
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if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y))
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if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y))
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@@ -356,7 +356,7 @@ bool wxGenericDragImage::EndDrag()
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if (m_windowDC)
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if (m_windowDC)
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{
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{
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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m_overlay.Reset();
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m_overlay.Reset();
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#else
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#else
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m_windowDC->DestroyClippingRegion();
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m_windowDC->DestroyClippingRegion();
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@@ -365,7 +365,7 @@ bool wxGenericDragImage::EndDrag()
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m_windowDC = (wxDC*) NULL;
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m_windowDC = (wxDC*) NULL;
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}
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}
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#if !wxHAS_NATIVE_OVERLAY
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#ifndef wxHAS_NATIVE_OVERLAY
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m_repairBitmap = wxNullBitmap;
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m_repairBitmap = wxNullBitmap;
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#endif
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#endif
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@@ -409,7 +409,7 @@ bool wxGenericDragImage::Show()
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// This is where we restore the backing bitmap, in case
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// This is where we restore the backing bitmap, in case
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// something has changed on the window.
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// something has changed on the window.
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#if !wxHAS_NATIVE_OVERLAY
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#ifndef wxHAS_NATIVE_OVERLAY
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wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
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wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap);
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wxMemoryDC memDC;
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wxMemoryDC memDC;
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memDC.SelectObject(* backing);
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memDC.SelectObject(* backing);
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@@ -460,7 +460,7 @@ bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPo
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if (!m_windowDC)
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if (!m_windowDC)
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return false;
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return false;
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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wxDCOverlay dcoverlay( m_overlay, (wxWindowDC*) m_windowDC ) ;
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wxDCOverlay dcoverlay( m_overlay, (wxWindowDC*) m_windowDC ) ;
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if ( eraseOld )
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if ( eraseOld )
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dcoverlay.Clear() ;
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dcoverlay.Clear() ;
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@@ -32,7 +32,7 @@
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#include "wx/private/overlay.h"
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#include "wx/private/overlay.h"
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#if wxHAS_NATIVE_OVERLAY
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#ifdef wxHAS_NATIVE_OVERLAY
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// ============================================================================
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// ============================================================================
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// implementation
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// implementation
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