fixed wxMotif to compile in Unicode mode (this is not full Unicode support, all strings must be representable in current locale's charset, similarly to MSLU)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47623 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-07-21 16:43:31 +00:00
parent 3c1a167904
commit 6991087b08
21 changed files with 100 additions and 59 deletions

View File

@@ -1134,11 +1134,11 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
#if wxMOTIF_NEW_FONT_HANDLING
XmbDrawString((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), fset, (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent,
wxConstCast(text.mb_str(), char), slen);
text.mb_str(), slen);
#else
XDrawString((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent,
wxConstCast(text.mb_str(), char), slen);
text.mb_str(), slen);
#endif
}