revised base64.h;bitmap.h

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52553 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-03-15 18:15:46 +00:00
parent 390f44afb6
commit 698d17c32c
3 changed files with 460 additions and 436 deletions

View File

@@ -6,38 +6,69 @@
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_misc */
//@{
/**
These functions encode the given data using base64. The first of them is the
raw encoding function writing the output string into provided buffer while the
other ones return the output as wxString. There is no error return for these
functions except for the first one which returns @c wxCONV_FAILED if the
output buffer is too small. To allocate the buffer of the correct size, use
wxBase64EncodedSize() or call this function with
@a dst set to @NULL -- it will then return the necessary buffer size.
This function encodes the given data using base64.
To allocate the buffer of the correct size, use wxBase64EncodedSize() or call
this function with @a dst set to @NULL -- it will then return the necessary
buffer size.
This raw encoding function overload writes the output string into the
provided buffer; the other overloads return it as a wxString.
@param dst
The output buffer, may be @NULL to retrieve the needed buffer
size.
The output buffer, may be @NULL to retrieve the needed buffer size.
@param dstLen
The output buffer size, ignored if dst is @NULL.
@param src
The input buffer, must not be @NULL.
@param srcLen
The length of the input data.
@returns @c wxCONV_FAILED if the output buffer is too small.
*/
size_t wxBase64Encode(char* dst, size_t dstLen,
const void* src,
size_t srcLen);
/**
This function encodes the given data using base64 and returns the output
as a wxString.
There is no error return.
To allocate the buffer of the correct size, use wxBase64EncodedSize() or call
this function with @a dst set to @NULL -- it will then return the necessary
buffer size.
@param src
The input buffer, must not be @NULL.
@param srcLen
The length of the input data.
*/
wxString wxBase64Encode(const void* src, size_t srcLen);
/**
This function encodes the given data using base64 and returns the output
as a wxString.
There is no error return.
*/
wxString wxBase64Encode(const wxMemoryBuffer& buf);
//@}
/**
Returns the size of the buffer necessary to contain the data encoded in a
base64 string of length @e srcLen. This can be useful for allocating a
buffer to be passed to wxBase64Decode().
Returns the size of the buffer necessary to contain the data encoded in a
base64 string of length @e srcLen. This can be useful for allocating a
buffer to be passed to wxBase64Decode().
*/
size_t wxBase64DecodedSize(size_t srcLen);
@@ -48,41 +79,34 @@ size_t wxBase64DecodedSize(size_t srcLen);
*/
size_t wxBase64EncodedSize(size_t len);
//@{
/**
These function decode a Base64-encoded string. The first version is a raw
decoding function and decodes the data into the provided buffer @a dst of
the given size @e dstLen. An error is returned if the buffer is not large
enough -- that is not at least wxBase64DecodedSize(srcLen)()
bytes. The second version allocates memory internally and returns it as
wxMemoryBuffer and is recommended for normal use.
The first version returns the number of bytes written to the buffer or the
This function decodes a Base64-encoded string.
This overload is a raw decoding function and decodes the data into the provided
buffer @a dst of the given size @e dstLen. An error is returned if the buffer
is not large enough -- that is not at least wxBase64DecodedSize(srcLen)() bytes.
This overload returns the number of bytes written to the buffer or the
necessary buffer size if @a dst was @NULL or @c wxCONV_FAILED on
error, e.g. if the output buffer is too small or invalid characters were
encountered in the input string. The second version returns a buffer with the
base64 decoded binary equivalent of the input string. In neither case is the
buffer NUL-terminated.
encountered in the input string.
@param dst
Pointer to output buffer, may be @NULL to just compute the
necessary buffer size.
@param dstLen
The size of the output buffer, ignored if dst is
@NULL.
The size of the output buffer, ignored if dst is @NULL.
@param src
The input string, must not be @NULL. For the version using
wxString, the input string should contain only ASCII characters.
@param srcLen
The length of the input string or special value
wxNO_LEN if the string is NUL-terminated and the length should be
computed by this function itself.
The length of the input string or special value wxNO_LEN if the string is
NUL-terminated and the length should be computed by this function itself.
@param mode
This parameter specifies the function behaviour when invalid
characters are encountered in input. By default, any such character stops
the
This parameter specifies the function behaviour when invalid characters
are encountered in input. By default, any such character stops the
decoding with error. If the mode is wxBase64DecodeMode_SkipWS, then the
white
space characters are silently skipped instead. And if it is
white space characters are silently skipped instead. And if it is
wxBase64DecodeMode_Relaxed, then all invalid characters are skipped.
@param posErr
If this pointer is non-@NULL and an error occurs during
@@ -93,12 +117,32 @@ size_t wxBase64Decode(void* dst, size_t dstLen,
size_t srcLen = wxNO_LEN,
wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
size_t posErr = NULL);
/**
See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t)
overload for more info about the parameters of this function.
This overload allocates memory internally and returns it as wxMemoryBuffer
and is recommended for normal use.
This overload returns a buffer with the base64 decoded binary equivalent
of the input string. In neither case is the buffer @NULL-terminated.
*/
wxMemoryBuffer wxBase64Decode(const char* src,
size_t srcLen = wxNO_LEN,
wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
size_t posErr = NULL);
/**
See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t)
overload for more info about the parameters of this function.
This overload takes as input a wxString and returns the internally-allocated
memory as a wxMemoryBuffer, containing the base64 decoded data.
*/
wxMemoryBuffer wxBase64Decode(const wxString& src,
wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
size_t posErr = NULL);
//@}

View File

@@ -1,6 +1,6 @@
/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.h
// Purpose: interface of wxBitmapHandler
// Purpose: interface of wxBitmap* classes
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
@@ -10,28 +10,27 @@
@class wxBitmapHandler
@wxheader{bitmap.h}
Overview()
This is the base class for implementing bitmap file loading/saving, and bitmap
creation from data.
This is the base class for implementing bitmap file loading/saving, and
bitmap creation from data.
It is used within wxBitmap and is not normally seen by the application.
If you wish to extend the capabilities of wxBitmap, derive a class from
wxBitmapHandler
and add the handler using wxBitmap::AddHandler in your
wxBitmapHandler and add the handler using wxBitmap::AddHandler in your
application initialisation.
@library{wxcore}
@category{FIXME}
@category{misc}
@see wxBitmap, wxIcon, wxCursor
@see @ref overview_bitmap, wxBitmap, wxIcon, wxCursor
*/
class wxBitmapHandler : public wxObject
{
public:
/**
Default constructor. In your own default constructor, initialise the members
m_name, m_extension and m_type.
Default constructor.
In your own default constructor, initialise the members m_name,
m_extension and m_type.
*/
wxBitmapHandler();
@@ -41,9 +40,8 @@ public:
~wxBitmapHandler();
/**
Creates a bitmap from the given data, which can be of arbitrary type. The
wxBitmap object @a bitmap is
manipulated by this function.
Creates a bitmap from the given data, which can be of arbitrary type.
The wxBitmap object @a bitmap is manipulated by this function.
@param bitmap
The wxBitmap object.
@@ -56,15 +54,15 @@ public:
@param data
Data whose type depends on the value of type.
@param type
A bitmap type identifier - see wxBitmapHandler() for a list
A bitmap type identifier - see ::wxBitmapType for a list
of possible values.
@todo why type is an int and not a wxBitmapType?
@returns @true if the call succeeded, @false otherwise (the default).
*/
virtual bool Create(wxBitmap* bitmap, const void* data, int type,
int width,
int height,
int depth = -1);
int width, int height, int depth = -1);
/**
Gets the file extension associated with this handler.
@@ -78,12 +76,13 @@ public:
/**
Gets the bitmap type associated with this handler.
@todo why type is an int and not a wxBitmapType?
*/
long GetType() const;
/**
Loads a bitmap from a file or resource, putting the resulting data into @e
bitmap.
Loads a bitmap from a file or resource, putting the resulting data into
@a bitmap.
@param bitmap
The bitmap object which is to be affected by this operation.
@@ -95,6 +94,8 @@ public:
@returns @true if the operation succeeded, @false otherwise.
@todo why type is an int and not a wxBitmapType?
@see wxBitmap::LoadFile, wxBitmap::SaveFile, SaveFile()
*/
bool LoadFile(wxBitmap* bitmap, const wxString& name, long type);
@@ -113,6 +114,8 @@ public:
@returns @true if the operation succeeded, @false otherwise.
@todo why type is an int and not a wxBitmapType?
@see wxBitmap::LoadFile, wxBitmap::SaveFile, LoadFile()
*/
bool SaveFile(wxBitmap* bitmap, const wxString& name, int type,
@@ -137,14 +140,15 @@ public:
/**
Sets the handler type.
@param name
@todo why type is an int and not a wxBitmapType?
@param type
Handler type.
*/
void SetType(long type);
};
/**
@class wxBitmap
@wxheader{bitmap.h}
@@ -152,35 +156,81 @@ public:
This class encapsulates the concept of a platform-dependent bitmap,
either monochrome or colour or colour with alpha channel support.
@note
Many wxBitmap functions take a @e type parameter, which is a value of
the ::wxBitmapType enumeration.
The validity of those values depends however on the platform where your program
is running and from the wxWidgets configuration.
If all possible wxWidgets settings are used, the Windows platform supports BMP file,
BMP resource, XPM data, and XPM.
Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
In addition, wxBitmap can load and save all formats that wxImage; see wxImage for
more info. Of course, you must have wxImage handlers loaded.
@library{wxcore}
@category{gdi}
@stdobjects
::Objects:, ::wxNullBitmap,
::wxNullBitmap
@see @ref overview_wxbitmapoverview "wxBitmap overview", @ref
overview_supportedbitmapformats "supported bitmap file formats", wxDC::Blit, wxIcon, wxCursor, wxBitmap, wxMemoryDC
@see @ref overview_bitmap, @ref overview_bitmap_supportedformats,
wxDC::Blit, wxIcon, wxCursor, wxBitmap, wxMemoryDC
*/
class wxBitmap : public wxGDIObject
{
public:
//@{
/**
Creates bitmap object from the image. This has to be done
to actually display an image as you cannot draw an image directly on a window.
The resulting bitmap will use the provided colour depth (or that of the
current system if depth is -1) which entails that a colour reduction has
to take place.
When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube
created
on program start-up to look up colors. This ensures a very fast conversion, but
the image quality won't be perfect (and could be better for photo images using
more
sophisticated dithering algorithms).
On Windows, if there is a palette present (set with SetPalette), it will be
used when
creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
the palette is currently ignored.
Default constructor.
Constructs a bitmap object with no data; an assignment or another member
function such as Create() or LoadFile() must be called subsequently.
*/
wxBitmap();
/**
Copy constructor, uses @ref overview_refcount "reference counting".
To make a real copy, you can use:
@code
wxBitmap newBitmap = oldBitmap.GetSubBitmap(
wxRect(0, 0, oldBitmap.GetWidth(), oldBitmap.GetHeight()));
@endcode
*/
wxBitmap(const wxBitmap& bitmap);
/**
Creates a bitmap from the given @a data which is interpreted in
platform-dependent manner.
@param data
Specifies the bitmap data in a platform-dependent format.
@param type
May be one of the ::wxBitmapType values and indicates which type of
bitmap does @a data contains. See the note in the class
detailed description.
@param width
Specifies the width of the bitmap.
@param height
Specifies the height of the bitmap.
@param depth
Specifies the depth of the bitmap.
If this is omitted, the display depth of the screen is used.
@todo why type is an int and not a wxBitmapType?
*/
wxBitmap(const void* data, int type, int width, int height, int depth = -1);
/**
Creates a bitmap from the given array @a bits.
You should only use this function for monochrome bitmaps (depth 1) in
portable programs: in this case the bits parameter should contain an XBM image.
For other bit depths, the behaviour is platform dependent: under Windows,
the data is passed without any changes to the underlying CreateBitmap() API.
Under other platforms, only monochrome bitmaps may be created using this constructor
and wxImage should be used for creating colour bitmaps from static data.
@param bits
Specifies an array of pixel values.
@@ -189,128 +239,73 @@ public:
@param height
Specifies the height of the bitmap.
@param depth
Specifies the depth of the bitmap. If this is omitted, the display depth of
the
screen is used.
Specifies the depth of the bitmap.
If this is omitted, the display depth of the screen is used.
*/
wxBitmap(const char bits[], int width, int height, int depth = 1);
/**
Creates a new bitmap. A depth of -1 indicates the depth of the current
screen or visual. Some platforms only support 1 for monochrome and -1 for
the current colour setting.
A depth of 32 including an alpha channel is supported under MSW, Mac and GTK+.
*/
wxBitmap(int width, int height, int depth = -1);
/**
Creates a bitmap from XPM data.
*/
wxBitmap(const char* const* bits);
/**
Loads a bitmap from a file or resource.
@param name
This can refer to a resource name under MS Windows, or a filename under MS
Windows and X.
Its meaning is determined by the type parameter.
This can refer to a resource name or a filename under MS Windows and X.
Its meaning is determined by the @a type parameter.
@param type
May be one of the following:
wxBITMAP_TYPE_BMP
Load a Windows bitmap file.
wxBITMAP_TYPE_BMP_RESOURCE
Load a Windows bitmap resource from the executable. Windows only.
wxBITMAP_TYPE_PICT_RESOURCE
Load a PICT image resource from the executable. Mac OS only.
wxBITMAP_TYPE_GIF
Load a GIF bitmap file.
wxBITMAP_TYPE_XBM
Load an X bitmap file.
wxBITMAP_TYPE_XPM
Load an XPM bitmap file.
The validity of these flags depends on the platform and wxWidgets
configuration.
If all possible wxWidgets settings are used, the Windows platform supports
BMP file, BMP resource,
XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM
data, XPM file, and PNG file.
Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM
file.
In addition, wxBitmap can read all formats that wxImage can, which
currently include
wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_TIF, wxBITMAP_TYPE_PNG,
wxBITMAP_TYPE_GIF, wxBITMAP_TYPE_PCX,
and wxBITMAP_TYPE_PNM. Of course, you must have wxImage handlers loaded.
@param img
Platform-independent wxImage object.
@remarks The first form constructs a bitmap object with no data; an
assignment or another member function such as Create or
LoadFile must be called subsequently.
May be one of the ::wxBitmapType values and indicates which type of
bitmap should be loaded. See the note in the class detailed description.
@see LoadFile()
*/
wxBitmap();
wxBitmap(const wxBitmap& bitmap);
wxBitmap(const void* data, int type, int width, int height,
int depth = -1);
wxBitmap(const char bits[], int width, int height,
int depth = 1);
wxBitmap(int width, int height, int depth = -1);
wxBitmap(const char* const* bits);
wxBitmap(const wxString& name, long type);
/**
Creates bitmap object from the image. This has to be done to actually
display an image as you cannot draw an image directly on a window.
The resulting bitmap will use the provided colour depth (or that of the
current system if depth is -1) which entails that a colour reduction has
to take place.
When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube
created on program start-up to look up colors. This ensures a very fast conversion,
but the image quality won't be perfect (and could be better for photo images using
more sophisticated dithering algorithms).
On Windows, if there is a palette present (set with SetPalette), it will be
used when creating the wxBitmap (most useful in 8-bit display mode).
On other platforms, the palette is currently ignored.
@param img
Platform-independent wxImage object.
@param depth
Specifies the depth of the bitmap.
If this is omitted, the display depth of the screen is used.
*/
wxBitmap(const wxImage& img, int depth = -1);
//@}
/**
Destructor.
See @ref overview_refcountdestruct "reference-counted object destruction" for
more info.
See @ref overview_refcount_destruct for more info.
If the application omits to delete the bitmap explicitly, the bitmap will be
destroyed automatically by wxWidgets when the application exits.
@warning
Do not delete a bitmap that is selected into a memory device context.
*/
~wxBitmap();
@@ -344,55 +339,70 @@ public:
*/
bool CopyFromIcon(const wxIcon& icon);
//@{
/**
Creates a fresh bitmap.
If the final argument is omitted, the display depth of the screen is used.
This overload works on all platforms.
*/
virtual bool Create(int width, int height, int depth = -1);
/**
Creates a bitmap from the given data, which can be of arbitrary type.
@param data
Data whose type depends on the value of type.
@param type
A bitmap type identifier; see ::wxBitmapType for the list of values.
See the note in the class detailed description for more info.
@param width
The width of the bitmap in pixels.
@param height
The height of the bitmap in pixels.
@param depth
The depth of the bitmap in pixels. If this is -1, the screen depth is used.
@param data
Data whose type depends on the value of type.
@param type
A bitmap type identifier - see wxBitmap() for a list
of possible values.
@returns @true if the call succeeded, @false otherwise.
@remarks The first form works on all platforms. The portability of the
second form depends on the type of data.
@see wxBitmap()
This overload depends on the @a type of data.
*/
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(const void* data, int type, int width,
int height,
int depth = -1);
//@}
//@{
virtual bool Create(const void* data, int type, int width,
int height, int depth = -1);
/**
Finds the handler with the given @a name.
@returns A pointer to the handler if found, @NULL otherwise.
*/
static wxBitmapHandler* FindHandler(const wxString& name);
/**
Finds the handler associated with the given @a extension and @a type.
@param extension
The file extension, such as "bmp" (without the dot).
@param bitmapType
The bitmap type managed by the handler, see ::wxBitmapType.
@returns A pointer to the handler if found, @NULL otherwise.
*/
static wxBitmapHandler* FindHandler(const wxString& extension,
wxBitmapType bitmapType);
/**
Finds the handler associated with the given bitmap type.
@param name
The handler name.
@param extension
The file extension, such as "bmp".
@param bitmapType
The bitmap type, such as wxBITMAP_TYPE_BMP.
The bitmap type managed by the handler, see ::wxBitmapType.
@returns A pointer to the handler if found, @NULL otherwise.
@see wxBitmapHandler
*/
static wxBitmapHandler* FindHandler(const wxString& name);
static wxBitmapHandler* FindHandler(const wxString& extension,
wxBitmapType bitmapType);
static wxBitmapHandler* FindHandler(wxBitmapType bitmapType);
//@}
/**
Gets the colour depth of the bitmap. A value of 1 indicates a
@@ -443,8 +453,9 @@ public:
/**
Adds the standard bitmap format handlers, which, depending on wxWidgets
configuration, can be handlers for Windows bitmap, Windows bitmap resource, and
XPM.
configuration, can be handlers for Windows bitmap, Windows bitmap resource,
and XPM.
This function is called by wxWidgets on startup.
@see wxBitmapHandler
@@ -472,103 +483,25 @@ public:
@param name
Either a filename or a Windows resource name.
The meaning of name is determined by the type parameter.
The meaning of name is determined by the @a type parameter.
@param type
One of the following values:
wxBITMAP_TYPE_BMP
Load a Windows bitmap file.
wxBITMAP_TYPE_BMP_RESOURCE
Load a Windows bitmap resource from the executable.
wxBITMAP_TYPE_PICT_RESOURCE
Load a PICT image resource from the executable. Mac OS only.
wxBITMAP_TYPE_GIF
Load a GIF bitmap file.
wxBITMAP_TYPE_XBM
Load an X bitmap file.
wxBITMAP_TYPE_XPM
Load an XPM bitmap file.
The validity of these flags depends on the platform and wxWidgets
configuration.
In addition, wxBitmap can read all formats that wxImage can
(wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_GIF,
wxBITMAP_TYPE_PCX, wxBITMAP_TYPE_PNM).
(Of course you must have wxImage handlers loaded.)
One of the ::wxBitmapType values; see the note in the class
detailed description.
@returns @true if the operation succeeded, @false otherwise.
@remarks A palette may be associated with the bitmap if one exists
(especially for colour Windows bitmaps), and if the
code supports it. You can check if one has been created
by using the GetPalette member.
by using the GetPalette() member.
@see SaveFile()
*/
bool LoadFile(const wxString& name, wxBitmapType type);
/**
Finds the handler with the given name, and removes it. The handler
is not deleted.
Finds the handler with the given name, and removes it.
The handler is not deleted.
@param name
The handler name.
@@ -585,63 +518,8 @@ public:
@param name
A filename. The meaning of name is determined by the type parameter.
@param type
One of the following values:
wxBITMAP_TYPE_BMP
Save a Windows bitmap file.
wxBITMAP_TYPE_GIF
Save a GIF bitmap file.
wxBITMAP_TYPE_XBM
Save an X bitmap file.
wxBITMAP_TYPE_XPM
Save an XPM bitmap file.
The validity of these flags depends on the platform and wxWidgets
configuration.
In addition, wxBitmap can save all formats that wxImage can
(wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG).
(Of course you must have wxImage handlers loaded.)
One of the ::wxBitmapType values; see the note in the class
detailed description.
@param palette
An optional palette used for saving the bitmap.
@@ -658,6 +536,9 @@ public:
/**
Sets the depth member (does not affect the bitmap data).
@todo since these functions do not affect the bitmap data,
why they exist??
@param depth
Bitmap depth.
*/
@@ -699,7 +580,7 @@ public:
void SetWidth(int width);
/**
Assignment operator, using @ref overview_trefcount "reference counting".
Assignment operator, using @ref overview_refcount "reference counting".
@param bitmap
Bitmap to assign.
@@ -707,15 +588,8 @@ public:
wxBitmap operator =(const wxBitmap& bitmap);
};
/**
FIXME
*/
wxBitmap Objects:
;
/**
FIXME
An empty wxBitmap object.
*/
wxBitmap wxNullBitmap;
@@ -727,11 +601,10 @@ wxBitmap wxNullBitmap;
@wxheader{bitmap.h}
This class encapsulates a monochrome mask bitmap, where the masked area is
black and
the unmasked area is white. When associated with a bitmap and drawn in a device
context,
the unmasked area of the bitmap will be drawn, and the masked area will not be
drawn.
black and the unmasked area is white.
When associated with a bitmap and drawn in a device context, the unmasked
area of the bitmap will be drawn, and the masked area will not be drawn.
@library{wxcore}
@category{gdi}
@@ -741,47 +614,67 @@ wxBitmap wxNullBitmap;
class wxMask : public wxObject
{
public:
//@{
/**
Default constructor.
*/
wxMask();
/**
Constructs a mask from a bitmap and a palette index that indicates the
background. Not
yet implemented for GTK.
background.
Not yet implemented for GTK.
@param bitmap
A valid bitmap.
@param colour
A colour specifying the transparency RGB values.
@param index
Index into a palette, specifying the transparency colour.
*/
wxMask();
wxMask(const wxBitmap& bitmap);
wxMask(const wxBitmap& bitmap,
const wxColour& colour);
wxMask(const wxBitmap& bitmap, int index);
//@}
/**
Constructs a mask from a monochrome bitmap.
@beginWxPythonOnly
This is the default constructor for wxMask in wxPython.
@endWxPythonOnly
*/
wxMask(const wxBitmap& bitmap);
/**
Constructs a mask from a bitmap and a colour that indicates the background.
@beginWxPythonOnly
wxPython has an alternate wxMask constructor matching this form called wxMaskColour.
@endWxPythonOnly
*/
wxMask(const wxBitmap& bitmap, const wxColour& colour);
/**
Destroys the wxMask object and the underlying bitmap data.
*/
~wxMask();
//@{
/**
Constructs a mask from a bitmap and a palette index that indicates the
background. Not
yet implemented for GTK.
background.
Not yet implemented for GTK.
@param bitmap
A valid bitmap.
@param colour
A colour specifying the transparency RGB values.
@param index
Index into a palette, specifying the transparency colour.
*/
bool Create(const wxBitmap& bitmap);
bool Create(const wxBitmap& bitmap, const wxColour& colour);
bool Create(const wxBitmap& bitmap, int index);
//@}
/**
Constructs a mask from a monochrome bitmap.
*/
bool Create(const wxBitmap& bitmap);
/**
Constructs a mask from a bitmap and a colour that indicates the background.
*/
bool Create(const wxBitmap& bitmap, const wxColour& colour);
};

View File

@@ -6,6 +6,93 @@
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
Bitmap flags.
*/
enum wxBitmapType
{
wxBITMAP_TYPE_INVALID,
wxBITMAP_TYPE_BMP,
wxBITMAP_TYPE_BMP_RESOURCE,
wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
wxBITMAP_TYPE_ICO,
wxBITMAP_TYPE_ICO_RESOURCE,
wxBITMAP_TYPE_CUR,
wxBITMAP_TYPE_CUR_RESOURCE,
wxBITMAP_TYPE_XBM,
wxBITMAP_TYPE_XBM_DATA,
wxBITMAP_TYPE_XPM,
wxBITMAP_TYPE_XPM_DATA,
wxBITMAP_TYPE_TIF,
wxBITMAP_TYPE_TIF_RESOURCE,
wxBITMAP_TYPE_GIF,
wxBITMAP_TYPE_GIF_RESOURCE,
wxBITMAP_TYPE_PNG,
wxBITMAP_TYPE_PNG_RESOURCE,
wxBITMAP_TYPE_JPEG,
wxBITMAP_TYPE_JPEG_RESOURCE,
wxBITMAP_TYPE_PNM,
wxBITMAP_TYPE_PNM_RESOURCE,
wxBITMAP_TYPE_PCX,
wxBITMAP_TYPE_PCX_RESOURCE,
wxBITMAP_TYPE_PICT,
wxBITMAP_TYPE_PICT_RESOURCE,
wxBITMAP_TYPE_ICON,
wxBITMAP_TYPE_ICON_RESOURCE,
wxBITMAP_TYPE_ANI,
wxBITMAP_TYPE_IFF,
wxBITMAP_TYPE_TGA,
wxBITMAP_TYPE_MACCURSOR,
wxBITMAP_TYPE_MACCURSOR_RESOURCE,
wxBITMAP_TYPE_ANY = 50
};
/**
Standard cursors.
*/
enum wxStockCursor
{
wxCURSOR_NONE,
wxCURSOR_ARROW,
wxCURSOR_RIGHT_ARROW,
wxCURSOR_BULLSEYE,
wxCURSOR_CHAR,
wxCURSOR_CROSS,
wxCURSOR_HAND,
wxCURSOR_IBEAM,
wxCURSOR_LEFT_BUTTON,
wxCURSOR_MAGNIFIER,
wxCURSOR_MIDDLE_BUTTON,
wxCURSOR_NO_ENTRY,
wxCURSOR_PAINT_BRUSH,
wxCURSOR_PENCIL,
wxCURSOR_POINT_LEFT,
wxCURSOR_POINT_RIGHT,
wxCURSOR_QUESTION_ARROW,
wxCURSOR_RIGHT_BUTTON,
wxCURSOR_SIZENESW,
wxCURSOR_SIZENS,
wxCURSOR_SIZENWSE,
wxCURSOR_SIZEWE,
wxCURSOR_SIZING,
wxCURSOR_SPRAYCAN,
wxCURSOR_WAIT,
wxCURSOR_WATCH,
wxCURSOR_BLANK,
wxCURSOR_DEFAULT, //!< standard X11 cursor
wxCURSOR_COPY_ARROW , //!< MacOS Theme Plus arrow
// Not yet implemented for Windows
wxCURSOR_CROSS_REVERSE,
wxCURSOR_DOUBLE_ARROW,
wxCURSOR_BASED_ARROW_UP,
wxCURSOR_BASED_ARROW_DOWN,
wxCURSOR_ARROWWAIT,
wxCURSOR_MAX
};
/**
@class wxRealPoint
@wxheader{gdicmn.h}