1. wxTextCtrl::SetBackgroundColour() now works

2. wxListBox::SetBackgroundColour() now does something, although still not
   what I'd like
3. wxColour() now has a ctor from "const char *" to allow calls like
   SetBackgroundColour("green");
4. controls sample modified to use colors


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@872 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1998-10-19 14:18:56 +00:00
parent be6bf94bf0
commit 68dda78574
21 changed files with 303 additions and 243 deletions

View File

@@ -19,17 +19,18 @@
// Colour
class WXDLLEXPORT wxColour: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxColour)
public:
wxColour(void);
wxColour();
wxColour(const unsigned char r, const unsigned char g, const unsigned char b);
wxColour(unsigned long colRGB) { Set(colRGB); }
wxColour(const wxColour& col);
wxColour(const wxString& col);
~wxColour(void) ;
wxColour(const wxString& col) { InitFromName(col); }
wxColour(const char *col) { InitFromName(col); }
~wxColour();
wxColour& operator =(const wxColour& src) ;
wxColour& operator =(const wxString& src) ;
inline int Ok(void) const { return (m_isInit) ; }
inline int Ok() const { return (m_isInit) ; }
void Set(unsigned char r, unsigned char g, unsigned char b);
void Set(unsigned long colRGB)
@@ -46,23 +47,30 @@ public:
void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
#endif
inline unsigned char Red(void) const { return m_red; }
inline unsigned char Green(void) const { return m_green; }
inline unsigned char Blue(void) const { return m_blue; }
inline unsigned char Red() const { return m_red; }
inline unsigned char Green() const { return m_green; }
inline unsigned char Blue() const { return m_blue; }
inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
WXCOLORREF GetPixel(void) const { return m_pixel; };
WXCOLORREF GetPixel() const { return m_pixel; };
private:
private:
bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
public:
// helper func
void InitFromName(const wxString& colourName);
public:
WXCOLORREF m_pixel ;
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
#define wxColor wxColour