Move font and encoding related classes to a new module. Added
wxLocale and wxEncodingConverter. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14926 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,6 +1,6 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: gdi.i
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// Purpose: SWIG interface file for wxDC, wxBrush, wxPen, wxFont, etc.
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// Purpose: SWIG interface file for wxDC, wxBrush, wxPen, etc.
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//
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// Author: Robin Dunn
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//
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@@ -32,6 +32,7 @@
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// Import some definitions of other classes, etc.
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%import _defs.i
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%import misc.i
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%import fonts.i
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//---------------------------------------------------------------------------
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@@ -333,318 +334,6 @@ public:
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}
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%}
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//----------------------------------------------------------------------
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enum wxFontFamily
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{
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wxFONTFAMILY_DEFAULT = wxDEFAULT,
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wxFONTFAMILY_DECORATIVE = wxDECORATIVE,
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wxFONTFAMILY_ROMAN = wxROMAN,
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wxFONTFAMILY_SCRIPT = wxSCRIPT,
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wxFONTFAMILY_SWISS = wxSWISS,
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wxFONTFAMILY_MODERN = wxMODERN,
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wxFONTFAMILY_TELETYPE = wxTELETYPE,
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wxFONTFAMILY_MAX,
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wxFONTFAMILY_UNKNOWN
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};
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// font styles
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enum wxFontStyle
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{
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wxFONTSTYLE_NORMAL = wxNORMAL,
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wxFONTSTYLE_ITALIC = wxITALIC,
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wxFONTSTYLE_SLANT = wxSLANT,
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wxFONTSTYLE_MAX
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};
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// font weights
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enum wxFontWeight
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{
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wxFONTWEIGHT_NORMAL = wxNORMAL,
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wxFONTWEIGHT_LIGHT = wxLIGHT,
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wxFONTWEIGHT_BOLD = wxBOLD,
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wxFONTWEIGHT_MAX
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};
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// font encodings
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enum wxFontEncoding
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{
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wxFONTENCODING_SYSTEM = -1, // system default
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wxFONTENCODING_DEFAULT, // current default encoding
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// ISO8859 standard defines a number of single-byte charsets
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wxFONTENCODING_ISO8859_1, // West European (Latin1)
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wxFONTENCODING_ISO8859_2, // Central and East European (Latin2)
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wxFONTENCODING_ISO8859_3, // Esperanto (Latin3)
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wxFONTENCODING_ISO8859_4, // Baltic (old) (Latin4)
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wxFONTENCODING_ISO8859_5, // Cyrillic
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wxFONTENCODING_ISO8859_6, // Arabic
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wxFONTENCODING_ISO8859_7, // Greek
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wxFONTENCODING_ISO8859_8, // Hebrew
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wxFONTENCODING_ISO8859_9, // Turkish (Latin5)
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wxFONTENCODING_ISO8859_10, // Variation of Latin4 (Latin6)
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wxFONTENCODING_ISO8859_11, // Thai
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wxFONTENCODING_ISO8859_12, // doesn't exist currently, but put it
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// here anyhow to make all ISO8859
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// consecutive numbers
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wxFONTENCODING_ISO8859_13, // Baltic (Latin7)
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wxFONTENCODING_ISO8859_14, // Latin8
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wxFONTENCODING_ISO8859_15, // Latin9 (a.k.a. Latin0, includes euro)
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wxFONTENCODING_ISO8859_MAX,
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// Cyrillic charset soup (see http://czyborra.com/charsets/cyrillic.html)
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wxFONTENCODING_KOI8, // we don't support any of KOI8 variants
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wxFONTENCODING_ALTERNATIVE, // same as MS-DOS CP866
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wxFONTENCODING_BULGARIAN, // used under Linux in Bulgaria
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// what would we do without Microsoft? They have their own encodings
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// for DOS
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wxFONTENCODING_CP437, // original MS-DOS codepage
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wxFONTENCODING_CP850, // CP437 merged with Latin1
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wxFONTENCODING_CP852, // CP437 merged with Latin2
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wxFONTENCODING_CP855, // another cyrillic encoding
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wxFONTENCODING_CP866, // and another one
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// and for Windows
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wxFONTENCODING_CP874, // WinThai
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wxFONTENCODING_CP932, // Japanese (shift-JIS)
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wxFONTENCODING_CP936, // Chiniese simplified (GB)
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wxFONTENCODING_CP949, // Korean (Hangul charset)
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wxFONTENCODING_CP950, // Chinese (traditional - Big5)
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wxFONTENCODING_CP1250, // WinLatin2
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wxFONTENCODING_CP1251, // WinCyrillic
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wxFONTENCODING_CP1252, // WinLatin1
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wxFONTENCODING_CP1253, // WinGreek (8859-7)
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wxFONTENCODING_CP1254, // WinTurkish
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wxFONTENCODING_CP1255, // WinHebrew
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wxFONTENCODING_CP1256, // WinArabic
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wxFONTENCODING_CP1257, // WinBaltic (same as Latin 7)
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wxFONTENCODING_CP12_MAX,
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wxFONTENCODING_UTF7, // UTF-7 Unicode encoding
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wxFONTENCODING_UTF8, // UTF-8 Unicode encoding
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wxFONTENCODING_UNICODE, // Unicode - currently used only by
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// wxEncodingConverter class
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wxFONTENCODING_MAX
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};
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// wxNativeFontInfo is platform-specific font representation: this struct
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// should be considered as opaque font description only used by the native
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// functions, the user code can only get the objects of this type from
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// somewhere and pass it somewhere else (possibly save them somewhere using
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// ToString() and restore them using FromString())
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struct wxNativeFontInfo
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{
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#ifdef __WXGTK__
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// init the elements from an XLFD, return TRUE if ok
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bool FromXFontName(const wxString& xFontName);
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// return false if we were never initialized with a valid XLFD
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bool IsDefault() const;
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// generate an XLFD using the fontElements
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wxString GetXFontName() const;
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// set the XFLD
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void SetXFontName(const wxString& xFontName);
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#endif
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wxNativeFontInfo() { Init(); }
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// reset to the default state
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void Init();
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#ifndef __WXGTK__
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// accessors and modifiers for the font elements
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int GetPointSize() const;
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wxFontStyle GetStyle() const;
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wxFontWeight GetWeight() const;
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bool GetUnderlined() const;
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wxString GetFaceName() const;
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wxFontFamily GetFamily() const;
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wxFontEncoding GetEncoding() const;
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void SetPointSize(int pointsize);
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void SetStyle(wxFontStyle style);
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void SetWeight(wxFontWeight weight);
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void SetUnderlined(bool underlined);
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void SetFaceName(wxString facename);
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void SetFamily(wxFontFamily family);
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void SetEncoding(wxFontEncoding encoding);
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#endif
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// it is important to be able to serialize wxNativeFontInfo objects to be
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// able to store them (in config file, for example)
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bool FromString(const wxString& s);
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wxString ToString() const;
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%addmethods {
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wxString __str__() {
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return self->ToString();
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}
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}
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// we also want to present the native font descriptions to the user in some
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// human-readable form (it is not platform independent neither, but can
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// hopefully be understood by the user)
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bool FromUserString(const wxString& s);
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wxString ToUserString() const;
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};
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// wxFontMapper manages user-definable correspondence between logical font
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// names and the fonts present on the machine.
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//
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// The default implementations of all functions will ask the user if they are
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// not capable of finding the answer themselves and store the answer in a
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// config file (configurable via SetConfigXXX functions). This behaviour may
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// be disabled by giving the value of FALSE to "interactive" parameter.
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// However, the functions will always consult the config file to allow the
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// user-defined values override the default logic and there is no way to
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// disable this - which shouldn't be ever needed because if "interactive" was
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// never TRUE, the config file is never created anyhow.
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class wxFontMapper
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{
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public:
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wxFontMapper();
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~wxFontMapper();
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// find an alternative for the given encoding (which is supposed to not be
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// available on this system). If successful, return TRUE and rwxFontEcoding
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// that can be used it wxFont ctor otherwise return FALSE
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//bool GetAltForEncoding(wxFontEncoding encoding,
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// wxFontEncoding *alt_encoding,
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// const wxString& facename = wxPyEmptyString,
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// bool interactive = TRUE);
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// Find an alternative for the given encoding (which is supposed to not be
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// available on this system). If successful, returns the encoding otherwise
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// returns None.
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%addmethods {
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PyObject* GetAltForEncoding(wxFontEncoding encoding,
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const wxString& facename = wxPyEmptyString,
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bool interactive = TRUE) {
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wxFontEncoding alt_enc;
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if (self->GetAltForEncoding(encoding, &alt_enc, facename, interactive))
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return PyInt_FromLong(alt_enc);
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else {
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Py_INCREF(Py_None);
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return Py_None;
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}
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}
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}
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// checks whether given encoding is available in given face or not.
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// If no facename is given,
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bool IsEncodingAvailable(wxFontEncoding encoding,
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const wxString& facename = wxPyEmptyString);
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// returns the encoding for the given charset (in the form of RFC 2046) or
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// wxFONTENCODING_SYSTEM if couldn't decode it
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wxFontEncoding CharsetToEncoding(const wxString& charset,
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bool interactive = TRUE);
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// return internal string identifier for the encoding (see also
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// GetEncodingDescription())
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static wxString GetEncodingName(wxFontEncoding encoding);
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// return user-readable string describing the given encoding
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//
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// NB: hard-coded now, but might change later (read it from config?)
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static wxString GetEncodingDescription(wxFontEncoding encoding);
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// the parent window for modal dialogs
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void SetDialogParent(wxWindow *parent);
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// the title for the dialogs (note that default is quite reasonable)
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void SetDialogTitle(const wxString& title);
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// functions which allow to configure the config object used: by default,
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// the global one (from wxConfigBase::Get() will be used) and the default
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// root path for the config settings is the string returned by
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// GetDefaultConfigPath()
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// set the config object to use (may be NULL to use default)
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void SetConfig(wxConfigBase *config);
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// set the root config path to use (should be an absolute path)
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void SetConfigPath(const wxString& prefix);
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// return default config path
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static wxString GetDefaultConfigPath();
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};
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class wxFont : public wxGDIObject {
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public:
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wxFont( int pointSize, int family, int style, int weight,
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int underline=FALSE, const wxString& faceName = wxPyEmptyString,
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wxFontEncoding encoding=wxFONTENCODING_DEFAULT);
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%name(wxFontFromNativeInfo)wxFont(const wxNativeFontInfo& info);
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~wxFont();
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bool Ok() const;
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int GetPointSize() const;
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int GetFamily() const;
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int GetStyle() const;
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int GetWeight() const;
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bool GetUnderlined() const;
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wxString GetFaceName() const;
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wxFontEncoding GetEncoding() const;
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bool IsFixedWidth();
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wxNativeFontInfo* GetNativeFontInfo() const;
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wxString GetNativeFontInfoDesc() const;
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wxString GetNativeFontInfoUserDesc() const;
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void SetPointSize(int pointSize);
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void SetFamily(int family);
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void SetStyle(int style);
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void SetWeight(int weight);
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void SetFaceName(const wxString& faceName);
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void SetUnderlined(bool underlined);
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void SetEncoding(wxFontEncoding encoding);
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void SetNativeFontInfo(const wxNativeFontInfo& info);
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// void SetNativeFontInfo(const wxString& info);
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void SetNativeFontInfoUserDesc(const wxString& info);
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wxString GetFamilyString() const;
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wxString GetStyleString() const;
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wxString GetWeightString() const;
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static wxFontEncoding GetDefaultEncoding();
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static void SetDefaultEncoding(wxFontEncoding encoding);
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};
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class wxFontList : public wxObject {
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public:
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void AddFont(wxFont* font);
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wxFont * FindOrCreateFont(int point_size, int family, int style, int weight,
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bool underline = FALSE, const wxString& facename = wxPyEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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void RemoveFont(wxFont *font);
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int GetCount();
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};
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//----------------------------------------------------------------------
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class wxColour : public wxObject {
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