Updated readme
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55312 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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wxWidgets 2.9.x
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wxWidgets 2.9.x
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---------------------------------------------------------
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---------------------------------------------------------
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Welcome to wxWidgets, a sophisticated cross-platform C++
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Welcome to wxWidgets, a cross-platform C++ framework for
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framework for writing advanced GUI applications using
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writing advanced GUI applications using native controls
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native controls where possible.
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where possible.
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In addition to common and advanced GUI facilities such as
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In addition to common and advanced GUI facilities such as
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frames, scrolling windows, toolbars, tree controls, icons,
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frames, scrolling windows, toolbars, tree controls, icons,
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device contexts, printing, splitter windows and so on, there are
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device contexts, printing, splitter windows and so on, there
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wrappers for common file operations, and facilities for writing
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are wrappers for common file operations, and facilities for
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TCP/IP applications, thread handling, and more. Where certain
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writing TCP/IP applications, thread handling, and more.
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features are not available on a platform, such as MDI and tree
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controls on Unix, they are emulated.
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A detailed 2000-page reference manual is supplied in HTML, PDF
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Where certain features are not available on a platform, such
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and Windows Help form: see the docs hierarchy.
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as MDI under Unix and OS X, they are emulated.
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For a quick start, point your Web browser at docs/html/index.htm
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A detailed reference manual including in-depth overviews for
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for a list of important documents and samples.
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various topics is supplied in various formats and can be
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accessed online.
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Changes in this release
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Changes in this release
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-----------------------
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-----------------------
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@@ -31,23 +30,22 @@ Platforms supported
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wxWidgets currently supports the following platforms:
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wxWidgets currently supports the following platforms:
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- Windows 95/98/ME, NT, 2000, XP, Vista, Pocket PC/Mobile, Smartphone
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- Windows 95/98/ME, NT, 2000, XP, Vista, Pocket PC/Mobile, Smartphone
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- Most Unix variants with GTK+ 1 and GTK+ 2
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- Most Unix variants using the GTK+ 2 toolkit (version 2.6 or newer)
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- Most Unix variants with X11 (beta)
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- MacOS OS X (10.4 or newer) using the Carbon and some Cocao mix-in
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There is some support for the followig platforms:
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- Most Unix variants with X11
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- Most Unix variants with Motif/Lesstif
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- Most Unix variants with Motif/Lesstif
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- MacOS 9.x and 10.x using Carbon (10.3 and above preferred)
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- Most Unix variants with GTK+ 1.2
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- MacOS 10.x using Cocoa (beta)
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- MacOS 10.x using the Cocoa API
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- OS/2 (beta)
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- OS/2
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- PalmOS (alpha)
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- PalmOS
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Most popular C++ compilers are supported; see the install.txt
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Most popular C++ compilers are supported; see the install.txt
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file for each platform (available via docs/html/index.htm) for details.
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file for each platform (available via docs/html/index.htm) for details.
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See also http://www.wxwidgets.org/platform.htm.
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See also http://www.wxwidgets.org/platform.htm.
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Note that 2.6 series were the last to fully support GTK+ 1.2, and Mac OS
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9/Mac OS 10.2 and below. wxWidgets 2.7 and above focuses on GTK+ 2 and Mac OS
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10.3 and above and compatibility with earlier systems is not guaranteed any
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more.
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Files
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Files
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-----
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@@ -64,7 +62,7 @@ see the install.txt file in the individual directories:
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docs/msw
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docs/msw
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docs/gtk
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docs/gtk
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docs/motif
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docs/motif
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docs/mac
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docs/osx
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docs/cocoa
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docs/cocoa
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docs/x11
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docs/x11
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docs/mgl
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docs/mgl
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@@ -99,9 +97,7 @@ against LGPL glibc as well. Please read carefully LGPL, section
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applications linked against LGPL library. Basically you should
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applications linked against LGPL library. Basically you should
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link dynamically and include source code of LGPL libraries with
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link dynamically and include source code of LGPL libraries with
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your product (unless it is already present in user's system -
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your product (unless it is already present in user's system -
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like glibc usually is). If compiled with --enable-odbc (Unix
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like glibc usually is).
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only), wxWidgets library will contain iODBC library which is
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covered by LGPL.
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If you use TIFF image handler, please see src/tiff/COPYRIGHT
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If you use TIFF image handler, please see src/tiff/COPYRIGHT
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for libtiff licence details.
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for libtiff licence details.
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