First stab at wxColour using NSColor

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21251 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2003-06-19 21:24:10 +00:00
parent 7b14c561d9
commit 683b185d01
3 changed files with 134 additions and 171 deletions

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///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// Name: colour.h // Name: colour.h
// Purpose: wxColour class // Purpose: wxColour class
// Author: AUTHOR // Author: David Elliott
// Modified by: // Modified by:
// Created: ??/??/98 // Created: 2003/06/17
// RCS-ID: $Id$ // RCS-ID: $Id$
// Copyright: (c) AUTHOR // Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence // Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_ #ifndef __WX_COCOA_COLOUR_H__
#define _WX_COLOUR_H_ #define __WX_COCOA_COLOUR_H__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "colour.h"
#endif
#include "wx/object.h" #include "wx/object.h"
#include "wx/string.h" #include "wx/string.h"
// Colour // ========================================================================
// wxColour
// ========================================================================
class WXDLLEXPORT wxColour: public wxObject class WXDLLEXPORT wxColour: public wxObject
{ {
public: public:
// ctors DECLARE_DYNAMIC_CLASS(wxColour)
// default // ------------------------------------------------------------------------
wxColour(); // initialization
// ------------------------------------------------------------------------
wxColour();
// from RGB // from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue ); wxColour( unsigned char red, unsigned char green, unsigned char blue )
wxColour( unsigned long colRGB ) : m_cocoaNSColor(NULL)
: m_isInit(FALSE), m_red(0), m_blue(0), m_green(0) { Set(red,green,blue); }
{ Set(colRGB); } wxColour( unsigned long colRGB )
: m_cocoaNSColor(NULL)
{ Set(colRGB); }
// implicit conversion from the colour name // implicit conversion from the colour name
wxColour( const wxString &colourName ) wxColour( const wxString &colourName )
: m_isInit(FALSE), m_red(0), m_blue(0), m_green(0) : m_cocoaNSColor(NULL)
{ InitFromName(colourName); } { InitFromName(colourName); }
wxColour( const char *colourName ) wxColour( const char *colourName )
: m_isInit(FALSE), m_red(0), m_blue(0), m_green(0) : m_cocoaNSColor(NULL)
{ InitFromName(colourName); } { InitFromName(wxString::FromAscii(colourName)); }
// copy ctors and assignment operators // copy ctors and assignment operators
wxColour( const wxColour& col ); wxColour( const wxColour& col );
wxColour( const wxColour* col ); wxColour& operator = ( const wxColour& col );
wxColour& operator = ( const wxColour& col );
// dtor ~wxColour();
~wxColour();
// Set() functions // ------------------------------------------------------------------------
void Set( unsigned char red, unsigned char green, unsigned char blue ); // Implementation
void Set( unsigned long colRGB ) // ------------------------------------------------------------------------
{ // accessors
// we don't need to know sizeof(long) here because we assume that the three bool Ok() const { return m_cocoaNSColor; }
// least significant bytes contain the R, G and B values
Set((unsigned char)colRGB,
(unsigned char)(colRGB >> 8),
(unsigned char)(colRGB >> 16));
}
// accessors unsigned char Red() const { return m_red; }
bool Ok() const {return m_isInit; } unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
// Let's remove this inelegant function // comparison
#if WXWIN_COMPATIBILITY bool operator == (const wxColour& colour) const
void Get(unsigned char *r, unsigned char *g, unsigned char *b) const; {
#endif return (m_cocoaNSColor == colour.m_cocoaNSColor &&
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
// comparison
bool operator == (const wxColour& colour) const
{
return (m_isInit == colour.m_isInit &&
m_red == colour.m_red && m_red == colour.m_red &&
m_green == colour.m_green && m_green == colour.m_green &&
m_blue == colour.m_blue); m_blue == colour.m_blue);
} }
bool operator != (const wxColour& colour) const { return !(*this == colour); } bool operator != (const wxColour& colour) const
{ return !(*this == colour); }
void InitFromName(const wxString& col);
// const WXCOLORREF& GetPixel() const { return m_pixel; }; // const WXCOLORREF& GetPixel() const { return m_pixel; };
private: // Set() functions
bool m_isInit; void Set( unsigned char red, unsigned char green, unsigned char blue );
unsigned char m_red; void Set( unsigned long colRGB )
unsigned char m_blue; {
unsigned char m_green; // we don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
Set((unsigned char)colRGB,
(unsigned char)(colRGB >> 8),
(unsigned char)(colRGB >> 16));
}
public: protected:
// WXCOLORREF m_pixel ; void InitFromName(const wxString& col);
// void Set( const WXCOLORREF* color ) ;
private: private:
DECLARE_DYNAMIC_CLASS(wxColour) WX_NSColor m_cocoaNSColor;
unsigned char m_red;
unsigned char m_green;
unsigned char m_blue;
}; };
#endif #endif // __WX_COCOA_COLOUR_H__
// _WX_COLOUR_H_

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/////////////////////////////////////////////////////////////////////////////
// Name: colour.cpp
// Purpose: wxColour class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "colour.h"
#endif
#include "wx/gdicmn.h"
#include "wx/colour.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
#endif
// Colour
wxColour::wxColour ()
{
m_isInit = FALSE;
m_red = m_blue = m_green = 0;
/* TODO
m_pixel = 0;
*/
}
wxColour::wxColour (unsigned char r, unsigned char g, unsigned char b)
{
m_red = r;
m_green = g;
m_blue = b;
m_isInit = TRUE;
/* TODO
m_pixel = PALETTERGB (m_red, m_green, m_blue);
*/
}
wxColour::wxColour (const wxColour& col)
{
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
m_isInit = col.m_isInit;
/* TODO
m_pixel = col.m_pixel;
*/
}
wxColour& wxColour::operator =(const wxColour& col)
{
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
m_isInit = col.m_isInit;
/* TODO
m_pixel = col.m_pixel;
*/
return *this;
}
void wxColour::InitFromName(const wxString& col)
{
wxColour *the_colour = wxTheColourDatabase->FindColour (col);
if (the_colour)
{
m_red = the_colour->Red ();
m_green = the_colour->Green ();
m_blue = the_colour->Blue ();
m_isInit = TRUE;
}
else
{
m_red = 0;
m_green = 0;
m_blue = 0;
m_isInit = FALSE;
}
/* TODO
m_pixel = PALETTERGB (m_red, m_green, m_blue);
*/
}
wxColour::~wxColour ()
{
}
void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
{
m_red = r;
m_green = g;
m_blue = b;
m_isInit = TRUE;
/* TODO
m_pixel = PALETTERGB (m_red, m_green, m_blue);
*/
}

74
src/cocoa/colour.mm Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: colour.mm
// Purpose: wxColour class
// Author: David Elliott
// Modified by:
// Created: 2003/06/17
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#import <AppKit/NSColor.h>
#include "wx/gdicmn.h"
#include "wx/colour.h"
IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
wxColour::wxColour ()
: m_cocoaNSColor(NULL)
{
m_red = m_blue = m_green = 0;
}
wxColour::wxColour (const wxColour& col)
: m_cocoaNSColor(col.m_cocoaNSColor)
, m_red(col.m_red)
, m_green(col.m_green)
, m_blue(col.m_blue)
{
[m_cocoaNSColor retain];
}
wxColour& wxColour::operator =(const wxColour& col)
{
m_cocoaNSColor = col.m_cocoaNSColor;
m_red = col.m_red;
m_green = col.m_green;
m_blue = col.m_blue;
[m_cocoaNSColor retain];
return *this;
}
void wxColour::InitFromName(const wxString& col)
{
wxColour *the_colour = wxTheColourDatabase->FindColour (col);
if (the_colour)
{
*this = *the_colour;
}
else
{
[m_cocoaNSColor release];
m_cocoaNSColor = NULL;
m_red = 0;
m_green = 0;
m_blue = 0;
}
}
wxColour::~wxColour ()
{
[m_cocoaNSColor release];
}
void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
{
[m_cocoaNSColor release];
m_cocoaNSColor = [[NSColor colorWithCalibratedRed:r/255.0 green:g/255.0 blue:b/255.0 alpha:1.0] retain];
m_red = r;
m_green = g;
m_blue = b;
}