Added wxAUI_MGR_LIVE_RESIZE flag for live sash sizing, the default on wxOSX

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2009-01-07 14:45:27 +00:00
parent 939fdcf6b7
commit 68030cae69
4 changed files with 251 additions and 193 deletions

View File

@@ -47,6 +47,7 @@ enum wxAuiManagerOption
wxAUI_MGR_RECTANGLE_HINT = 1 << 5, wxAUI_MGR_RECTANGLE_HINT = 1 << 5,
wxAUI_MGR_HINT_FADE = 1 << 6, wxAUI_MGR_HINT_FADE = 1 << 6,
wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7,
wxAUI_MGR_LIVE_RESIZE = 1 << 8,
wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING |
wxAUI_MGR_TRANSPARENT_HINT | wxAUI_MGR_TRANSPARENT_HINT |
@@ -560,6 +561,8 @@ protected:
wxArrayInt& positions, wxArrayInt& positions,
wxArrayInt& sizes); wxArrayInt& sizes);
/// Ends a resize action, or for live update, resizes the sash
bool DoEndResizeAction(wxMouseEvent& event);
public: public:
@@ -615,6 +618,7 @@ protected:
wxAuiDockUIPart* m_hover_button;// button uipart being hovered over wxAuiDockUIPart* m_hover_button;// button uipart being hovered over
wxRect m_last_hint; // last hint rectangle wxRect m_last_hint; // last hint rectangle
wxPoint m_last_mouse_move; // last mouse move position (see OnMotion) wxPoint m_last_mouse_move; // last mouse move position (see OnMotion)
int m_currentDragItem;
bool m_skipping; bool m_skipping;
bool m_has_maximized; bool m_has_maximized;

View File

@@ -35,6 +35,7 @@ enum wxAuiManagerOption
wxAUI_MGR_RECTANGLE_HINT = 1 << 5, wxAUI_MGR_RECTANGLE_HINT = 1 << 5,
wxAUI_MGR_HINT_FADE = 1 << 6, wxAUI_MGR_HINT_FADE = 1 << 6,
wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7,
wxAUI_MGR_LIVE_RESIZE = 1 << 8,
wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING |
wxAUI_MGR_TRANSPARENT_HINT | wxAUI_MGR_TRANSPARENT_HINT |

View File

@@ -84,6 +84,7 @@ class MyFrame : public wxFrame
ID_NoGradient, ID_NoGradient,
ID_VerticalGradient, ID_VerticalGradient,
ID_HorizontalGradient, ID_HorizontalGradient,
ID_LiveUpdate,
ID_Settings, ID_Settings,
ID_CustomizeToolbar, ID_CustomizeToolbar,
ID_DropDownToolbarItem, ID_DropDownToolbarItem,
@@ -591,6 +592,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(ID_HintFade, MyFrame::OnManagerFlag) EVT_MENU(ID_HintFade, MyFrame::OnManagerFlag)
EVT_MENU(ID_NoVenetianFade, MyFrame::OnManagerFlag) EVT_MENU(ID_NoVenetianFade, MyFrame::OnManagerFlag)
EVT_MENU(ID_TransparentDrag, MyFrame::OnManagerFlag) EVT_MENU(ID_TransparentDrag, MyFrame::OnManagerFlag)
EVT_MENU(ID_LiveUpdate, MyFrame::OnManagerFlag)
EVT_MENU(ID_AllowActivePane, MyFrame::OnManagerFlag) EVT_MENU(ID_AllowActivePane, MyFrame::OnManagerFlag)
EVT_MENU(ID_NotebookTabFixedWidth, MyFrame::OnNotebookFlag) EVT_MENU(ID_NotebookTabFixedWidth, MyFrame::OnNotebookFlag)
EVT_MENU(ID_NotebookNoCloseButton, MyFrame::OnNotebookFlag) EVT_MENU(ID_NotebookNoCloseButton, MyFrame::OnNotebookFlag)
@@ -637,6 +639,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_UPDATE_UI(ID_HintFade, MyFrame::OnUpdateUI) EVT_UPDATE_UI(ID_HintFade, MyFrame::OnUpdateUI)
EVT_UPDATE_UI(ID_NoVenetianFade, MyFrame::OnUpdateUI) EVT_UPDATE_UI(ID_NoVenetianFade, MyFrame::OnUpdateUI)
EVT_UPDATE_UI(ID_TransparentDrag, MyFrame::OnUpdateUI) EVT_UPDATE_UI(ID_TransparentDrag, MyFrame::OnUpdateUI)
EVT_UPDATE_UI(ID_LiveUpdate, MyFrame::OnUpdateUI)
EVT_UPDATE_UI(ID_NoGradient, MyFrame::OnUpdateUI) EVT_UPDATE_UI(ID_NoGradient, MyFrame::OnUpdateUI)
EVT_UPDATE_UI(ID_VerticalGradient, MyFrame::OnUpdateUI) EVT_UPDATE_UI(ID_VerticalGradient, MyFrame::OnUpdateUI)
EVT_UPDATE_UI(ID_HorizontalGradient, MyFrame::OnUpdateUI) EVT_UPDATE_UI(ID_HorizontalGradient, MyFrame::OnUpdateUI)
@@ -699,6 +702,7 @@ MyFrame::MyFrame(wxWindow* parent,
options_menu->AppendCheckItem(ID_NoVenetianFade, _("Disable Venetian Blinds Hint Fade-in")); options_menu->AppendCheckItem(ID_NoVenetianFade, _("Disable Venetian Blinds Hint Fade-in"));
options_menu->AppendCheckItem(ID_TransparentDrag, _("Transparent Drag")); options_menu->AppendCheckItem(ID_TransparentDrag, _("Transparent Drag"));
options_menu->AppendCheckItem(ID_AllowActivePane, _("Allow Active Pane")); options_menu->AppendCheckItem(ID_AllowActivePane, _("Allow Active Pane"));
options_menu->AppendCheckItem(ID_LiveUpdate, _("Live Resize Update"));
options_menu->AppendSeparator(); options_menu->AppendSeparator();
options_menu->AppendRadioItem(ID_NoGradient, _("No Caption Gradient")); options_menu->AppendRadioItem(ID_NoGradient, _("No Caption Gradient"));
options_menu->AppendRadioItem(ID_VerticalGradient, _("Vertical Caption Gradient")); options_menu->AppendRadioItem(ID_VerticalGradient, _("Vertical Caption Gradient"));
@@ -1078,6 +1082,7 @@ void MyFrame::OnManagerFlag(wxCommandEvent& event)
case ID_TransparentHint: flag = wxAUI_MGR_TRANSPARENT_HINT; break; case ID_TransparentHint: flag = wxAUI_MGR_TRANSPARENT_HINT; break;
case ID_VenetianBlindsHint: flag = wxAUI_MGR_VENETIAN_BLINDS_HINT; break; case ID_VenetianBlindsHint: flag = wxAUI_MGR_VENETIAN_BLINDS_HINT; break;
case ID_RectangleHint: flag = wxAUI_MGR_RECTANGLE_HINT; break; case ID_RectangleHint: flag = wxAUI_MGR_RECTANGLE_HINT; break;
case ID_LiveUpdate: flag = wxAUI_MGR_LIVE_RESIZE; break;
} }
if (flag) if (flag)
@@ -1191,6 +1196,9 @@ void MyFrame::OnUpdateUI(wxUpdateUIEvent& event)
case ID_TransparentHint: case ID_TransparentHint:
event.Check((flags & wxAUI_MGR_TRANSPARENT_HINT) != 0); event.Check((flags & wxAUI_MGR_TRANSPARENT_HINT) != 0);
break; break;
case ID_LiveUpdate:
event.Check((flags & wxAUI_MGR_LIVE_RESIZE) != 0);
break;
case ID_VenetianBlindsHint: case ID_VenetianBlindsHint:
event.Check((flags & wxAUI_MGR_VENETIAN_BLINDS_HINT) != 0); event.Check((flags & wxAUI_MGR_VENETIAN_BLINDS_HINT) != 0);
break; break;

View File

@@ -593,6 +593,7 @@ wxAuiManager::wxAuiManager(wxWindow* managed_wnd, unsigned int flags)
m_dock_constraint_x = 0.3; m_dock_constraint_x = 0.3;
m_dock_constraint_y = 0.3; m_dock_constraint_y = 0.3;
m_reserved = NULL; m_reserved = NULL;
m_currentDragItem = -1;
if (managed_wnd) if (managed_wnd)
{ {
@@ -735,6 +736,17 @@ unsigned int wxAuiManager::GetFlags() const
return m_flags; return m_flags;
} }
// Convenience function
bool wxAuiManager_HasLiveResize(wxAuiManager& manager)
{
// With Core Graphics on Mac, it's not possible to show sash feedback,
// so we'll always use live update instead.
#if defined(__WXMAC__)
return true;
#else
return (manager.GetFlags() & wxAUI_MGR_LIVE_RESIZE) == wxAUI_MGR_LIVE_RESIZE;
#endif
}
// don't use these anymore as they are deprecated // don't use these anymore as they are deprecated
// use Set/GetManagedFrame() instead // use Set/GetManagedFrame() instead
@@ -3930,6 +3942,8 @@ void wxAuiManager::UpdateButtonOnScreen(wxAuiDockUIPart* button_ui_part,
void wxAuiManager::OnLeftDown(wxMouseEvent& event) void wxAuiManager::OnLeftDown(wxMouseEvent& event)
{ {
m_currentDragItem = -1;
wxAuiDockUIPart* part = HitTest(event.GetX(), event.GetY()); wxAuiDockUIPart* part = HitTest(event.GetX(), event.GetY());
if (part) if (part)
{ {
@@ -4025,6 +4039,191 @@ void wxAuiManager::OnLeftDown(wxMouseEvent& event)
#endif #endif
} }
/// Ends a resize action, or for live update, resizes the sash
bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
{
// resize the dock or the pane
if (m_action_part && m_action_part->type==wxAuiDockUIPart::typeDockSizer)
{
wxRect& rect = m_action_part->dock->rect;
wxPoint new_pos(event.m_x - m_action_offset.x,
event.m_y - m_action_offset.y);
switch (m_action_part->dock->dock_direction)
{
case wxAUI_DOCK_LEFT:
m_action_part->dock->size = new_pos.x - rect.x;
break;
case wxAUI_DOCK_TOP:
m_action_part->dock->size = new_pos.y - rect.y;
break;
case wxAUI_DOCK_RIGHT:
m_action_part->dock->size = rect.x + rect.width -
new_pos.x - m_action_part->rect.GetWidth();
break;
case wxAUI_DOCK_BOTTOM:
m_action_part->dock->size = rect.y + rect.height -
new_pos.y - m_action_part->rect.GetHeight();
break;
}
Update();
Repaint(NULL);
}
else if (m_action_part &&
m_action_part->type == wxAuiDockUIPart::typePaneSizer)
{
wxAuiDockInfo& dock = *m_action_part->dock;
wxAuiPaneInfo& pane = *m_action_part->pane;
int total_proportion = 0;
int dock_pixels = 0;
int new_pixsize = 0;
int caption_size = m_art->GetMetric(wxAUI_DOCKART_CAPTION_SIZE);
int pane_border_size = m_art->GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
int sash_size = m_art->GetMetric(wxAUI_DOCKART_SASH_SIZE);
wxPoint new_pos(event.m_x - m_action_offset.x,
event.m_y - m_action_offset.y);
// determine the pane rectangle by getting the pane part
wxAuiDockUIPart* pane_part = GetPanePart(pane.window);
wxASSERT_MSG(pane_part,
wxT("Pane border part not found -- shouldn't happen"));
// determine the new pixel size that the user wants;
// this will help us recalculate the pane's proportion
if (dock.IsHorizontal())
new_pixsize = new_pos.x - pane_part->rect.x;
else
new_pixsize = new_pos.y - pane_part->rect.y;
// determine the size of the dock, based on orientation
if (dock.IsHorizontal())
dock_pixels = dock.rect.GetWidth();
else
dock_pixels = dock.rect.GetHeight();
// determine the total proportion of all resizable panes,
// and the total size of the dock minus the size of all
// the fixed panes
int i, dock_pane_count = dock.panes.GetCount();
int pane_position = -1;
for (i = 0; i < dock_pane_count; ++i)
{
wxAuiPaneInfo& p = *dock.panes.Item(i);
if (p.window == pane.window)
pane_position = i;
// while we're at it, subtract the pane sash
// width from the dock width, because this would
// skew our proportion calculations
if (i > 0)
dock_pixels -= sash_size;
// also, the whole size (including decorations) of
// all fixed panes must also be subtracted, because they
// are not part of the proportion calculation
if (p.IsFixed())
{
if (dock.IsHorizontal())
dock_pixels -= p.best_size.x;
else
dock_pixels -= p.best_size.y;
}
else
{
total_proportion += p.dock_proportion;
}
}
// find a pane in our dock to 'steal' space from or to 'give'
// space to -- this is essentially what is done when a pane is
// resized; the pane should usually be the first non-fixed pane
// to the right of the action pane
int borrow_pane = -1;
for (i = pane_position+1; i < dock_pane_count; ++i)
{
wxAuiPaneInfo& p = *dock.panes.Item(i);
if (!p.IsFixed())
{
borrow_pane = i;
break;
}
}
// demand that the pane being resized is found in this dock
// (this assert really never should be raised)
wxASSERT_MSG(pane_position != -1, wxT("Pane not found in dock"));
// prevent division by zero
if (dock_pixels == 0 || total_proportion == 0 || borrow_pane == -1)
{
m_action = actionNone;
return false;
}
// calculate the new proportion of the pane
int new_proportion = (new_pixsize*total_proportion)/dock_pixels;
// default minimum size
int min_size = 0;
// check against the pane's minimum size, if specified. please note
// that this is not enough to ensure that the minimum size will
// not be violated, because the whole frame might later be shrunk,
// causing the size of the pane to violate it's minimum size
if (pane.min_size.IsFullySpecified())
{
min_size = 0;
if (pane.HasBorder())
min_size += (pane_border_size*2);
// calculate minimum size with decorations (border,caption)
if (pane_part->orientation == wxVERTICAL)
{
min_size += pane.min_size.y;
if (pane.HasCaption())
min_size += caption_size;
}
else
{
min_size += pane.min_size.x;
}
}
// for some reason, an arithmatic error somewhere is causing
// the proportion calculations to always be off by 1 pixel;
// for now we will add the 1 pixel on, but we really should
// determine what's causing this.
min_size++;
int min_proportion = (min_size*total_proportion)/dock_pixels;
if (new_proportion < min_proportion)
new_proportion = min_proportion;
int prop_diff = new_proportion - pane.dock_proportion;
// borrow the space from our neighbor pane to the
// right or bottom (depending on orientation)
dock.panes.Item(borrow_pane)->dock_proportion -= prop_diff;
pane.dock_proportion = new_proportion;
// repaint
Update();
Repaint(NULL);
}
return true;
}
void wxAuiManager::OnLeftUp(wxMouseEvent& event) void wxAuiManager::OnLeftUp(wxMouseEvent& event)
{ {
@@ -4032,189 +4231,19 @@ void wxAuiManager::OnLeftUp(wxMouseEvent& event)
{ {
m_frame->ReleaseMouse(); m_frame->ReleaseMouse();
// get rid of the hint rectangle if (!wxAuiManager_HasLiveResize(*this))
wxScreenDC dc;
DrawResizeHint(dc, m_action_hintrect);
// resize the dock or the pane
if (m_action_part && m_action_part->type==wxAuiDockUIPart::typeDockSizer)
{ {
wxRect& rect = m_action_part->dock->rect; // get rid of the hint rectangle
wxScreenDC dc;
wxPoint new_pos(event.m_x - m_action_offset.x, DrawResizeHint(dc, m_action_hintrect);
event.m_y - m_action_offset.y);
switch (m_action_part->dock->dock_direction)
{
case wxAUI_DOCK_LEFT:
m_action_part->dock->size = new_pos.x - rect.x;
break;
case wxAUI_DOCK_TOP:
m_action_part->dock->size = new_pos.y - rect.y;
break;
case wxAUI_DOCK_RIGHT:
m_action_part->dock->size = rect.x + rect.width -
new_pos.x - m_action_part->rect.GetWidth();
break;
case wxAUI_DOCK_BOTTOM:
m_action_part->dock->size = rect.y + rect.height -
new_pos.y - m_action_part->rect.GetHeight();
break;
}
Update();
Repaint(NULL);
} }
else if (m_action_part && if (m_currentDragItem != -1 && wxAuiManager_HasLiveResize(*this))
m_action_part->type == wxAuiDockUIPart::typePaneSizer) m_action_part = & (m_uiparts.Item(m_currentDragItem));
{
wxAuiDockInfo& dock = *m_action_part->dock;
wxAuiPaneInfo& pane = *m_action_part->pane;
int total_proportion = 0; DoEndResizeAction(event);
int dock_pixels = 0;
int new_pixsize = 0;
int caption_size = m_art->GetMetric(wxAUI_DOCKART_CAPTION_SIZE); m_currentDragItem = -1;
int pane_border_size = m_art->GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
int sash_size = m_art->GetMetric(wxAUI_DOCKART_SASH_SIZE);
wxPoint new_pos(event.m_x - m_action_offset.x,
event.m_y - m_action_offset.y);
// determine the pane rectangle by getting the pane part
wxAuiDockUIPart* pane_part = GetPanePart(pane.window);
wxASSERT_MSG(pane_part,
wxT("Pane border part not found -- shouldn't happen"));
// determine the new pixel size that the user wants;
// this will help us recalculate the pane's proportion
if (dock.IsHorizontal())
new_pixsize = new_pos.x - pane_part->rect.x;
else
new_pixsize = new_pos.y - pane_part->rect.y;
// determine the size of the dock, based on orientation
if (dock.IsHorizontal())
dock_pixels = dock.rect.GetWidth();
else
dock_pixels = dock.rect.GetHeight();
// determine the total proportion of all resizable panes,
// and the total size of the dock minus the size of all
// the fixed panes
int i, dock_pane_count = dock.panes.GetCount();
int pane_position = -1;
for (i = 0; i < dock_pane_count; ++i)
{
wxAuiPaneInfo& p = *dock.panes.Item(i);
if (p.window == pane.window)
pane_position = i;
// while we're at it, subtract the pane sash
// width from the dock width, because this would
// skew our proportion calculations
if (i > 0)
dock_pixels -= sash_size;
// also, the whole size (including decorations) of
// all fixed panes must also be subtracted, because they
// are not part of the proportion calculation
if (p.IsFixed())
{
if (dock.IsHorizontal())
dock_pixels -= p.best_size.x;
else
dock_pixels -= p.best_size.y;
}
else
{
total_proportion += p.dock_proportion;
}
}
// find a pane in our dock to 'steal' space from or to 'give'
// space to -- this is essentially what is done when a pane is
// resized; the pane should usually be the first non-fixed pane
// to the right of the action pane
int borrow_pane = -1;
for (i = pane_position+1; i < dock_pane_count; ++i)
{
wxAuiPaneInfo& p = *dock.panes.Item(i);
if (!p.IsFixed())
{
borrow_pane = i;
break;
}
}
// demand that the pane being resized is found in this dock
// (this assert really never should be raised)
wxASSERT_MSG(pane_position != -1, wxT("Pane not found in dock"));
// prevent division by zero
if (dock_pixels == 0 || total_proportion == 0 || borrow_pane == -1)
{
m_action = actionNone;
return;
}
// calculate the new proportion of the pane
int new_proportion = (new_pixsize*total_proportion)/dock_pixels;
// default minimum size
int min_size = 0;
// check against the pane's minimum size, if specified. please note
// that this is not enough to ensure that the minimum size will
// not be violated, because the whole frame might later be shrunk,
// causing the size of the pane to violate it's minimum size
if (pane.min_size.IsFullySpecified())
{
min_size = 0;
if (pane.HasBorder())
min_size += (pane_border_size*2);
// calculate minimum size with decorations (border,caption)
if (pane_part->orientation == wxVERTICAL)
{
min_size += pane.min_size.y;
if (pane.HasCaption())
min_size += caption_size;
}
else
{
min_size += pane.min_size.x;
}
}
// for some reason, an arithmatic error somewhere is causing
// the proportion calculations to always be off by 1 pixel;
// for now we will add the 1 pixel on, but we really should
// determine what's causing this.
min_size++;
int min_proportion = (min_size*total_proportion)/dock_pixels;
if (new_proportion < min_proportion)
new_proportion = min_proportion;
int prop_diff = new_proportion - pane.dock_proportion;
// borrow the space from our neighbor pane to the
// right or bottom (depending on orientation)
dock.panes.Item(borrow_pane)->dock_proportion -= prop_diff;
pane.dock_proportion = new_proportion;
// repaint
Update();
Repaint(NULL);
}
} }
else if (m_action == actionClickButton) else if (m_action == actionClickButton)
{ {
@@ -4297,6 +4326,13 @@ void wxAuiManager::OnMotion(wxMouseEvent& event)
if (m_action == actionResize) if (m_action == actionResize)
{ {
// It's necessary to reset m_action_part since it destroyed
// by the Update within DoEndResizeAction.
if (m_currentDragItem != -1)
m_action_part = & (m_uiparts.Item(m_currentDragItem));
else
m_currentDragItem = m_uiparts.Index(* m_action_part);
if (m_action_part) if (m_action_part)
{ {
wxPoint pos = m_action_part->rect.GetPosition(); wxPoint pos = m_action_part->rect.GetPosition();
@@ -4305,14 +4341,23 @@ void wxAuiManager::OnMotion(wxMouseEvent& event)
else else
pos.x = wxMax(0, event.m_x - m_action_offset.x); pos.x = wxMax(0, event.m_x - m_action_offset.x);
wxRect rect(m_frame->ClientToScreen(pos), if (wxAuiManager_HasLiveResize(*this))
m_action_part->rect.GetSize()); {
m_frame->ReleaseMouse();
DoEndResizeAction(event);
m_frame->CaptureMouse();
}
else
{
wxRect rect(m_frame->ClientToScreen(pos),
m_action_part->rect.GetSize());
wxScreenDC dc;
wxScreenDC dc; if (!m_action_hintrect.IsEmpty())
if (!m_action_hintrect.IsEmpty()) DrawResizeHint(dc, m_action_hintrect);
DrawResizeHint(dc, m_action_hintrect); DrawResizeHint(dc, rect);
DrawResizeHint(dc, rect); m_action_hintrect = rect;
m_action_hintrect = rect; }
} }
} }
else if (m_action == actionClickCaption) else if (m_action == actionClickCaption)