HitTest() now works when the ctrl is scrolled too
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2161 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1444,8 +1444,13 @@ void wxTreeCtrl::OnChar( wxKeyEvent &event )
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wxTreeItemId wxTreeCtrl::HitTest(const wxPoint& point, int& WXUNUSED(flags))
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wxTreeItemId wxTreeCtrl::HitTest(const wxPoint& point, int& WXUNUSED(flags))
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{
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{
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wxClientDC dc(this);
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PrepareDC(dc);
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long x = dc.DeviceToLogicalX( (long)point.x );
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long y = dc.DeviceToLogicalY( (long)point.y );
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bool onButton = FALSE;
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bool onButton = FALSE;
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return m_anchor->HitTest( point, onButton );
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return m_anchor->HitTest( wxPoint(x, y), onButton );
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}
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}
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void wxTreeCtrl::OnMouse( wxMouseEvent &event )
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void wxTreeCtrl::OnMouse( wxMouseEvent &event )
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