no message
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@848 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -39,7 +39,7 @@ CPP=cl.exe
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# PROP Intermediate_Dir ".\Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /G5 /MD /w /W0 /GX /O2 /I ".\include" /I ".\include\wx\msw" /I ".\include\wx\generic" /I ".\include\wx\other" /I ".\src\png" /I ".\src\zlib" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /YX"wx\wxprec.h" /FD /c
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# ADD CPP /nologo /MD /GX /O2 /I ".\include" /I ".\include\wx\msw" /I ".\include\wx\generic" /I ".\include\wx\other" /I ".\src\png" /I ".\src\zlib" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /YX"wx\wxprec.h" /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -60,7 +60,7 @@ LIB32=link.exe -lib
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# PROP Intermediate_Dir ".\Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /G5 /MDd /w /W0 /GX /Z7 /Od /Gf /Gy /I ".\include" /I ".\include\wx\msw" /I ".\include\wx\generic" /I ".\include\wx\other" /I ".\src\png" /I ".\src\zlib" /D "__WXDEBUG__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WXDEBUG=1 /D "__WINDOWS__" /YX"wx\wxprec.h" /FD /c
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# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /Gf /Gy /I ".\include" /I ".\include\wx\msw" /I ".\include\wx\generic" /I ".\include\wx\other" /I ".\src\png" /I ".\src\zlib" /D "__WXDEBUG__" /D WXDEBUG=1 /D "STRICT" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /YX"wx\wxprec.h" /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -433,9 +433,11 @@ SOURCE=.\src\msw\dummy.cpp
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!IF "$(CFG)" == "wxWin - Win32 Release"
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# ADD CPP /Yc""
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!ELSEIF "$(CFG)" == "wxWin - Win32 Debug"
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# ADD CPP /D "STRICT"
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# ADD CPP /D "STRICT" /Yc""
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!ENDIF
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32
Wxwin.dsw
32
Wxwin.dsw
@@ -1,5 +1,23 @@
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Microsoft Developer Studio Workspace File, Format Version 5.00
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# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GEL<45>SCHT WERDEN!
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "dialoged"=.\UTILS\DIALOGED\SRC\dialoged.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name wxprop
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name wxWin
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End Project Dependency
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}}}
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###############################################################################
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@@ -15,6 +33,18 @@ Package=<4>
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###############################################################################
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Project: "wxprop"=.\utils\wxprop\src\wxprop.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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175
utils/dialoged/src/dialoged.dsp
Normal file
175
utils/dialoged/src/dialoged.dsp
Normal file
@@ -0,0 +1,175 @@
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# Microsoft Developer Studio Project File - Name="dialoged" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=dialoged - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "dialoged.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "dialoged.mak" CFG="dialoged - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "dialoged - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "dialoged - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "dialoged - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\include" /I "..\..\..\include\wx\msw" /I "..\..\..\include\wx\generic" /I "..\..\..\include\wx\other" /I "..\..\..\src\png" /I "..\..\..\src\zlib" /I "..\..\wxprop\src" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /Fp"..\..\..\Release/wxWin.pch" /YX"wx\wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0xc09 /d "NDEBUG"
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# ADD RSC /l 0xc09 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib rpcrt4.lib comctl32.lib /nologo /subsystem:windows /machine:I386
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!ELSEIF "$(CFG)" == "dialoged - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /Gf /Gy /I "..\..\..\include" /I "..\..\..\include\wx\msw" /I "..\..\..\include\wx\generic" /I "..\..\..\include\wx\other" /I "..\..\..\src\png" /I "..\..\..\src\zlib" /I "..\..\wxprop\src" /D "__WXDEBUG__" /D WXDEBUG=1 /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /Fp"..\..\..\Debug/wxWin.pch" /YX"wx\wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0xc09 /d "_DEBUG"
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# ADD RSC /l 0xc09 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib rpcrt4.lib comctl32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "dialoged - Win32 Release"
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# Name "dialoged - Win32 Debug"
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# Begin Source File
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SOURCE=.\dialoged.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dialoged.h
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# End Source File
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# Begin Source File
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SOURCE=.\dialoged.rc
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!IF "$(CFG)" == "dialoged - Win32 Release"
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# ADD BASE RSC /l 0xc09
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# ADD RSC /l 0xc09 /i "..\..\..\include"
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!ELSEIF "$(CFG)" == "dialoged - Win32 Debug"
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# ADD BASE RSC /l 0xc09
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# ADD RSC /l 0xc09 /i "..\..\..\include"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\dlghndlr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\dlghndlr.h
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# End Source File
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# Begin Source File
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SOURCE=.\edlist.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\edlist.h
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# End Source File
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# Begin Source File
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SOURCE=.\edtree.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\edtree.h
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# End Source File
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# Begin Source File
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SOURCE=.\reseditr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\reseditr.h
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# End Source File
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# Begin Source File
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SOURCE=.\reswrite.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\symbtabl.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\symbtabl.h
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# End Source File
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# Begin Source File
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SOURCE=.\winprop.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\winprop.h
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# End Source File
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# Begin Source File
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SOURCE=.\winstyle.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\winstyle.h
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# End Source File
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# End Target
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# End Project
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