* Fixed a memory leak in wxThread
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1033 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -79,12 +79,12 @@ void wxMutexGuiLeave()
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void wxMutexGuiEnter()
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{
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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}
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void wxMutexGuiLeave()
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{
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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}
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#endif
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@@ -138,7 +138,7 @@ bool wxThread::IsAlive() const
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void wxThread::SetPriority(int WXUNUSED(prio)) { }
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int wxThread::GetPriority() const { return 0; }
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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wxThread::wxThread()
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{
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@@ -168,13 +168,15 @@ public:
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};
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bool wxThreadModule::OnInit() {
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wxMainMutex.Lock();
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wxMainMutex = new wxMutex();
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wxMainMutex->Lock();
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return TRUE;
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}
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void wxThreadModule::OnExit()
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{
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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delete wxMainMutex;
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}
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IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
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@@ -37,7 +37,7 @@ static pthread_t p_mainid;
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static wxMutex p_list_mutex;
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static wxList p_threads_list;
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// GUI thread manager
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@@ -288,10 +288,10 @@ void *wxThread::Join()
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wxYield();
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if (do_unlock)
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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pthread_join(p_internal->thread_id, &status);
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if (do_unlock)
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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p_list_mutex.Lock();
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delete p_threads_list.Nth(p_internal->id);
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@@ -377,17 +377,19 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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wxThreadGuiInit();
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p_mainid = pthread_self();
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p_threads_list = wxList(wxKEY_INTEGER);
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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return TRUE;
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}
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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wxThreadGuiExit();
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delete wxMainMutex;
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}
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};
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@@ -34,7 +34,7 @@ enum thread_state {
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/////////////////////////////////////////////////////////////////////////////
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static int p_mainid;
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wxMutex wxMainMutex;
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wxMutex *wxMainMutex;
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#include "threadgui.inc"
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@@ -166,10 +166,10 @@ void *wxThread::Join()
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int stat;
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if (do_unlock)
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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waitpid(p_internal->thread_id, &stat, 0);
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if (do_unlock)
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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if (!WIFEXITED(stat) && !WIFSIGNALED(stat))
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return 0;
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p_internal->state = STATE_IDLE;
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@@ -238,14 +238,16 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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wxThreadGuiInit();
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p_mainid = (int)getpid();
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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}
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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wxThreadGuiExit();
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delete wxMainMutex;
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}
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};
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@@ -79,12 +79,12 @@ void wxMutexGuiLeave()
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void wxMutexGuiEnter()
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{
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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}
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void wxMutexGuiLeave()
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{
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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}
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#endif
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@@ -138,7 +138,7 @@ bool wxThread::IsAlive() const
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void wxThread::SetPriority(int WXUNUSED(prio)) { }
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int wxThread::GetPriority() const { return 0; }
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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wxThread::wxThread()
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{
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@@ -168,13 +168,15 @@ public:
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};
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bool wxThreadModule::OnInit() {
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wxMainMutex.Lock();
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wxMainMutex = new wxMutex();
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wxMainMutex->Lock();
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return TRUE;
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}
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void wxThreadModule::OnExit()
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{
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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delete wxMainMutex;
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}
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IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
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@@ -37,7 +37,7 @@ static pthread_t p_mainid;
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static wxMutex p_list_mutex;
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static wxList p_threads_list;
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// GUI thread manager
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@@ -288,10 +288,10 @@ void *wxThread::Join()
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wxYield();
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if (do_unlock)
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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pthread_join(p_internal->thread_id, &status);
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if (do_unlock)
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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p_list_mutex.Lock();
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delete p_threads_list.Nth(p_internal->id);
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@@ -377,17 +377,19 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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wxThreadGuiInit();
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p_mainid = pthread_self();
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p_threads_list = wxList(wxKEY_INTEGER);
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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return TRUE;
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}
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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wxThreadGuiExit();
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delete wxMainMutex;
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}
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};
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@@ -34,7 +34,7 @@ enum thread_state {
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/////////////////////////////////////////////////////////////////////////////
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static int p_mainid;
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wxMutex wxMainMutex;
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wxMutex *wxMainMutex;
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#include "threadgui.inc"
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@@ -166,10 +166,10 @@ void *wxThread::Join()
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int stat;
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if (do_unlock)
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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waitpid(p_internal->thread_id, &stat, 0);
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if (do_unlock)
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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if (!WIFEXITED(stat) && !WIFSIGNALED(stat))
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return 0;
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p_internal->state = STATE_IDLE;
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@@ -238,14 +238,16 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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wxThreadGuiInit();
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p_mainid = (int)getpid();
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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}
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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wxThreadGuiExit();
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delete wxMainMutex;
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}
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};
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@@ -28,7 +28,7 @@ enum thread_state {
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// Static variables
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/////////////////////////////////////////////////////////////////////////////
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// Windows implementation
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@@ -243,13 +243,15 @@ class wxThreadModule : public wxModule {
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public:
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virtual bool OnInit() {
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/* TODO p_mainid = GetCurrentThread(); */
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wxMainMutex.Lock();
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wxMainMutex = new wxMutex();
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wxMainMutex->Lock();
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return TRUE;
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}
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// Global cleanup
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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delete wxMainMutex;
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}
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};
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@@ -44,7 +44,7 @@ enum thread_state {
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/////////////////////////////////////////////////////////////////////////////
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static HANDLE p_mainid;
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// Windows implementation
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@@ -260,10 +260,10 @@ void *wxThread::Join()
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return NULL;
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if (wxThread::IsMain())
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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WaitForSingleObject(p_internal->thread_id, INFINITE);
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if (wxThread::IsMain())
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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GetExitCodeThread(p_internal->thread_id, &exit_code);
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CloseHandle(p_internal->thread_id);
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@@ -310,14 +310,16 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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p_mainid = GetCurrentThread();
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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return TRUE;
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}
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// Global cleanup
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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delete wxMainMutex;
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}
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};
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@@ -143,7 +143,7 @@ bool wxThread::IsAlive() const
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void wxThread::SetPriority(int WXUNUSED(prio)) { }
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int wxThread::GetPriority() const { return 0; }
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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wxThread::wxThread()
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{
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@@ -173,13 +173,15 @@ public:
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};
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bool wxThreadModule::OnInit() {
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wxMainMutex.Lock();
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wxMainMutex = new wxMutex();
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wxMainMutex->Lock();
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return TRUE;
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}
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void wxThreadModule::OnExit()
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{
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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delete wxMainMutex;
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}
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IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
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@@ -37,7 +37,7 @@ static pthread_t p_mainid;
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static wxMutex p_list_mutex;
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static wxList p_threads_list;
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// GUI thread manager
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@@ -288,10 +288,10 @@ void *wxThread::Join()
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wxYield();
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if (do_unlock)
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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pthread_join(p_internal->thread_id, &status);
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if (do_unlock)
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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p_list_mutex.Lock();
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delete p_threads_list.Nth(p_internal->id);
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@@ -377,17 +377,19 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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wxThreadGuiInit();
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p_mainid = pthread_self();
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p_threads_list = wxList(wxKEY_INTEGER);
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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return TRUE;
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}
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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wxThreadGuiExit();
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delete wxMainMutex;
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}
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};
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@@ -34,7 +34,7 @@ enum thread_state {
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/////////////////////////////////////////////////////////////////////////////
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static int p_mainid;
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wxMutex wxMainMutex;
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wxMutex *wxMainMutex;
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#include "threadgui.inc"
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@@ -166,10 +166,10 @@ void *wxThread::Join()
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int stat;
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if (do_unlock)
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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waitpid(p_internal->thread_id, &stat, 0);
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if (do_unlock)
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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if (!WIFEXITED(stat) && !WIFSIGNALED(stat))
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return 0;
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p_internal->state = STATE_IDLE;
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@@ -238,14 +238,16 @@ class wxThreadModule : public wxModule {
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DECLARE_DYNAMIC_CLASS(wxThreadModule)
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public:
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virtual bool OnInit() {
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wxMainMutex = new wxMutex();
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wxThreadGuiInit();
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p_mainid = (int)getpid();
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wxMainMutex.Lock();
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wxMainMutex->Lock();
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}
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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wxThreadGuiExit();
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delete wxMainMutex;
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}
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};
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@@ -28,7 +28,7 @@ enum thread_state {
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// Static variables
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/////////////////////////////////////////////////////////////////////////////
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wxMutex wxMainMutex; // controls access to all GUI functions
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wxMutex *wxMainMutex; // controls access to all GUI functions
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/////////////////////////////////////////////////////////////////////////////
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// Windows implementation
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@@ -243,13 +243,15 @@ class wxThreadModule : public wxModule {
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public:
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virtual bool OnInit() {
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/* TODO p_mainid = GetCurrentThread(); */
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wxMainMutex.Lock();
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wxMainMutex = new wxMutex();
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wxMainMutex->Lock();
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return TRUE;
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}
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// Global cleanup
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virtual void OnExit() {
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wxMainMutex.Unlock();
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wxMainMutex->Unlock();
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delete wxMainMutex;
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}
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};
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Reference in New Issue
Block a user