use "..." instead of <...> for wx includes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13549 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -18,13 +18,13 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include <wx/image.h>
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#include "wx/image.h"
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#include <wx/imagpng.h>
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#include "wx/imagpng.h"
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#include <wx/wxhtml.h>
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#include "wx/wxhtml.h"
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#include <wx/statline.h>
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#include "wx/statline.h"
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// private classes
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// private classes
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@@ -19,7 +19,7 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include "wx/image.h"
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#include "wx/image.h"
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@@ -19,13 +19,13 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include <wx/image.h>
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#include "wx/image.h"
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#include <wx/wxhtml.h>
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#include "wx/wxhtml.h"
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#include <wx/fs_zip.h>
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#include "wx/fs_zip.h"
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#include <wx/log.h>
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#include "wx/log.h"
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// private classes
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// private classes
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@@ -14,13 +14,12 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include <wx/image.h>
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#include "wx/image.h"
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#include <wx/html/htmlwin.h>
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#include "wx/html/htmlwin.h"
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#include "wx/html/htmprint.h"
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#include <wx/html/htmprint.h>
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -18,7 +18,7 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include "wx/image.h"
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#include "wx/image.h"
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@@ -19,17 +19,17 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include <wx/html/htmlwin.h>
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#include "wx/html/htmlwin.h"
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// new handler class:
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// new handler class:
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#include <wx/wfstream.h>
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#include "wx/wfstream.h"
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#include <wx/mstream.h>
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#include "wx/mstream.h"
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@@ -19,11 +19,11 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include <wx/html/htmlwin.h>
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#include "wx/html/htmlwin.h"
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@@ -36,7 +36,7 @@ TAG HANDER FOR 'MYBIND' TAG
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*/
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*/
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#include <wx/html/m_templ.h>
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#include "wx/html/m_templ.h"
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TAG_HANDLER_BEGIN(MYBIND, "MYBIND")
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TAG_HANDLER_BEGIN(MYBIND, "MYBIND")
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@@ -18,12 +18,12 @@
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// for all others, include the necessary headers (this file is usually all you
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include "wx/wx.h"
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#endif
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#endif
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#include <wx/image.h>
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#include "wx/image.h"
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#include <wx/html/htmlwin.h>
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#include "wx/html/htmlwin.h"
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#include <wx/fs_zip.h>
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#include "wx/fs_zip.h"
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// private classes
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// private classes
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