enable OpenGL library build by default under Windows too

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60834 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-05-31 12:55:11 +00:00
parent 4fd66e4c56
commit 671683c445
19 changed files with 61 additions and 103 deletions

View File

@@ -14,27 +14,10 @@
<if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('base')))</if>
</set>
<!--
When using makefile-based formats (so exclude all project files as well
as autoconf) we want to allow people to override the value of
wxUSE_GLCANVAS in setup.h by specifying USE_OPENGL=1 on make command
line so we predefine it as 1 on the compiler command line in this case
and only define it in setup.h if it han't been defined yet.
-->
<if cond="FORMAT in ['autoconf','msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">
<set var="OPENGL_DEFINE"/>
</if>
<if cond="FORMAT not in ['autoconf','msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">
<set var="OPENGL_DEFINE">
<if cond="USE_OPENGL=='1'">wxUSE_GLCANVAS=1</if>
</set>
</if>
<dll id="gldll" template="wx_dll"
cond="SHARED=='1' and USE_GUI=='1' and USE_OPENGL=='1'">
<define>WXUSINGDLL</define>
<define>WXMAKINGDLL_GL</define>
<define>$(OPENGL_DEFINE)</define>
<sources>$(OPENGL_SRC)</sources>
<msvc-headers>$(OPENGL_HDR)</msvc-headers>
@@ -52,7 +35,6 @@
<lib id="gllib" template="wx_lib"
cond="SHARED=='0' and USE_GUI=='1' and USE_OPENGL=='1'">
<define>$(OPENGL_DEFINE)</define>
<sources>$(OPENGL_SRC)</sources>
<msvc-headers>$(OPENGL_HDR)</msvc-headers>
</lib>