enable OpenGL library build by default under Windows too
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60834 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -14,27 +14,10 @@
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<if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('base')))</if>
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</set>
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<!--
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When using makefile-based formats (so exclude all project files as well
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as autoconf) we want to allow people to override the value of
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wxUSE_GLCANVAS in setup.h by specifying USE_OPENGL=1 on make command
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line so we predefine it as 1 on the compiler command line in this case
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and only define it in setup.h if it han't been defined yet.
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-->
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<if cond="FORMAT in ['autoconf','msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">
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<set var="OPENGL_DEFINE"/>
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</if>
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<if cond="FORMAT not in ['autoconf','msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">
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<set var="OPENGL_DEFINE">
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<if cond="USE_OPENGL=='1'">wxUSE_GLCANVAS=1</if>
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</set>
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</if>
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<dll id="gldll" template="wx_dll"
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cond="SHARED=='1' and USE_GUI=='1' and USE_OPENGL=='1'">
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<define>WXUSINGDLL</define>
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<define>WXMAKINGDLL_GL</define>
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<define>$(OPENGL_DEFINE)</define>
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<sources>$(OPENGL_SRC)</sources>
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<msvc-headers>$(OPENGL_HDR)</msvc-headers>
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@@ -52,7 +35,6 @@
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<lib id="gllib" template="wx_lib"
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cond="SHARED=='0' and USE_GUI=='1' and USE_OPENGL=='1'">
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<define>$(OPENGL_DEFINE)</define>
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<sources>$(OPENGL_SRC)</sources>
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<msvc-headers>$(OPENGL_HDR)</msvc-headers>
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</lib>
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