added a note that the tech note is obsolete for wxWin 2.3+

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17245 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-09-18 12:59:23 +00:00
parent fa4e86eee7
commit 66eea1c2c4

View File

@@ -24,7 +24,7 @@ Compiling wxWindows applications in the VC++ IDE
<P>
<CENTER>
<a href="#wxwin2">Settings for wxWindows 2</a> / <a href="#wxwin1">Settings for wxWindows 1.68</a>
<a href="#wxwin2">Settings for wxWindows 2.2</a> / <a href="#wxwin1">Settings for wxWindows 1.68</a>
</CENTER>
<P>
@@ -44,9 +44,10 @@ installation path.
<P>
<H2><a name="wxwin2">Settings for wxWindows 2</a></H2>
<H2><a name="wxwin2">Settings for wxWindows 2.2</a></H2>
These settings apply to wxWindows 2.1.14 and above.<P>
These settings apply to wxWindows 2.1.14 and above but most of them are not
necessary any longer for wxWindows 2.3+.<P>
<DL>
<DT><B>General</B><DD>
@@ -206,77 +207,6 @@ Select your .rc file. The <B>Additional resource include directories</B> field s
</DL>
<P>
<!--
<PRE>
From: "Chris Breeze" <chris@hel.co.uk>
To: <wxwin-users@wx.dent.med.uni-muenchen.de>
Subject: Re: Compiling 2.0 wxWin Apps in the VC IDE
Date: Wed, 20 May 1998 14:18:02 +0100
First the apology: the description below is for wx1.68
not for wx2.0 - sorry if I confused everybody.
Anyway, third time lucky I hope! The settings for
VC++ 5.0, wx2.0 beta 8, NT Workstation 4.0 sp3
are:
In project / settings / C/C++:
Add "__WINDOWS__" to the pre-processor definitions
Add "{wx}\include" to the additional include directories
where {wx} is the directory in which wx is installed
In project / settings / Resources:
add "{wx}\include" to the additional resource include directories
In project / settings / Link:
Add "wx.lib comctl32.lib dummy.obj" to the Object/Library modules
Add "libcd.lib,libcid.lib" to ignore libraries (under the "input" category)
Add "{wx}\lib,{wx}\src\msw" to the additional library path
I have tested these settings on samples/minimal and can
build exes which can be debugged using Developer Studio.
I hope I've finally answered the original question. (Next time
I'll read the question more carefully!).
Regards,
Chris
Original message (settings for wx1.68c):
) Try the following (tested with VC++ 5 on NT4):
)
) Create a new Win32 Application project and insert the source files
) (including .rc files).
)
) In project / settings / C/C++:
) Add wx_msw to the pre-processor definitions
) add {wx}\include\base,{wx}\include\msw to the additional include
directories
) where {wx} is the directory in which wx is installed
)
) In project / settings / Resources:
) add {wx}\include\msw;{wx}\contrib\fafa to the additional resource include
) directories
)
) In project / settings / Link:
) Add comctl32.lib wx.lib dummy.obj ctl3d32.lib to the Object/Library modules
)
) Add libc to ignore libraries (under the "input" category)
)
) Add {wx}\lib,{wx}\src\msw to the additional library path
)
) These settings are for a debug build. You can use the same settings for
) a release build apart from ignoring libc.
</PRE>
-->
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