compilation fix for builds without wxHAS_RAW_KEY_CODES

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54708 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-07-19 05:33:36 +00:00
parent 28d4f49b78
commit 66ad7d6a0a

View File

@@ -351,14 +351,14 @@ void MyFrame::LogEvent(const wxString& name, wxKeyEvent& event)
event.ControlDown() ? 'C' : '-',
event.AltDown() ? 'A' : '-',
event.ShiftDown() ? 'S' : '-',
event.MetaDown() ? 'M' : '-',
event.MetaDown() ? 'M' : '-'
#if wxUSE_UNICODE
event.GetUnicodeKey(),
event.GetUnicodeKey(),
, event.GetUnicodeKey()
, event.GetUnicodeKey()
#endif
#ifdef wxHAS_RAW_KEY_CODES
(unsigned long) event.GetRawKeyCode(),
(unsigned long) event.GetRawKeyFlags()
, (unsigned long) event.GetRawKeyCode()
, (unsigned long) event.GetRawKeyFlags()
#endif
);