reverted wxMGL-specific code (didn't mean to commit this...)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14399 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2002-02-24 23:27:52 +00:00
parent 9c9aeada3d
commit 66a5865576

View File

@@ -763,9 +763,11 @@ int wxWindow::GetScrollRange(int orient) const
void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
{
// use native scrolling when available and do it in generic way
// otherwise:
#ifdef __WXX11__
wxWindowX11::ScrollWindow( dx, dy, rect );
wxWindowNative::ScrollWindow(dx, dy, rect);
#else
@@ -786,6 +788,19 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
Refresh(TRUE /* erase bkgnd */, &r);
}
// scroll children accordingly:
wxPoint offset(dx, dy);
for (wxWindowList::Node *node = GetChildren().GetFirst();
node; node = node->GetNext())
{
wxWindow *child = node->GetData();
if ( child != m_scrollbarVert && child != m_scrollbarHorz &&
(rect == NULL || rect->Intersects(child->GetRect())) )
{
child->Move(child->GetPosition() + offset);
}
}
#endif
}