fixes for using non opaque structs under debug classic, support for ATSU and pixel pattern.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13504 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -23,7 +23,7 @@
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#include "wx/fontutil.h"
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#include "wx/mac/private.h"
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#include "ATSUnicode.h"
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#if !USE_SHARED_LIBRARIES
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IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
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@@ -116,6 +116,12 @@ void wxFontRefData::MacFindFont()
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if (m_underlined)
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m_macFontStyle |= underline;
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m_macFontSize = m_pointSize ;
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//TODO:if we supply the style as an additional parameter we must make a testing
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//sequence in order to degrade gracefully while trying to maintain most of the style
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//information, meanwhile we just take the normal font and apply the features after
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OSStatus status = ::ATSUFONDtoFontID(m_macFontNum, normal /*qdStyle*/, (UInt32*)&m_macATSUFontID);
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wxASSERT_MSG( status == noErr , "couldn't retrieve font identifier" ) ;
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}
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// ----------------------------------------------------------------------------
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