Docsrings for wxSplitterWindow
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26362 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -48,6 +48,58 @@ enum
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//---------------------------------------------------------------------------
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DocStr(wxSplitterWindow,
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"wx.SplitterWindow manages up to two subwindows or panes,
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with an optional vertical or horizontal split which can be
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used with the mouse or programmatically.
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");
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RefDoc(wxSplitterWindow, "
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Styles
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wx.SP_3D Draws a 3D effect border and sash.
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wx.SP_3DSASH Draws a 3D effect sash.
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wx.SP_3DBORDER Synonym for wxSP_BORDER.
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wx.SP_BORDER Draws a standard border.
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wx.SP_NOBORDER No border (default).
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wx.SP_NO_XP_THEME Under Windows XP, switches off the
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attempt to draw the splitter
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using Windows XP theming, so the
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borders and sash will take on the
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pre-XP look.
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wx.SP_PERMIT_UNSPLIT Always allow to unsplit, even with
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the minimum pane size other than zero.
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wx.SP_LIVE_UPDATE Don't draw XOR line but resize the
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child windows immediately.
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Events
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EVT_SPLITTER_SASH_POS_CHANGING
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The sash position is in the
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process of being changed. May be
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used to modify the position of
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the tracking bar to properly
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reflect the position that would
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be set if the drag were to be
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completed at this point.
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EVT_SPLITTER_SASH_POS_CHANGED
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The sash position was
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changed. May be used to modify
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the sash position before it is
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set, or to prevent the change
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from taking place.
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EVT_SPLITTER_UNSPLIT The splitter has been just unsplit.
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EVT_SPLITTER_DCLICK The sash was double clicked. The
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default behaviour is to unsplit
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the window when this happens
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(unless the minimum pane size has
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been set to a value greater than
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zero.)
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");
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// wxSplitterWindow maintains one or two panes, with an optional vertical or
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// horizontal split which can be used with the mouse or programmatically.
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@@ -59,33 +111,58 @@ public:
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%pythonAppend wxSplitterWindow "self._setOORInfo(self)"
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%pythonAppend wxSplitterWindow() ""
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wxSplitterWindow(wxWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style=wxSP_3D,
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const wxString& name = wxPySplitterNameStr);
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%name(PreSplitterWindow)wxSplitterWindow();
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DocCtorStr(
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wxSplitterWindow(wxWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style=wxSP_3D,
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const wxString& name = wxPySplitterNameStr),
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"Constructor. Creates and shows a SplitterWindow.");
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DocCtorStrName(
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wxSplitterWindow(),
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"Precreate a SplitterWindow for 2-phase creation.",
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PreSplitterWindow);
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bool Create(wxWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style=wxSP_3D,
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const wxString& name = wxPySplitterNameStr);
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// Gets the only or left/top pane
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wxWindow *GetWindow1() const;
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DocDeclStr(
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bool , Create(wxWindow* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style=wxSP_3D,
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const wxString& name = wxPySplitterNameStr),
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"Create the GUI part of the SplitterWindow for the 2-phase create.");
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// Gets the right/bottom pane
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wxWindow *GetWindow2() const;
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// Sets the split mode
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void SetSplitMode(int mode);
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DocDeclStr(
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wxWindow *, GetWindow1() const,
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"Gets the only or left/top pane.");
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// Gets the split mode
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wxSplitMode GetSplitMode() const;
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DocDeclStr(
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wxWindow *, GetWindow2() const,
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"Gets the right/bottom pane.");
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// Initialize with one window
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void Initialize(wxWindow *window);
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DocDeclStr(
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void , SetSplitMode(int mode),
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"Sets the split mode. The mode can be wx.SPLIT_VERTICAL or
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wx.SPLIT_HORIZONTAL. This only sets the internal variable;
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does not update the display.");
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DocDeclStr(
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wxSplitMode , GetSplitMode() const,
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"Gets the split mode");
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DocDeclStr(
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void , Initialize(wxWindow *window),
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"Initializes the splitter window to have one pane. This
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should be called if you wish to initially view only a single
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pane in the splitter window.");
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// Associates the given window with window 2, drawing the appropriate sash
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// and changing the split mode.
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@@ -93,58 +170,165 @@ public:
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// A sashPosition of 0 means choose a default sash position,
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// negative sashPosition specifies the size of right/lower pane as it's
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// absolute value rather than the size of left/upper pane.
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virtual bool SplitVertically(wxWindow *window1,
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wxWindow *window2,
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int sashPosition = 0);
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DocDeclStr(
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virtual bool , SplitVertically(wxWindow *window1,
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wxWindow *window2,
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int sashPosition = 0),
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"Initializes the left and right panes of the splitter window.
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virtual bool SplitHorizontally(wxWindow *window1,
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wxWindow *window2,
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int sashPosition = 0);
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window1 The left pane.
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window2 The right pane.
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sashPosition The initial position of the sash. If this
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value is positive, it specifies the size
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of the left pane. If it is negative, it is
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absolute value gives the size of the right
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pane. Finally, specify 0 (default) to
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choose the default position (half of the
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total window width).
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// Removes the specified (or second) window from the view
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// Doesn't actually delete the window.
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bool Unsplit(wxWindow *toRemove = NULL);
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Returns True if successful, False otherwise (the window was
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already split).
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// Replaces one of the windows with another one (neither old nor new
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// parameter should be NULL)
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bool ReplaceWindow(wxWindow *winOld, wxWindow *winNew);
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SplitVertically should be called if you wish to initially
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view two panes. It can also be called at any subsequent
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time, but the application should check that the window is
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not currently split using IsSplit.");
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// Make sure the child window sizes are updated. This is useful
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// for reducing flicker by updating the sizes before a
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// window is shown, if you know the overall size is correct.
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void UpdateSize();
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DocDeclStr(
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virtual bool , SplitHorizontally(wxWindow *window1,
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wxWindow *window2,
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int sashPosition = 0),
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"Initializes the top and bottom panes of the splitter window.
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// Is the window split?
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bool IsSplit() const;
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window1 The top pane.
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window2 The bottom pane.
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sashPosition The initial position of the sash. If this
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value is positive, it specifies the size
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of the upper pane. If it is negative, it
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is absolute value gives the size of the
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lower pane. Finally, specify 0 (default)
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to choose the default position (half of
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the total window height).
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// Sets the sash size
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void SetSashSize(int width);
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Returns True if successful, False otherwise (the window was
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already split).
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// Sets the border size
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void SetBorderSize(int width);
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SplitHorizontally should be called if you wish to initially
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view two panes. It can also be called at any subsequent
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time, but the application should check that the window is
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not currently split using IsSplit.");
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// Gets the sash size
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int GetSashSize() const;
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// Gets the border size
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int GetBorderSize() const;
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DocDeclStr(
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bool , Unsplit(wxWindow *toRemove = NULL),
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"Unsplits the window. Pass the pane to remove, or None to
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remove the right or bottom pane. Returns True if
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successful, False otherwise (the window was not split).
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// Set the sash position
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void SetSashPosition(int position, bool redraw = True);
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// Gets the sash position
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int GetSashPosition() const;
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// If this is zero, we can remove panes by dragging the sash.
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void SetMinimumPaneSize(int min);
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int GetMinimumPaneSize() const;
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This function will not actually delete the pane being
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removed; it sends EVT_SPLITTER_UNSPLIT which can be handled
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for the desired behaviour. By default, the pane being
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removed is only hidden.");
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// Tests for x, y over sash
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virtual bool SashHitTest(int x, int y, int tolerance = 5);
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DocDeclStr(
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bool , ReplaceWindow(wxWindow *winOld, wxWindow *winNew),
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"This function replaces one of the windows managed by the
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SplitterWindow with another one. It is in general better to
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use it instead of calling Unsplit() and then resplitting the
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window back because it will provoke much less flicker. It is
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valid to call this function whether the splitter has two
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windows or only one.
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// Resizes subwindows
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virtual void SizeWindows();
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Both parameters should be non-None and winOld must specify
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one of the windows managed by the splitter. If the
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parameters are incorrect or the window couldn't be replaced,
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False is returned. Otherwise the function will return True,
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but please notice that it will not Destroy the replaced
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window and you may wish to do it yourself.");
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DocDeclStr(
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void , UpdateSize(),
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"Causes any pending sizing of the sash and child panes to
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take place immediately.
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Such resizing normally takes place in idle time, in order to
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wait for layout to be completed. However, this can cause
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unacceptable flicker as the panes are resized after the
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window has been shown. To work around this, you can perform
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window layout (for example by sending a size event to the
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parent window), and then call this function, before showing
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the top-level window.");
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DocDeclStr(
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bool , IsSplit() const,
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"Is the window split?");
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DocDeclStr(
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void , SetSashSize(int width),
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"Sets the sash size");
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DocDeclStr(
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void , SetBorderSize(int width),
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"Sets the border size");
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DocDeclStr(
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int , GetSashSize() const,
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"Gets the sash size");
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DocDeclStr(
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int , GetBorderSize() const,
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"Gets the border size");
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DocDeclStr(
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void , SetSashPosition(int position, bool redraw = True),
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"Sets the sash position, in pixels. If redraw is Ttrue then
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the panes are resized and the sash and border are redrawn.");
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DocDeclStr(
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int , GetSashPosition() const,
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"Returns the surrent sash position.");
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DocDeclStr(
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void , SetMinimumPaneSize(int min),
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"Sets the minimum pane size in pixels.
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The default minimum pane size is zero, which means that
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either pane can be reduced to zero by dragging the sash,
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thus removing one of the panes. To prevent this behaviour (and
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veto out-of-range sash dragging), set a minimum size,
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for example 20 pixels. If the wx.SP_PERMIT_UNSPLIT style is
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used when a splitter window is created, the window may be
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unsplit even if minimum size is non-zero.");
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DocDeclStr(
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int , GetMinimumPaneSize() const,
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"Gets the minimum pane size in pixels.");
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DocDeclStr(
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virtual bool , SashHitTest(int x, int y, int tolerance = 5),
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"Tests for x, y over the sash");
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DocDeclStr(
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virtual void , SizeWindows(),
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"Resizes subwindows");
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void SetNeedUpdating(bool needUpdating);
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bool GetNeedUpdating() const;
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@@ -152,11 +336,9 @@ public:
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DocStr(wxSplitterEvent,
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"This class represents the events generated by a splitter control.");
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// we reuse the same class for all splitter event types because this is the
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// usual wxWin convention, but the three event types have different kind of
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// data associated with them, so the accessors can be only used if the real
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// event type matches with the one for which the accessors make sense
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class wxSplitterEvent : public wxNotifyEvent
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{
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public:
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@@ -164,19 +346,42 @@ public:
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wxSplitterWindow *splitter = (wxSplitterWindow *)NULL);
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// SASH_POS_CHANGED methods
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// setting the sash position to -1 prevents the change from taking place at
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// all
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void SetSashPosition(int pos);
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int GetSashPosition() const;
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DocDeclStr(
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void , SetSashPosition(int pos),
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"This funciton is only meaningful during
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EVT_SPLITTER_SASH_POS_CHANGING and
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EVT_SPLITTER_SASH_POS_CHANGED events. In the case of
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_CHANGED events, sets the the new sash position. In the case
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of _CHANGING events, sets the new tracking bar position so
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visual feedback during dragging will represent that change
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that will actually take place. Set to -1 from the event
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handler code to prevent repositioning.");
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DocDeclStr(
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int , GetSashPosition() const,
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"Returns the new sash position while in
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EVT_SPLITTER_SASH_POS_CHANGING and
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EVT_SPLITTER_SASH_POS_CHANGED events.");
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// UNSPLIT event methods
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wxWindow *GetWindowBeingRemoved() const;
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DocDeclStr(
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wxWindow *, GetWindowBeingRemoved() const,
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"Returns a pointer to the window being removed when a
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splitter window is unsplit.");
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// DCLICK event methods
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int GetX() const;
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int GetY() const;
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DocDeclStr(
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int , GetX() const,
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"Returns the x coordinate of the double-click point in a
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EVT_SPLITTER_DCLICK event.");
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DocDeclStr(
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int , GetY() const,
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"Returns the y coordinate of the double-click point in a
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EVT_SPLITTER_DCLICK event.");
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};
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Reference in New Issue
Block a user