Use wxString's empty() when checking if the string is (non-)empty throughout wx.
Instead of constructs such as if "( s.length() )" and "if (s.length() > 0)" use "if ( !s.empty() )" instead. Similarly for "if (s.length() == 0)" or "if ( s.IsNull() )", use "if ( s.empty() )". No code changes intended except for a few instances where a construct like "if ( s.length() && wxFileExists(s) )" was changed to not check the length of the string and let wxFileExists handle such cases. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66728 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -140,7 +140,7 @@ public:
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{
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const XRCWidgetData& w = m_wdata.Item(i);
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if( !CanBeUsedWithXRCCTRL(w.GetClass()) ) continue;
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if( w.GetName().Length() == 0 ) continue;
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if( w.GetName().empty() ) continue;
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file.Write(
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wxT(" ") + w.GetClass() + wxT("* ") + w.GetName()
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+ wxT(";\n"));
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@@ -155,7 +155,7 @@ public:
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{
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const XRCWidgetData& w = m_wdata.Item(i);
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if( !CanBeUsedWithXRCCTRL(w.GetClass()) ) continue;
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if( w.GetName().Length() == 0 ) continue;
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if( w.GetName().empty() ) continue;
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file.Write( wxT(" ")
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+ w.GetName()
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+ wxT(" = XRCCTRL(*this,\"")
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