Use wxString's empty() when checking if the string is (non-)empty throughout wx.

Instead of constructs such as if "( s.length() )" and "if (s.length() > 0)" use "if ( !s.empty() )" instead. Similarly for "if (s.length() == 0)" or "if ( s.IsNull() )", use "if ( s.empty() )".
No code changes intended except for a few instances where a construct like "if ( s.length() && wxFileExists(s) )" was changed to not check the length of the string and let wxFileExists handle such cases.



git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66728 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Dimitri Schoolwerth
2011-01-22 14:38:36 +00:00
parent c9ed413ab4
commit 6636ef8ddf
47 changed files with 122 additions and 122 deletions

View File

@@ -355,7 +355,7 @@ void wxFileSystem::ChangePathTo(const wxString& location, bool is_dir)
if (is_dir)
{
if (m_Path.length() > 0 && m_Path.Last() != wxT('/') && m_Path.Last() != wxT(':'))
if (!m_Path.empty() && m_Path.Last() != wxT('/') && m_Path.Last() != wxT(':'))
m_Path << wxT('/');
}