Must include wchar.h in non-Unicode build too, since buffer.h depends on it
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2241 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -197,10 +197,12 @@ inline WORD __wxMSW_ctype(wxChar ch)
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#else//!Windows
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#else//!Windows
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// wchar_t will be used in buffer.h, so include it rather unconditionally
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#include <wchar.h>
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// check whether we are doing Unicode
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// check whether we are doing Unicode
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#if wxUSE_UNICODE
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#if wxUSE_UNICODE
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#include <wchar.h>
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#include <wctype.h>
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#include <wctype.h>
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// this is probably glibc-specific
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// this is probably glibc-specific
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