first round of debug/release merge: introduce wxDEBUG_LEVEL, for now defined as 1 if __WXDEBUG__ is defined, i.e. no real changes; don't use __WXDEBUG__ in the headers to keep debug and release builds ABI-compatible; add functions to customize or disable asserts handling
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59711 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -370,7 +370,6 @@ void wxAllocColor(Display *d,Colormap cmp,XColor *xc)
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}
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}
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#ifdef __WXDEBUG__
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wxString wxGetXEventName(XEvent& event)
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{
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#if wxUSE_NANOX
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@@ -395,7 +394,6 @@ wxString wxGetXEventName(XEvent& event)
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return wxString::FromAscii(event_name[type]);
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#endif
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}
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#endif
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bool wxWindowIsVisible(Window win)
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{
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