first round of debug/release merge: introduce wxDEBUG_LEVEL, for now defined as 1 if __WXDEBUG__ is defined, i.e. no real changes; don't use __WXDEBUG__ in the headers to keep debug and release builds ABI-compatible; add functions to customize or disable asserts handling
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59711 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -38,13 +38,6 @@ bool operator == (const wxDataViewItem &left, const wxDataViewItem &right)
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return (left.GetID() == right.GetID() );
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}
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#ifdef __WXDEBUG__
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void wxDataViewItem::Print(const wxString& text) const
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{
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wxPrintf(wxT("item %s: %lu\n"), text.GetData(), wxPtrToUInt(m_id));
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}
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#endif
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// ---------------------------------------------------------
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// wxDataViewModelNotifier
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// ---------------------------------------------------------
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