first round of debug/release merge: introduce wxDEBUG_LEVEL, for now defined as 1 if __WXDEBUG__ is defined, i.e. no real changes; don't use __WXDEBUG__ in the headers to keep debug and release builds ABI-compatible; add functions to customize or disable asserts handling
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59711 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -174,10 +174,8 @@ public:
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void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
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WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
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#ifdef __WXDEBUG__
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void SetSelectedInto(wxDC *dc);
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wxDC *GetSelectedInto() const;
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#endif // __WXDEBUG__
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protected:
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virtual wxGDIImageRefData *CreateData() const;
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