first round of debug/release merge: introduce wxDEBUG_LEVEL, for now defined as 1 if __WXDEBUG__ is defined, i.e. no real changes; don't use __WXDEBUG__ in the headers to keep debug and release builds ABI-compatible; add functions to customize or disable asserts handling

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59711 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-03-21 23:36:37 +00:00
parent b822bdc032
commit 657a8a3598
43 changed files with 659 additions and 568 deletions

View File

@@ -45,11 +45,13 @@ public:
static bool InitialzeVisual();
#ifdef __WXDEBUG__
virtual void OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg);
virtual void OnAssertFailure(const wxChar *file,
int line,
const wxChar *func,
const wxChar *cond,
const wxChar *msg);
bool IsInAssert() const { return m_isInAssert; }
#endif // __WXDEBUG__
gint m_idleTag;
void RemoveIdleTag();
@@ -66,9 +68,7 @@ public:
private:
// true if we're inside an assert modal dialog
#ifdef __WXDEBUG__
bool m_isInAssert;
#endif // __WXDEBUG__
DECLARE_DYNAMIC_CLASS(wxApp)
};